CnC_Remastered_Collection/REDALERT/WIN32LIB/WINDOWS.CPP
PG-SteveT 03416d24e1 Initial Source Code commit
Initial commit of original Tiberian Dawn and Red Alert source code converted to build as DLLs, and compatible with the release version of Command & Conquer Remastered.
2020-05-27 12:16:20 -07:00

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//
// Copyright 2020 Electronic Arts Inc.
//
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
// software: you can redistribute it and/or modify it under the terms of
// the GNU General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
// in the hope that it will be useful, but with permitted additional restrictions
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
// distributed with this program. You should have received a copy of the
// GNU General Public License along with permitted additional restrictions
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
/* $Header: g:/library/source/rcs/./windows.c 1.12 1994/05/20 15:35:25 joe_bostic Exp $ */
/***************************************************************************
** C O N F I D E N T I A L --- W E S T W O O D A S S O C I A T E S **
***************************************************************************
* *
* Project Name : LIBRARY *
* *
* File Name : WINDOWS.C *
* *
* Programmer : Everyone *
* *
* Last Update : February 3, 1992 [DRD] *
* *
*-------------------------------------------------------------------------*
* Functions: *
* Change_New_Window -- Combined Change_Window and New_Window. *
* Change_Window -- Changes the 'current' window in the system. *
* Fetch_Char -- Gets one undipthonged char from input. *
* Flush_Line -- Outputs the accumulate text line to screen. *
* In_Char -- Stores (un-dipped) character(s) from input to buffer. *
* New_Window -- Clears the current window to the background color. *
* Set_More_Off -- Turns the 'more' prompting off. *
* Set_More_On -- Turns the 'more' prompting on. *
* Set_More_Prompt -- Adjusts the more prompt text for default routine *
* Standard_More_Prompt -- Default more prompt code for Window_Print *
* Window_Int_Print -- Prints an integer to the window. *
* Window_Print -- Displays and wraps text into a window. *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#include <ctype.h>
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <stdarg.h>
#include <wwstd.h>
#include "ww_win.h"
#include <keyboard.h>
#include <font.h>
#include <dipthong.h>
PRIVATE void Scroll_Window(void);
PRIVATE void Flush_Line(void);
PRIVATE void In_Char(char *str);
PRIVATE char Fetch_Char(void);
PRIVATE int ScrollCounter = 0; // Count of the lines displayed before a pause.
PRIVATE char Line[84]; // Staging line buffer.
PRIVATE int Pos; // Char Position of next free character.
PRIVATE int PPos; // Pixel position of next free character.
PRIVATE int WPos; // Char position in window.
PRIVATE char *MainSource;
PRIVATE char *AltSource;
PRIVATE char Char[2];
PRIVATE char Stack;
PRIVATE char WordWrapFlag = FALSE; // flag for a word wrap.
PRIVATE int MoreSpace = 7;
PRIVATE int MoreFColor = 0;
PRIVATE int MoreBColor = 0;
int WindowColumns=40;
int WindowLines=25;
int WindowWidth=40;
unsigned int WinB=0;
unsigned int WinC=1;
unsigned int WinX=0;
unsigned int WinY=0;
unsigned int WinCx=0;
unsigned int WinCy=0;
unsigned int WinH=25;
unsigned int WinW=40;
unsigned int Window=0;
int MoreOn = TRUE;
char *TXT_MoreText = "--More--";
void (*Window_More_Ptr)(char const *,int,int,int) = Standard_More_Prompt;
extern GraphicViewPortClass *LogicPage;
/***************************************************************************
* STANDARD_MORE_PROMPT -- Default more prompt code for Window_Print *
* *
* This is the standard "<more>" prompting code that is used by *
* Window_Print when a page is full of text and a pause is desired *
* before the next page of text is printed. This function is called *
* through the Window_More_Ptr global. *
* *
* INPUT: prompt -- Pointer to ASCII text that will be window printed *
* at the right margin. *
* *
* space -- The number of spaces to allow for the 'more' text. *
* *
* fcolor -- The foreground color to use for the 'more' text. *
* *
* bcolor -- The background oclor to use for the 'more' text. *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 07/29/1991 JLB : Created. *
*=========================================================================*/
void Standard_More_Prompt(char const *prompt, int space, int fcolor, int bcolor)
{
int x, y, moresize;
moresize = (space - 1) * (FontWidth+FontXSpacing);
x = ((WinX+WinW) << 3) - moresize;
//y = WinY + ((WinH/FontHeight)-1)*FontHeight;
y = WinY + (WinCy-1) * (FontHeight+FontYSpacing);
// Default "more" prompter.
LogicPage->Print(prompt, x, y, fcolor ? fcolor : WindowList[Window][WINDOWBCOL], bcolor ? bcolor : WindowList[Window][WINDOWFCOL]);
//BG if (LogicPage == SEENPAGE) {
//BG Window_Show_Mouse();
//BG }
// PWG - have to figure out how to do this in windows library
// Clear_KeyBuffer();
// Get_Key();
//BG if (LogicPage == SEENPAGE) {
//BG Window_Hide_Mouse(Window);
//BG }
// Erase the more prompt prompt.
// Text_Print(prompt, x, y, WinB, WinB);
LogicPage->Fill_Rect(x, y, x + moresize - 1, y + (FontHeight+FontYSpacing) - 1, (unsigned char)WinB);
}
/***************************************************************************
* SET_MORE_PROMPT -- Adjusts the more prompt text for default routine *
* *
* Use this routine to control the text of the "<MORE>" prompt that *
* the default more prompt routine uses. This can be useful for *
* foreign language translations. *
* *
* INPUT: prompt -- Pointer to ASCII text that will be window printed *
* at the right margin. *
* *
* space -- The number of spaces to allow for the 'more' text. *
* *
* fcolor -- The foreground color to use for the 'more' text. *
* *
* bcolor -- The background color to use for the 'more' text. *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 07/29/1991 JLB : Created. *
*=========================================================================*/
void Set_More_Prompt(char const *prompt, int space, int fcolor, int bcolor)
{
if (prompt) {
TXT_MoreText = (char*)prompt;
MoreSpace = space;
MoreFColor = fcolor;
MoreBColor = bcolor;
}
else {
TXT_MoreText = "<MORE>";
MoreSpace = 7;
MoreFColor = MoreBColor = 0;
}
}
/***************************************************************************
* SET_MORE_ON -- Turns the 'more' prompting on. *
* *
* Use this routine to turn on the 'more' prompting that Window_Print *
* does. If you have a custom more function pointer, then that *
* routine will be called, otherwise the library default 'more' prompt *
* will be utilized. *
* *
* INPUT: none *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 07/25/1991 JLB : Created. *
*=========================================================================*/
void Set_More_On(void)
{
MoreOn = TRUE;
ScrollCounter = 0;
}
/***************************************************************************
* SET_MORE_OFF -- Turns the 'more' prompting off. *
* *
* This routine will turn the 'more' prompting that Window_Print does *
* off. *
* *
* INPUT: none *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 07/25/1991 JLB : Created. *
*=========================================================================*/
void Set_More_Off(void)
{
MoreOn = FALSE;
}
/***************************************************************************
* CHANGE_WINDOW -- Changes the 'current' window in the system. *
* *
* Use this routine to change the 'current' window. The current window *
* is used in Window_Print and some other graphic output routines. *
* *
* INPUT: windnum -- The window number to change to. *
* *
* OUTPUT: Returns with the previously current window. *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 07/25/1991 JLB : Created. *
*=========================================================================*/
int Change_Window(int windnum)
{
int oldwindow;
int *data;
oldwindow = Window;
Window = windnum;
data = &WindowList[windnum][0];
WinX = *data++;
WinY = *data++;
WinW = *data++;
WinH = *data++;
WinC = *data++;
WinB = *data++;
WinCx = *data++;
WinCy = *data++;
ScrollCounter = 0;
WPos = WinCx / (FontWidth+FontXSpacing);
WindowLines = (WinH-FontYSpacing) / (FontHeight+FontYSpacing);
WindowWidth = WinW << 3;
WindowColumns = WindowWidth / (FontWidth+FontXSpacing);
return (oldwindow);
}
/***************************************************************************
* CHANGE_NEW_WINDOW -- Combined Change_Window and New_Window. *
* *
* This is a combo-routine. It merely combines the Change_Window *
* with the New_Window routines. It will save some (small) code if *
* you use this routine instead of the two function calls. *
* *
* INPUT: window -- Window number to change to and clear. *
* *
* OUTPUT: Returns with the previously current window. *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 07/25/1991 JLB : Created. *
*=========================================================================*/
int Change_New_Window(int windnum)
{
int oldwindow;
oldwindow = Change_Window(windnum);
New_Window();
return(oldwindow);
}
/***************************************************************************
* NEW_WINDOW -- Clears the current window to the background color. *
* *
* This routine clears the current window to the background color. It *
* is used in preparation to Window_Print because it ensures a clean *
* 'slate' for the text. *
* *
* INPUT: none *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 07/25/1991 JLB : Created. *
*=========================================================================*/
void New_Window(void)
{
int x,y,w,h;
x = WinX << 3;
y = WinY;
w = (WinX + WinW) << 3;
h = WinY + WinH;
LogicPage->Fill_Rect(x, y, w - 1, h - 1, (unsigned char)WinB);
WinCx = WPos = 0;
WinCy = 0;
ScrollCounter = 0;
}
/***************************************************************************
* WINDOW_INT_PRINT -- Prints an integer to the window. *
* *
* Use this routine to print an integer to the window. This routine *
* as all other Window printing routines will handle word wrap. *
* *
* INPUT: num -- The integer to convert to ASCII and print. *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 07/25/1991 JLB : Created. *
*=========================================================================*/
void Window_Int_Print(int num)
{
Window_Print("%d", num);
}
/***************************************************************************
* WINDOW_PRINT -- Displays and wraps text into a window. *
* *
* This is the general purpos text output routine that will handle *
* word wrap within a window. It is useful for displaying arbitrary *
* text. This routine will handle dipthonged text and as such it *
* can be quite useful in saving memory. *
* *
* INPUT: string -- String to print. This can be of ANY length and *
* can even contain some formatting codes. The *
* codes supported are: *
* *
* KA_SETX Forces the cursor X position to the value *
* specified. *
* *
* KA_SETY Forces the cursor Y position to the value *
* specified. *
* *
* KA_MORE Causes an immediate "<MORE>" prompt *
* regardless of the scroll situation. *
* *
* KA_RETURN Breaks line and continues output at the *
* left edge of following line. *
* *
* *
* KA_FORMFEED Clears the window and continues printing at *
* the upper left corner. *
* *
* KA_SETBKGDCOL Set the background color with the color *
* specified by the following byte. *
* *
* *
* KA_SETFORECOL Set the foreground color with the color *
* specified by the following byte. *
* *
* KA_TAB Move the cursor over to the next tabstop. *
* Tabstops are set every 8 columns. *
* *
* KA_SPCTAB Insert spaces until the cursor is positioned *
* at the next tabstop. *
* *
* %s Replace the "%s" with the text pointed to *
* by the pointer argument passed to the *
* routine (follows same method a printf). *
* *
* %d Replace the "%d" with an integer ASCII *
* number of the int passed to the routine. *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 07/25/1991 JLB : Created. *
* 07/29/1991 JLB : Added MORE, SETX, and SETY *
*=========================================================================*/
void Window_Print(char const string[], ...)
{
int oldcx, x, y; // Scratch variables.
char c; // Current character.
char buffer[10]; // Working %d buffer.
int old_c, old_b; // Original window colors.
va_list arg; // Argument list var.
va_start(arg, string);
WordWrapFlag = FALSE; // initialize word wrap flag.
Pos = PPos = 0;
Line[0] = '\0';
Char[0] = Char[1] = 0;
MainSource = (char*)&string[0];
AltSource = NULL;
old_c = WinC;
old_b = WinB;
//BG if (LogicPage == SEENPAGE) {
//BG Window_Hide_Mouse(Window);
//BG }
while (TRUE) {
c = Fetch_Char();
if (!c) break; // Exit on NULL character.
/*
** Substitution commands only work if not already expanding a
** string.
*/
if (!AltSource) {
if (c == '%') {
switch(tolower(Char[0])) {
case 's':
AltSource = va_arg(arg, char*);
if (AltSource) {
Stack = Char[1];
Char[0] = Char[1] = '\0';
c = Fetch_Char();
}
break;
case 'd':
AltSource = buffer;
sprintf(buffer, "%d", va_arg(arg, int));
Stack = Char[1];
Char[0] = Char[1] = '\0';
c = Fetch_Char();
break;
default:
break;
}
}
}
switch(c) {
#if(FALSE)
// these are the positions of foreign language characters
/*
** These are characters that shouldn't be window printed because
** they are currently reserved.
*/
case KA_CTRL_C:
case KA_CTRL_D:
case KA_CTRL_E:
case KA_CTRL_G:
case KA_CTRL_J:
case KA_CTRL_K:
case KA_CTRL_N:
case KA_CTRL_O:
case KA_CTRL_P:
case KA_CTRL_Q:
case KA_CTRL_R:
case KA_CTRL_T:
case KA_CTRL_U:
case KA_CTRL_V:
case KA_CTRL_W:
case KA_CTRL_Z:
case KA_CTRL_BACKSLASH:
case KA_CTRL_CARROT:
case KA_CTRL_UNDERLINE:
break;
#endif
/*
** Force cursor column to specified X value.
*/
case KA_SETX:
Flush_Line();
WPos = Fetch_Char();
WPos = MAX(0, WPos);
// WPos is max width char position
WPos = MIN(WindowColumns-1, WPos);
WinCx = WPos * (FontWidth+FontXSpacing);
break;
/*
** Force the cursor to specified Y value.
*/
case KA_SETY:
Flush_Line();
WinCy = Fetch_Char();
//WinCy = MAX(0, WinCy);
WinCy = MIN((long)WindowLines-1, (long)WinCy);
break;
/*
** Force a "<MORE>" prompt.
*/
case KA_MORE:
Flush_Line();
if (Window_More_Ptr) {
//BG if (LogicPage == SEENPAGE) Window_Show_Mouse();
Window_More_Ptr(TXT_MoreText, MoreSpace, MoreFColor, MoreBColor);
//BG if (LogicPage == SEENPAGE) Window_Hide_Mouse(Window);
}
break;
/*
** Clear and home the window cursor. This is the same
** as New_Window().
*/
case KA_FORMFEED:
New_Window();
break;
/*
** Move cursor to start of next line.
*/
case KA_RETURN:
Flush_Line();
ScrollCounter++;
WinCx = 0;
#if(FALSE)
if (WinCy >= WindowLines-1) {
Scroll_Window();
}
else {
WinCy++;
}
#else
WinCy++;
#endif
break;
/*
** Set the background color.
*/
case KA_SETBKGDCOL:
Flush_Line();
WinB = Fetch_Char();
break;
/*
** Set the foreground color.
*/
case KA_SETFORECOL:
Flush_Line();
WinC = Fetch_Char();
break;
/*
** Move cursor to next column.
*/
case KA_TAB:
Flush_Line();
WPos = ((WPos + 8) & 0xFFF8) - 1;
if (WPos >= WindowColumns) {
WPos = 0;
}
WinCx = WPos * (FontWidth+FontXSpacing);
break;
/*
** Tab to specified column but add spaces.
*/
case KA_SPCTAB:
Flush_Line();
oldcx = WinCx;
x = WinX << 3;
y = WinY + (WinCy * (FontHeight+FontYSpacing));
WPos = ((WPos + 8) & 0xFFF8) - 1;
if (WPos >= WindowColumns) {
WinCx = WPos = 0;
// Fill_Rect instead of printing spaces
LogicPage->Fill_Rect(x + oldcx, y,
x + WindowWidth - 1, y + (FontHeight+FontYSpacing) - 1, (unsigned char)WinB);
ScrollCounter++;
WinCy++;
}
else {
WinCx = WPos * (FontWidth+FontXSpacing);
// Fill_Rect instead of printing spaces
LogicPage->Fill_Rect(x + oldcx, y,
x + WinCx - 1, y + (FontHeight+FontYSpacing) - 1, (unsigned char)WinB);
}
break;
/*
** next character is a extended value 1-127, but 128 is added
** for a value 129-255
*/
case KA_EXTEND:
c = 127;
// NOTE: this falls thru to the default case DO NOT MOVE!!!!!
/*
** next character is a literal value 1-127, except 13
*/
// case KA_LITERAL:
// if (c != (char) 127) { // check if fell thru from extend case
// c = 0; // set to zero for literal case
// }
// c += Fetch_Char();
// NOTE: this falls thru to the default case DO NOT MOVE!!!!!
/*
** Normal character output.
*/
default:
PPos += Char_Pixel_Width(c); // get pixel location of next char
Line[Pos++] = c;
Line[Pos] = '\0';
if (WinCx + PPos > (unsigned)WindowWidth) {
Flush_Line();
}
break;
}
}
/*
** If there is text still pending, then display it before exiting.
*/
if (Pos) Flush_Line();
/*
** Record changes in the cursor position.
*/
WindowList[Window][WINDOWCURSORX] = WinCx;
WindowList[Window][WINDOWCURSORY] = WinCy;
/*
** Restore the window colors to their original values.
*/
WindowList[Window][WINDOWFCOL] = WinC = old_c;
WindowList[Window][WINDOWBCOL] = WinB = old_b;
//BG if (LogicPage == SEENPAGE) {
//BG Window_Show_Mouse();
//BG }
va_end(arg);
}
/***************************************************************************
* SCROLL_WINDOW -- Scrolls the text window up one line. *
* *
* This will scroll the text window up one line. It will handle any *
* pausing for "more" if the MoreOn flag is set. *
* *
* INPUT: none *
* *
* OUTPUT: none *
* *
* WARNINGS: This routine assumes that the LogicPage is the SEENPAGE. *
* If this is not the case, the program may appear to hang *
* if a "more" prompt is generated. *
* *
* HISTORY: *
* 07/25/1991 JLB : Created. *
*=========================================================================*/
PRIVATE void Scroll_Window(void)
{
int y; // Top pixel row of bottom line of window.
/*
** Possibly prompt for more text.
*/
if (ScrollCounter >= WindowLines-1 && MoreOn) {
ScrollCounter = 0;
if (Window_More_Ptr) {
//BG if (LogicPage == SEENPAGE) Window_Show_Mouse();
Window_More_Ptr(TXT_MoreText, MoreSpace, MoreFColor, MoreBColor);
//BG if (LogicPage == SEENPAGE) Window_Hide_Mouse(Window);
}
}
/*
** Scroll the window up one line.
*/
y = ((WinH / (FontHeight+FontYSpacing)) - 1) * (FontHeight+FontYSpacing);
LogicPage->Blit(*LogicPage,WinX<<3, WinY + (FontHeight+FontYSpacing), WinX<<3, WinY, WinW<<3, WinH - (FontHeight+FontYSpacing) );
LogicPage->Fill_Rect(WinX<<3,
WinY + y,
((WinX+WinW)<<3) - 1,
WinY + WinH - 1,
(unsigned char)WinB);
}
/***************************************************************************
* FLUSH_LINE -- Outputs the accumulate text line to screen. *
* *
* This will display the accumlated text line to the screen. It will *
* handle breaking the text line at an appropriate position. *
* *
* INPUT: none *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 07/25/1991 JLB : Created. *
*=========================================================================*/
PRIVATE void Flush_Line(void)
{
int breakit, breaksize, breakwidth;
int x, y; // Coordinates of text print.
int breakpoint; // Point to break the line (if possible).
char breakchar; // Break replace character.
int index; // Backward moving index var.
/*
** There could be a held <CR> and this is implied by the cursor Y position
** beyond the bottom of the window. If this is the case, then scroll the
** window and proceed with the line flush.
*/
while (WinCy >= (unsigned)WindowLines /*&& Pos > 0*/) {
Scroll_Window();
if (WinCy >= (unsigned)WindowLines) WinCy--;
}
//if (WinCy >= WindowLines) WinCy = WindowLines-1;
x = (WinX<<3) + WinCx;
y = WinY + (WinCy*(FontHeight+FontYSpacing));
breakwidth = WindowWidth;
// if (ScrollCounter >= WindowLines - 1 && MoreOn) {
// breakwidth -= (MoreSpace * (FontWidth+FontXSpacing)); // use maximum font width
// }
/*
** Try to break the line at the last space IF the line has reached the edge
** of the window.
*/
breakpoint = Pos;
breaksize = PPos;
if (WinCx + breaksize > (unsigned)breakwidth) {
/*
** Since the text WILL spill past the edge of the window, determine the
** point where the break should occur. If this line is ready for the <MORE>
** prompt, then breaking must account for the <MORE> text.
*/
if (ScrollCounter >= WindowLines - 1 && MoreOn) {
breakwidth -= (MoreSpace * (FontWidth+FontXSpacing)); // use maximum font width
}
breakwidth -= WinCx;
breakit = 0;
for (index = breakpoint - 1; index > 0; index--) {
breakchar = Line[index];
breaksize -= Char_Pixel_Width(breakchar);
// only once, find largest text that can fit on the line
if (!breakit) {
// was this the char that went past the right edge
if (breaksize <= breakwidth) {
breakit = index; // save this position if there is no spaces
}
}
// after largest text is found then look for a space to break on
if (breakit && breakchar == KA_SPACE) {
breakpoint = index;
WordWrapFlag = FALSE; // word will start at beginning of next line
break;
}
}
/*
** Exception: When the current text buffer cannot be broken at a logical
** place AND the text is starting past the left margin, THEN there is
** an implied break between the previous text output and this one.
** Output the current text on the next line left margin.
*/
if (!index) {
if (WinCx && !WordWrapFlag) {
breakpoint = breaksize = 0; // Continue text on next line.
WordWrapFlag = TRUE; // indicate a word continuation.
}
else {
breakpoint = breakit; // Just print as much as possible.
}
}
}
breakchar = Line[breakpoint];
Line[breakpoint] = '\0';
LogicPage->Print(Line, x, y, WinC, WinB);
WinCx += breaksize; // add size of text string printed.
Line[breakpoint] = breakchar;
if (breakchar == KA_SPACE) { // take out a space between words.
breakpoint++;
}
// take out another space for double spacing after end of sentence.
if (Line[breakpoint] == KA_SPACE) {
breakpoint++;
}
strcpy(Line, &Line[breakpoint]);
Pos = strlen(Line);
PPos = String_Pixel_Width(Line);
/*
** If at this point there is still text in the buffer, then flushing has
** not been completed. Scroll to next line and repeat the text flushing
** process.
*/
if (Pos || WinCx >= (unsigned)WindowWidth) {
WinCx = WPos = 0;
#if(FALSE)
if (WinCy >= WindowLines-1) {
Scroll_Window();
} else {
WinCy++;
}
#else
WinCy++;
#endif
Flush_Line();
ScrollCounter++; // must be done after flush line for correct counting
}
}
/***************************************************************************
* IN_CHAR -- Stores (un-dipped) character(s) from input to buffer. *
* *
* Use this routine to fetch the next character from the input stream. *
* If the character was dipthonged, then it will be broken into its *
* component ASCII characters and stored in the specified location. *
* This is the core character stream reading code. *
* *
* INPUT: str -- char pointer to the position to store the character(s)*
* fetched from the input stream. *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 07/25/1991 JLB : Created. *
*=========================================================================*/
PRIVATE void In_Char(char *str)
{
char c; // Character to return.
char next; // Following character (if any).
c = next = '\0';
/*
** Fetch a raw byte from the input stream.
*/
if (AltSource) {
if (*AltSource == '\0') {
AltSource = NULL;
c = Stack;
} else {
c = *AltSource++;
}
}
if (!c && MainSource) {
if (*MainSource == '\0') {
MainSource = NULL;
} else {
c = *MainSource++;
}
}
/*
** Convert a dipthong character into it's component
** ASCII characters.
*/
if (c & 0x80) {
c &= 0x7F;
next = c & (char)0x07;
c = (char)((c & (char)0x78) >> 3);
next = Dipthong[c][next]; // Dipthong character.
c = Common[c]; // Common character.
}
*str++ = c;
*str = next;
}
/***************************************************************************
* FETCH_CHAR -- Gets one undipthonged char from input. *
* *
* This routine will fetch one character from the input stream. The *
* character has already been un-dipthonged. It is a straight ASCII *
* character. This routine ensures that if the next character in the *
* input stream needs to be examined, it is available in Char[0]. *
* *
* INPUT: none *
* *
* OUTPUT: Returns next character in the input stream (ASCII). If NULL *
* is returned, then this indicates the end of the input stream. *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 07/25/1991 JLB : Created. *
*=========================================================================*/
PRIVATE char Fetch_Char(void)
{
char c; // Character to return.
if (!Char[0]) {
In_Char(&Char[0]);
}
c = Char[0];
Char[0] = Char[1];
Char[1] = '\0';
if (!Char[0]) {
In_Char(&Char[0]);
}
return (c);
}