CnC_Remastered_Collection/REDALERT/WIN32LIB/TIMERDWN.CPP
PG-SteveT 03416d24e1 Initial Source Code commit
Initial commit of original Tiberian Dawn and Red Alert source code converted to build as DLLs, and compatible with the release version of Command & Conquer Remastered.
2020-05-27 12:16:20 -07:00

124 lines
6.4 KiB
C++

//
// Copyright 2020 Electronic Arts Inc.
//
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
// software: you can redistribute it and/or modify it under the terms of
// the GNU General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
// in the hope that it will be useful, but with permitted additional restrictions
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
// distributed with this program. You should have received a copy of the
// GNU General Public License along with permitted additional restrictions
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
/***************************************************************************
** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S **
***************************************************************************
* *
* Project Name : Temp timer for 32bit lib *
* *
* File Name : TIMER.CPP *
* *
* Programmer : Scott K. Bowen *
* *
* Start Date : July 6, 1994 *
* *
* Last Update : July 12, 1994 [SKB] *
* *
*-------------------------------------------------------------------------*
* Functions: *
* CDTC::Time -- Return the time on the timer. *
* CDTC::Stop -- Stop the timer. *
* CDTC::Start -- Start a timer. *
* CDTC::DownTimerClass -- Construct a timer class object. *
* CDTC::Set -- Set the time of a timer. *
* CDTC::Reset -- Clear the timer. *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#include <wwstd.h>
#include "timer.H"
/////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////// Defines /////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////// Code ////////////////////////////////////////
/***************************************************************************
* TC::CountDownTimerClass -- Construct a timer class object. *
* *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 07/12/1994 SKB : Created. *
*=========================================================================*/
CountDownTimerClass::CountDownTimerClass(BaseTimerEnum timer, long set, int on)
:TimerClass(timer, on)
{
Set(set, on);
}
CountDownTimerClass::CountDownTimerClass(BaseTimerEnum timer, int on)
:TimerClass(timer, FALSE)
{
DelayTime = 0;
if (on) Start();
}
/***************************************************************************
* CDTC::TIME -- Return the time on the timer. *
* *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 07/12/1994 SKB : Created. *
*=========================================================================*/
long CountDownTimerClass::Time()
{
long ticks = DelayTime - TimerClass::Time();
if (ticks < 0) {
ticks = 0;
}
return(ticks);
}
/***************************************************************************
* CDTC::SET -- Set the time of a timer. *
* *
* *
* *
* INPUT: ULONG value to set timer at. *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 07/12/1994 SKB : Created. *
*=========================================================================*/
long CountDownTimerClass::Set(long value, BOOL start)
{
DelayTime = value;
TimerClass::Reset(start);
return(Time());
}