Update README.md
This commit is contained in:
parent
31d3d351a9
commit
0bf518084a
|
@ -47,9 +47,9 @@ The game calls [SetScissorRect](https://docs.microsoft.com/en-us/windows/win32/a
|
|||
* Rename DXVK's x86 ```d3d9.dll``` file to ```dxvk.dll```. Keep FF13Fix as ```d3d9.dll```.
|
||||
|
||||
|
||||
# Usage with the 4GB Large Address Aware patch
|
||||
# Usage with the 4GB Large Address Aware patch (Recommended)
|
||||
You may wish to patch the games to allow them to access more than 2GB of RAM.
|
||||
This seems to avoid crashes in FF13-2 and FF13 (especially when using triple buffering, playing on 4K+ resolutions, using DXVK and/or Reshade, using "HD" texture mods...)
|
||||
This seems to avoid crashes in FF13-2 and FF13 (especially when using triple buffering, playing on 4K+ resolutions, using DXVK and/or Reshade, or using HD texture/model mods).
|
||||
## FF13:
|
||||
* Create a copy of the unpatched ```ffxiiiimg.exe``` to the folder ```FINAL FANTASY XIII\white_data\prog\win\bin```. Name it ```untouched.exe```.
|
||||
* Patch the original ```ffxiiiimg.exe``` (you can use https://ntcore.com/?page_id=371)
|
||||
|
|
Loading…
Reference in a new issue