dbc6ff9390
Update to VS2019 Added IDirect3DVertexBuffer9 but not used (strange crash)
22 lines
974 B
C++
22 lines
974 B
C++
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SETTING(u32, LongValue, PresentationInterval, Options, -1);
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SETTING(bool, BoolValue, TrippleBuffering, Options, false);
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SETTING(bool, BoolValue, AlwaysActive, Options, false);
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SETTING(bool, BoolValue, AutoFix, Options, true);
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SETTING(u32, LongValue, Multisample, Options, 0);
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SETTING(bool, BoolValue, HideCursor, Options, false);
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SETTING(bool, BoolValue, ForceHideCursor, Options, false);
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SETTING(u32, LongValue, BehaviorFlags, Options, 0);
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SETTING(bool, BoolValue, Adapter, Adapter, false);
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SETTING(u32, LongValue, VendorId, Adapter, 0);
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SETTING(u32, LongValue, DeviceId, Adapter, 0);
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SETTING(bool, BoolValue, Borderless, Borderless, false);
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SETTING(bool, BoolValue, ForceWindowedMode, Borderless, false);
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SETTING(bool, BoolValue, AllWindows, Borderless, false);
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SETTING(bool, BoolValue, TopMost, Borderless, false);
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SETTING(std::wstring, StringValue, WindowClass, Borderless, L"");
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SETTING(std::wstring, StringValue, WindowName, Borderless, L"");
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