CnC_Remastered_Collection/CnCTDRAMapEditor/Model/BasicSection.cs
PG-SteveT e37e174be1 C&C Remastered Map Editor
Initial commit of C&C Remastered Map Editor code
2020-09-10 11:12:58 -07:00

186 lines
6.7 KiB
C#

//
// Copyright 2020 Electronic Arts Inc.
//
// The Command & Conquer Map Editor and corresponding source code is free
// software: you can redistribute it and/or modify it under the terms of
// the GNU General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
// The Command & Conquer Map Editor and corresponding source code is distributed
// in the hope that it will be useful, but with permitted additional restrictions
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
// distributed with this program. You should have received a copy of the
// GNU General Public License along with permitted additional restrictions
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
using MobiusEditor.Utility;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Globalization;
using System.Runtime.CompilerServices;
namespace MobiusEditor.Model
{
public class BooleanTypeConverter : TypeConverter
{
public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType)
{
return (context is MapContext) && (sourceType == typeof(string));
}
public override bool CanConvertTo(ITypeDescriptorContext context, Type destinationType)
{
return (context is MapContext) && (destinationType == typeof(string));
}
public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType)
{
if (!(value is bool boolean) || !CanConvertTo(context, destinationType))
{
return null;
}
return boolean ? "1" : "0";
}
public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value)
{
if (!(value is string str) || !CanConvertFrom(context, value?.GetType()))
{
return null;
}
var first = (str.Length > 0) ? str.ToUpper()[0] : 0;
return (first == 'T') || (first == 'Y') || (first == '1');
}
}
public class PercentageTypeConverter : TypeConverter
{
public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType)
{
return (context is MapContext) && (sourceType == typeof(string));
}
public override bool CanConvertTo(ITypeDescriptorContext context, Type destinationType)
{
return (context is MapContext) && (destinationType == typeof(string));
}
public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType)
{
if (!(value is int percent) || !CanConvertTo(context, destinationType))
{
return null;
}
var mapContext = context as MapContext;
return mapContext.FractionalPercentages ? (percent / 100M).ToString("D2") : percent.ToString();
}
public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value)
{
if (!(value is string str) || !CanConvertFrom(context, value?.GetType()))
{
return null;
}
var mapContext = context as MapContext;
if (mapContext.FractionalPercentages && str.Contains("."))
{
if (!decimal.TryParse(str, out decimal percent))
{
return null;
}
return (int)(percent * 100);
}
else
{
if (!int.TryParse(str, out int percent))
{
return null;
}
return percent;
}
}
}
public class BasicSection : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
private string name;
[DefaultValue(null)]
public string Name { get => name; set => SetField(ref name, value); }
private int carryOverCap;
[TypeConverter(typeof(PercentageTypeConverter))]
[DefaultValue(-1)]
public int CarryOverCap { get => carryOverCap; set => SetField(ref carryOverCap, value); }
private int carryOverMoney;
[TypeConverter(typeof(PercentageTypeConverter))]
[DefaultValue(100)]
public int CarryOverMoney { get => carryOverMoney; set => SetField(ref carryOverMoney, value); }
private string intro;
[DefaultValue(null)]
public string Intro { get => intro; set => SetField(ref intro, value); }
private string theme;
[DefaultValue("No Theme")]
public string Theme { get => theme; set => SetField(ref theme, value); }
private int percent;
[TypeConverter(typeof(PercentageTypeConverter))]
[DefaultValue(100)]
public int Percent { get => percent; set => SetField(ref percent, value); }
public string player;
[DefaultValue(null)]
public string Player { get => player; set => SetField(ref player, value); }
private string action;
[DefaultValue("x")]
public string Action { get => action; set => SetField(ref action, value); }
private string lose;
[DefaultValue("x")]
public string Lose { get => lose; set => SetField(ref lose, value); }
private string win;
[DefaultValue("x")]
public string Win { get => win; set => SetField(ref win, value); }
private string brief;
[DefaultValue("x")]
public string Brief { get => brief; set => SetField(ref brief, value); }
private string author;
[DefaultValue(null)]
public string Author { get => author; set => SetField(ref author, value); }
private string basePlayer;
[NonSerializedINIKey]
[DefaultValue(null)]
public string BasePlayer { get => basePlayer; set => SetField(ref basePlayer, value); }
private bool soloMission;
[DefaultValue(false)]
public bool SoloMission { get => soloMission; set => SetField(ref soloMission, value); }
protected bool SetField<T>(ref T field, T value, [CallerMemberName] string propertyName = null)
{
if (EqualityComparer<T>.Default.Equals(field, value))
{
return false;
}
field = value;
OnPropertyChanged(propertyName);
return true;
}
protected void OnPropertyChanged(string propertyName) => PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}