#pragma once #include "comdef.h" #include "d3d9.h" #include "xinput.h" template class WrapperBase { public: WrapperBase(const WrapperBase&) = delete; const WrapperBase& operator=(WrapperBase& other) = delete; WrapperBase(): m_module(nullptr) {} ~WrapperBase() { if (m_module) { FreeLibrary(m_module); PrintLog("Unloaded %s", module_path.c_str()); } } static T& Get() { static T instance; return instance; } protected: bool WrapperLoad(const char* module_name, bool use_system_dir = true, bool fail_is_critical = true) { use_system_dir ? module_path = CreateSystemModulePath(module_name) : module_path = module_name; m_module = LoadLibraryA(module_path.c_str()); if (m_module) { PrintLog("Loaded %s", module_path.c_str()); return true; } else if(fail_is_critical) { HRESULT hr = HRESULT_FROM_WIN32(GetLastError()); _com_error err(hr); std::string msg = StringFromFormat("Cannot load %s\nHRESULT 0x%08X: \"%s\"", module_path.c_str(), err.Error(), err.ErrorMessage()); PrintLog(msg.c_str()); MessageBoxA(NULL, msg.c_str(), "Error", MB_ICONERROR); ExitProcess(hr); } return false; } template void StoreAddress(T* dest, const char* name) { *dest = reinterpret_cast(::GetProcAddress(m_module, name)); } private: HMODULE m_module; std::string module_path; }; class D3D9DLL : public WrapperBase { public: IDirect3D9* (WINAPI* Direct3DCreate9)(UINT SDKVersion); HRESULT(WINAPI* Direct3DCreate9Ex)(UINT SDKVersion, IDirect3D9Ex **ppD3D); int (WINAPI* D3DPERF_BeginEvent)(D3DCOLOR col, LPCWSTR wszName); int (WINAPI* D3DPERF_EndEvent)(void); DWORD(WINAPI* D3DPERF_GetStatus)(); BOOL(WINAPI* D3DPERF_QueryRepeatFrame)(); void (WINAPI* D3DPERF_SetMarker)(D3DCOLOR col, LPCWSTR wszName); void (WINAPI* D3DPERF_SetOptions)(DWORD dwOptions); void (WINAPI* D3DPERF_SetRegion)(D3DCOLOR col, LPCWSTR wszName); bool IsDXVK() { return m_isdxvk; } D3D9DLL() { WrapperLoad("dxvk.dll", false, false) ? m_isdxvk = true : WrapperLoad("d3d9.dll"); StoreAddress(&Direct3DCreate9, "Direct3DCreate9"); StoreAddress(&Direct3DCreate9Ex, "Direct3DCreate9Ex"); StoreAddress(&D3DPERF_BeginEvent, "D3DPERF_BeginEvent"); StoreAddress(&D3DPERF_EndEvent, "D3DPERF_EndEvent"); StoreAddress(&D3DPERF_GetStatus, "D3DPERF_GetStatus"); StoreAddress(&D3DPERF_QueryRepeatFrame, "D3DPERF_QueryRepeatFrame"); StoreAddress(&D3DPERF_SetMarker, "D3DPERF_SetMarker"); StoreAddress(&D3DPERF_SetOptions, "D3DPERF_SetOptions"); StoreAddress(&D3DPERF_SetRegion, "D3DPERF_SetRegion"); } private: bool m_isdxvk = false; }; extern "C" { IDirect3D9 * WINAPI _Direct3DCreate9(UINT SDKVersion) { return D3D9DLL::Get().Direct3DCreate9(SDKVersion); } HRESULT WINAPI _Direct3DCreate9Ex(UINT SDKVersion, IDirect3D9Ex **ppD3D) { return D3D9DLL::Get().Direct3DCreate9Ex(SDKVersion, ppD3D); } int WINAPI _D3DPERF_BeginEvent(D3DCOLOR col, LPCWSTR wszName) { return D3D9DLL::Get().D3DPERF_BeginEvent(col, wszName); } int WINAPI _D3DPERF_EndEvent() { return D3D9DLL::Get().D3DPERF_EndEvent(); } DWORD WINAPI _D3DPERF_GetStatus() { return D3D9DLL::Get().D3DPERF_GetStatus(); } BOOL WINAPI _D3DPERF_QueryRepeatFrame() { return D3D9DLL::Get().D3DPERF_QueryRepeatFrame(); } void WINAPI _D3DPERF_SetMarker(D3DCOLOR col, LPCWSTR wszName) { return D3D9DLL::Get().D3DPERF_SetMarker(col, wszName); } void WINAPI _D3DPERF_SetOptions(DWORD dwOptions) { return D3D9DLL::Get().D3DPERF_SetOptions(dwOptions); } void WINAPI _D3DPERF_SetRegion(D3DCOLOR col, LPCWSTR wszName) { return D3D9DLL::Get().D3DPERF_SetRegion(col, wszName); } }