Fixed DXVK window starting in background and required clicking to activate Added experimental (disabled by default) DiscardUIVertexBuffer option Improved D3D9 reference counting Two step initialization, check is correct window was created, then initialize 2s after IDirect3D9::CreateDevice call Other: Fix some include hell Settings.h now include all comments so it will autogenerated ini file Deleted IDirect3DVertexBuffer9.cpp/h |
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.. | ||
Defines.h | ||
Logger.h | ||
MemPatch.h | ||
SimpleIni.h | ||
StringUtil.h | ||
Timer.h | ||
Types.h | ||
WinUtil.h | ||
WinVer.h |