Commit graph

36 commits

Author SHA1 Message Date
rebtd7 240ee9a015 [FF13] Allow usage of 4GB memory patch 2021-03-21 10:46:34 -03:00
rebtd7 511e343535
Increment version number 2021-03-20 17:05:34 +00:00
rebtd7 308d4a9464 Fix possible crash when exit after disabling messagebox 2021-03-16 12:00:04 -03:00
rebtd7 6723a31b6a fix mistake when merging commits 2021-03-16 11:25:21 -03:00
rebtd7 ee30d54edb Incremente version number 2021-03-16 11:19:43 -03:00
rebtd7 8898ba5013 Fix mouse input at start when using borderless mode 2021-03-16 11:19:21 -03:00
rebtd7 94be154c77 Remove messagebox when using dxvk (it is not being displayed in full screen mode) 2021-03-16 11:17:01 -03:00
rebtd7 53cbce83a2 Fix misaligned full screen effects (proper fix for 1440p issue) 2021-03-16 11:16:55 -03:00
Robert Krawczyk 5a551b80b9 Fix mouse input when using DXVK 2021-03-13 22:40:39 +01:00
Robert Krawczyk 3a844cc3ca Changes:
Fixed DXVK window starting in background and required clicking to activate
Added experimental (disabled by default) DiscardUIVertexBuffer option
Improved D3D9 reference counting
Two step initialization, check is correct window was created, then initialize 2s after IDirect3D9::CreateDevice call

Other:
Fix some include hell
Settings.h now include all comments so it will autogenerated ini file
Deleted IDirect3DVertexBuffer9.cpp/h
2021-03-13 03:54:05 +01:00
Robert Krawczyk d389cc6dec Merge branch 'master' of https://github.com/rebtd7/FF13Fix 2021-03-12 23:31:36 +01:00
Robert Krawczyk 2001b94945 Fix for https://github.com/rebtd7/FF13Fix/issues/46 2021-03-12 23:31:22 +01:00
rebtd7 60f6031179
Increment version number 2021-03-11 09:47:01 -03:00
Robert Krawczyk e15529e67e Fix typo in FF13_FixScissorRect and also NOP whole 7 bytes block - old code unprotect 5 bytes and write 7 2021-03-11 07:31:54 +01:00
rebtd7 ab6ac13193 Fix vibration strength 2021-03-09 18:11:22 -03:00
rebtd7 0f979f605e Increment version number 2021-03-09 15:59:18 -03:00
rebtd7 2527648360 Add setting to control controller vibration strength 2021-03-09 15:43:47 -03:00
Robert Krawczyk e0e756333f New Features:
Viewport fix without patching (1440p+ issues)
Now default to d3d9.dll wrapper, delete old dinput8.dll
Possibility to use DXVK on Windows - rename 32bit DXVK d3d9.dll as dxvk.dll
Disable triple buffering by default for DXVK
Code refactoring
MinHook as git submodule
2021-03-09 18:28:48 +01:00
rebtd7 0e23f0ee7b
Fix menus for anamorphic resolutions 2020-05-03 19:00:06 -03:00
rebtd7 1c16a18bd2
Always scale RECT in SetScissorRect
Fixes #19 and #20
2020-05-03 16:29:06 -03:00
Joona Perasto efcf77c4b3 Fix 3440x1440 resolution pixelation issue 2020-03-12 02:20:07 +02:00
rebtd7 cadb6d0eed
Workaround the 2560x1440 resolution bug 2020-02-09 21:10:17 -03:00
rebtd7 2ac408687f Don't rely on DIEmWin window anymore 2020-02-08 17:55:23 -03:00
rebtd7 1c131f5038
Changes for 1.4.2 2020-02-01 17:03:46 -03:00
rebtd7 98ed61b776
Fix enemy scan text on aspect ratios different then 16:9 2020-01-24 23:08:40 -03:00
rebtd7 ee8a7497a6
Remove unused include 2020-01-22 19:36:14 -03:00
rebtd7 bf87990a5f
Add files for version 1.4.0 2020-01-22 19:34:48 -03:00
rebtd7 c470d53a9e
Bump version number 2020-01-12 22:08:47 -03:00
rebtd7 5d19dcc5a6
Print version into to log 2020-01-11 12:23:50 -03:00
rebtd7 b311d46163
Apply the same vertex buffer fix from FF13 to FF13-2 2020-01-11 12:13:04 -03:00
rebtd7 cc4e3f0c34
Initial FF13-2 support 2020-01-05 00:25:35 -03:00
Robert Krawczyk b129645128 Some minor changes and refactoring 2019-09-05 20:52:45 +02:00
Robert Krawczyk dbc6ff9390 Proper reference counting
Update to VS2019
Added IDirect3DVertexBuffer9 but not used (strange crash)
2019-08-31 20:58:56 +02:00
Robert Krawczyk 8088b424ef Update to VS2017
New MinHook
Use D3DPOOL_SYSTEMMEM for FFXII AutoFix (for NVIDIA)
Drop Windows XP Compatibility
2018-04-26 21:37:42 +02:00
Robert Krawczyk ca6ccbacd3 Fix my silly code ... 2016-01-28 18:17:43 +01:00
Robert Krawczyk f8c706bc9b Initial commit. 2016-01-26 15:32:24 +01:00