From f509ae388c134cdb3764af338c7d2a837bd6b9ac Mon Sep 17 00:00:00 2001 From: rebtd7 <59185507+rebtd7@users.noreply.github.com> Date: Tue, 9 Mar 2021 15:54:01 -0300 Subject: [PATCH] Update FF13Fix.ini --- Other/FF13Fix.ini | 64 +++++++++++++++++++++++++++-------------------- 1 file changed, 37 insertions(+), 27 deletions(-) diff --git a/Other/FF13Fix.ini b/Other/FF13Fix.ini index 43d2418..ba10bd9 100644 --- a/Other/FF13Fix.ini +++ b/Other/FF13Fix.ini @@ -1,35 +1,16 @@ [Options] - # PresentationInterval # # -1 = VSync OFF # 1 = VSync ON PresentationInterval = 1 -# FFXIIIIngameFrameRateLimit +# TripleBuffering # -# Using higher numbers may cause noticiable facial animation jankness during cutscenes. -# See https://github.com/rebtd7/FF13Fix/issues/3 -# -# Note that the frame pacer is always disabled by this mod, regardless of the value this option is set. -# -# -1 = Use the maximum FPS cap possible -# 0 = Use the game's default FPS limit (59.94005966 FPS) -# other = Use the number provided as the FPS limit (e.g. set 30.0 to limit to 30.0 FPS) -FFXIIIIngameFrameRateLimit = 0 - -# FFXIIIEnableControllerVibration -# -# Enables controller vibration on the first connected XInput device. -FFXIIIEnableControllerVibration = true - -# FFXIIIDisableIngameControllerHotSwapping -# -# By default FF13Fix disables the game's continuous controller scanning that causes stuttering (especially if you do not have any controller connected) -# If you with you can enable it again (by setting the config to 'false', so you can re-connect your controller while playing. -# Note that FFXIIIEnableControllerVibration is incompatible with the controller hotswapping, -# so it is automatically disabled if FFXIIIDisableIngameControllerHotSwapping is set to 'false' -FFXIIIDisableIngameControllerHotSwapping = true +# -1 = Auto (Disabled for dxvk.dll; else, enabled) +# 0 = Off +# 1 = On +TripleBuffering = -1 # FullScreenRefreshRate # @@ -41,8 +22,6 @@ FFXIIIDisableIngameControllerHotSwapping = true # 0 = Same as configured in the operating system # other = Use the number provided as the display refresh rate (in Hz) FullScreenRefreshRate = 0 - -TripleBuffering = true SwapEffect = -1 AlwaysActive = false AutoFix = true @@ -51,6 +30,37 @@ HideCursor = false ForceHideCursor = false BehaviorFlags = 0 +[FFXIII] +# IngameFrameRateLimit +# +# Using higher numbers may cause noticiable facial animation jankness during cutscenes. +# See https://github.com/rebtd7/FF13Fix/issues/3 +# +# Note that the frame pacer is always disabled by this mod, regardless of the value this option is set. +# +# -1 = Use the maximum FPS cap possible +# 0 = Use the game's default FPS limit (59.94005966 FPS) +# other = Use the number provided as the FPS limit (e.g. set 30 to limit to 30 FPS) +IngameFrameRateLimit = 0 + +# DisableIngameControllerHotSwapping +# +# By default FF13Fix disables the game's continuous controller scanning that causes stuttering (especially if you do not have any controller connected) +# If you with you can enable it again (by setting the config to 'false', so you can re-connect your controller while playing. +# Note that EnableControllerVibration is incompatible with the controller hotswapping, +# so it is automatically disabled if DisableIngameControllerHotSwapping is set to 'false' +DisableIngameControllerHotSwapping = true + +# EnableControllerVibration +# +# Enables controller vibration on the first connected XInput device. +EnableControllerVibration = true + +# VibrationStrengthFactor +# +# Higher numbers = stronger vibration +VibrationStrengthFactor = 2.000000 + [Adapter] Adapter = false VendorId = 0 @@ -65,4 +75,4 @@ WindowClass = WindowName = [Version] -Config = 4 +Config = 5