mirror of
https://github.com/electronicarts/CnC_Remastered_Collection
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65 lines
2 KiB
C#
65 lines
2 KiB
C#
// This file is provided under The MIT License as part of Steamworks.NET.
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// Copyright (c) 2013-2019 Riley Labrecque
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// Please see the included LICENSE.txt for additional information.
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// This file is automatically generated.
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// Changes to this file will be reverted when you update Steamworks.NET
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#if UNITY_ANDROID || UNITY_IOS || UNITY_TIZEN || UNITY_TVOS || UNITY_WEBGL || UNITY_WSA || UNITY_PS4 || UNITY_WII || UNITY_XBOXONE || UNITY_SWITCH
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#define DISABLESTEAMWORKS
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#endif
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#if !DISABLESTEAMWORKS
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using System.Runtime.InteropServices;
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using IntPtr = System.IntPtr;
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namespace Steamworks {
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[System.Serializable]
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public struct InputDigitalActionHandle_t : System.IEquatable<InputDigitalActionHandle_t>, System.IComparable<InputDigitalActionHandle_t> {
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public ulong m_InputDigitalActionHandle;
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public InputDigitalActionHandle_t(ulong value) {
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m_InputDigitalActionHandle = value;
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}
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public override string ToString() {
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return m_InputDigitalActionHandle.ToString();
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}
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public override bool Equals(object other) {
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return other is InputDigitalActionHandle_t && this == (InputDigitalActionHandle_t)other;
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}
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public override int GetHashCode() {
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return m_InputDigitalActionHandle.GetHashCode();
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}
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public static bool operator ==(InputDigitalActionHandle_t x, InputDigitalActionHandle_t y) {
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return x.m_InputDigitalActionHandle == y.m_InputDigitalActionHandle;
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}
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public static bool operator !=(InputDigitalActionHandle_t x, InputDigitalActionHandle_t y) {
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return !(x == y);
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}
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public static explicit operator InputDigitalActionHandle_t(ulong value) {
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return new InputDigitalActionHandle_t(value);
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}
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public static explicit operator ulong(InputDigitalActionHandle_t that) {
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return that.m_InputDigitalActionHandle;
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}
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public bool Equals(InputDigitalActionHandle_t other) {
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return m_InputDigitalActionHandle == other.m_InputDigitalActionHandle;
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}
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public int CompareTo(InputDigitalActionHandle_t other) {
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return m_InputDigitalActionHandle.CompareTo(other.m_InputDigitalActionHandle);
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}
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}
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}
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#endif // !DISABLESTEAMWORKS
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