CnC_Remastered_Collection/CnCTDRAMapEditor/Model/TheaterType.cs
PG-SteveT e37e174be1 C&C Remastered Map Editor
Initial commit of C&C Remastered Map Editor code
2020-09-10 11:12:58 -07:00

64 lines
1.9 KiB
C#

//
// Copyright 2020 Electronic Arts Inc.
//
// The Command & Conquer Map Editor and corresponding source code is free
// software: you can redistribute it and/or modify it under the terms of
// the GNU General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
// The Command & Conquer Map Editor and corresponding source code is distributed
// in the hope that it will be useful, but with permitted additional restrictions
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
// distributed with this program. You should have received a copy of the
// GNU General Public License along with permitted additional restrictions
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
using System;
using System.Collections.Generic;
namespace MobiusEditor.Model
{
public class TheaterType
{
public sbyte ID { get; private set; }
public string Name { get; private set; }
public IEnumerable<string> Tilesets { get; private set; }
public TheaterType(sbyte id, string name, IEnumerable<string> tilesets)
{
ID = id;
Name = name;
Tilesets = tilesets;
}
public override bool Equals(object obj)
{
if (obj is TheaterType)
{
return this == obj;
}
else if (obj is sbyte)
{
return ID == (sbyte)obj;
}
else if (obj is string)
{
return string.Equals(Name, obj as string, StringComparison.OrdinalIgnoreCase);
}
return base.Equals(obj);
}
public override int GetHashCode()
{
return ID.GetHashCode();
}
public override string ToString()
{
return Name;
}
}
}