FF13Fix/d3d9ex/XInputManager.h

17 lines
596 B
C++

#pragma once
class XInputManager
{
float* vibration_address_high_frequency = NULL;
float vibrationStrengthFactor;
float* vibration_address_low_frequency = NULL;
DWORD controllerId = -1;
std::thread xinputThread;
public:
XInputManager(uint8_t** base_controller_input_address_ptr, const float vibrationStrengthFactor);
void Run(uint8_t** base_controller_input_address_ptr);
void WaitAndSetVibrationAddress(uint8_t** base_controller_input_address_ptr);
void VibrationLoop();
void SetControllerVibration(const WORD& leftMotorVibration, const WORD& rightMotorVibration);
};