FF13Fix/d3d9ex/VertexFix.cpp
2021-03-30 19:55:13 +02:00

33 lines
1.1 KiB
C++

#define CINTERFACE
#include <d3d9.h>
#include "spdlog/spdlog.h"
#include "MinHook.h"
namespace cinterface
{
HRESULT(STDMETHODCALLTYPE* TrueLock)(IDirect3DVertexBuffer9* This, UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) = nullptr;
HRESULT STDMETHODCALLTYPE HookLock(IDirect3DVertexBuffer9* This, UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags)
{
spdlog::trace(__FUNCTION__" {}", SizeToLock);
if (SizeToLock == 358400)
Flags = D3DLOCK_DISCARD;
return TrueLock(This, OffsetToLock, SizeToLock, ppbData, Flags);
}
void VertexBufferFix(IDirect3DVertexBuffer9* pVertexBuffer)
{
if (pVertexBuffer->lpVtbl->Lock && TrueLock == nullptr)
{
spdlog::warn("Experimental DiscardUIVertexBuffer enabled!");
const MH_STATUS createHookLock = MH_CreateHook(pVertexBuffer->lpVtbl->Lock, HookLock, reinterpret_cast<void**>(&TrueLock));
spdlog::info("CreateHookLock = {}", createHookLock);
const MH_STATUS enableHookLock = MH_EnableHook(pVertexBuffer->lpVtbl->Lock);
spdlog::info("EnableHookLock = {}", enableHookLock);
}
}
}