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@ -47,9 +47,9 @@ The game calls [SetScissorRect](https://docs.microsoft.com/en-us/windows/win32/a
* Rename DXVK's x86 ```d3d9.dll``` file to ```dxvk.dll```. Keep FF13Fix as ```d3d9.dll```.
# Usage with the 4GB Large Address Aware patch
# Usage with the 4GB Large Address Aware patch (Recommended)
You may wish to patch the games to allow them to access more than 2GB of RAM.
This seems to avoid crashes in FF13-2 and FF13 (especially when using triple buffering, playing on 4K+ resolutions, using DXVK and/or Reshade, using "HD" texture mods...)
This seems to avoid crashes in FF13-2 and FF13 (especially when using triple buffering, playing on 4K+ resolutions, using DXVK and/or Reshade, or using HD texture/model mods).
## FF13:
* Create a copy of the unpatched ```ffxiiiimg.exe``` to the folder ```FINAL FANTASY XIII\white_data\prog\win\bin```. Name it ```untouched.exe```.
* Patch the original ```ffxiiiimg.exe``` (you can use https://ntcore.com/?page_id=371)