CnC_Remastered_Collection/REDALERT/WIN32LIB/TIMER.CPP
PG-SteveT 03416d24e1 Initial Source Code commit
Initial commit of original Tiberian Dawn and Red Alert source code converted to build as DLLs, and compatible with the release version of Command & Conquer Remastered.
2020-05-27 12:16:20 -07:00

200 lines
10 KiB
C++

//
// Copyright 2020 Electronic Arts Inc.
//
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
// software: you can redistribute it and/or modify it under the terms of
// the GNU General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
// in the hope that it will be useful, but with permitted additional restrictions
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
// distributed with this program. You should have received a copy of the
// GNU General Public License along with permitted additional restrictions
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
/***************************************************************************
** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S **
***************************************************************************
* *
* Project Name : Temp timer for 32bit lib *
* *
* File Name : TIMER.CPP *
* *
* Programmer : Scott K. Bowen *
* *
* Start Date : July 6, 1994 *
* *
* Last Update : May 3, 1995 [SKB] *
* *
*-------------------------------------------------------------------------*
* Functions: *
* TC::Time -- Return the time on the timer. *
* TC::TimerClass -- Construct a timer class object. *
* TC::Stop -- Stop the timer. *
* TC::Start -- Start a timer. *
* TC::Set -- Set the time of a timer. *
* TC::Reset -- Clear the timer. *
* TimerClass::Time -- Get the current time of timer. *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#include <wwstd.h>
#include "timer.H"
#include <stdio.h>
#include <stdlib.h>
/////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////// Code ////////////////////////////////////////
/***************************************************************************
* TC::TIMERCLASS -- Construct a timer class object. *
* *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 07/12/1994 SKB : Created. *
*=========================================================================*/
TimerClass::TimerClass(BaseTimerEnum timer, BOOL on)
{
Accumulated = 0;
Started = 0;
TickType=timer;
if (on && TimerSystemOn) Start();
}
/***********************************************************************************************
* TC:Get_Ticks -- return the number of ticks on the system or user timers *
* *
* *
* *
* INPUT: Nothing *
* *
* OUTPUT: tick count *
* *
* WARNINGS: None *
* *
* HISTORY: *
* 10/5/95 4:17PM ST : Created *
*=============================================================================================*/
long TimerClass::Get_Ticks ( void )
{
if ( WindowsTimer ){
switch ( TickType ){
case BT_SYSTEM :
return ( WindowsTimer->Get_System_Tick_Count() );
case BT_USER :
return ( WindowsTimer->Get_User_Tick_Count() );
}
}
return 0;
}
/***************************************************************************
* TIMERCLASS::TIME -- Get the current time of timer. *
* *
* *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 05/03/1995 SKB : Created. *
*=========================================================================*/
long TimerClass::Time(void)
{
if (Started) {
long ticks = Get_Ticks();
Accumulated += ticks - (Started-1);
Started = ticks+1;
}
return(Accumulated);
}
/***************************************************************************
* TC::STOP -- Stop the timer. *
* *
* *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 07/12/1994 SKB : Created. *
*=========================================================================*/
long TimerClass::Stop(void)
{
long time = Time();
Started = 0;
return(time);
}
/***************************************************************************
* TC::START -- Start a timer. *
* *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 07/12/1994 SKB : Created. *
*=========================================================================*/
long TimerClass::Start(void)
{
if (!Started) {
Started = Get_Ticks()+1;
}
return(Time());
}
/***************************************************************************
* TC::SET -- Set the time of a timer. *
* *
* *
* *
* INPUT: long value to set timer at. *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 07/12/1994 SKB : Created. *
* 05/03/1995 SKB : If start return Start since it returns Time *
*=========================================================================*/
long TimerClass::Set(long value, BOOL start)
{
Started = 0;
Accumulated = value;
if (start) return (Start());
return(Time());
}