Common | ||
d3d9ex | ||
MinHook | ||
Other | ||
.gitignore | ||
d3d9ex.sln | ||
LICENSE | ||
README.md |
FF13Fix
Fixes for the PC version of FF13
Notes
This is a fork of OneTweakNG, containing additional fixes for FF13.
Installation
Download the latest release and add both dinput8.dll
and FF13Fix.ini
to the folder FINAL FANTASY XIII\white_data\prog\win\bin
.
You may want to change FF13Fix.ini
if you want to cap the frame rate.
What this does
Removes the awful frame pacer
I don't see the point in it. It is overly aggressive.
Removes stuttering caused by new controllers being scanned every second
This caused stuttering specially if you didn't have a connected controller after the last opening of Steam.
Note that if you want to use a controller you need to connect it before opening the game (i.e. this patch removes the hotplugging support)
Fix the enemy scan text on resolutions over 720p
The game calls SetScissorRect using a rectangle hardcoded with the 720p coordenates. This patches fixes it.
Uncaps the frame rate
I did not see any negatives on unlocking the frame rate, but your mileage may very. If you are having issues, edit FF13Fix.ini
to cap the frame rate.
Changes to where the memory is allocated on certain vertex buffers
This seems to improve the frame rate. This fix is not new, it is from OneTweakNG.