CnC_Remastered_Collection/REDALERT/WIN32LIB/GBUFFER.H
PG-SteveT 03416d24e1 Initial Source Code commit
Initial commit of original Tiberian Dawn and Red Alert source code converted to build as DLLs, and compatible with the release version of Command & Conquer Remastered.
2020-05-27 12:16:20 -07:00

1364 lines
65 KiB
C++

//
// Copyright 2020 Electronic Arts Inc.
//
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
// software: you can redistribute it and/or modify it under the terms of
// the GNU General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
// in the hope that it will be useful, but with permitted additional restrictions
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
// distributed with this program. You should have received a copy of the
// GNU General Public License along with permitted additional restrictions
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
/***************************************************************************
** C O N F I D E N T I A L --- W E S T W O O D A S S O C I A T E S **
***************************************************************************
* *
* Project Name : Westwood 32 Bit Library *
* *
* File Name : GBUFFER.H *
* *
* Programmer : Phil W. Gorrow *
* *
* Start Date : May 26, 1994 *
* *
* Last Update : October 9, 1995 [] *
* *
***************************************************************************
* *
* This module contains the definition for the graphic buffer class. The *
* primary functionality of the graphic buffer class is handled by inline *
* functions that make a call through function pointers to the correct *
* routine. This has two benefits: *
* *
* *
* 1) C++ name mangling is not a big deal since the function pointers *
* point to functions in standard C format. *
* 2) The function pointers can be changed when we set a different *
* graphic mode. This allows us to have both supervga and mcga *
* routines present in memory at once. *
* *
* In the basic library, these functions point to stub routines which just *
* return. This makes a product that just uses a graphic buffer take the *
* minimum amount of code space. For programs that require MCGA or VESA *
* support, all that is necessary to do is link either the MCGA or VESA *
* specific libraries in, previous to WWLIB32. The linker will then *
* overide the the necessary stub functions automatically. *
* *
* In addition, there are helpful inline function calls for parameter *
* ellimination. This header file gives the defintion for all *
* GraphicViewPort and GraphicBuffer classes. *
* *
* Terminology: *
* *
* Buffer Class - A class which consists of a pointer to an allocated *
* buffer and the size of the buffer that was allocated. *
* *
* Graphic ViewPort - The Graphic ViewPort defines a window into a *
* Graphic Buffer. This means that although a Graphic Buffer *
* represents linear memory, this may not be true with a Graphic *
* Viewport. All low level functions that act directly on a graphic *
* viewport are included within this class. This includes but is not *
* limited to most of the functions which can act on a Video Viewport *
* Video Buffer. *
* *
* Graphic Buffer - A Graphic Buffer is an instance of an allocated buffer *
* used to represent a rectangular region of graphics memory. *
* The HidBuff and BackBuff are excellent examples of a Graphic Buffer. *
* *
* Below is a tree which shows the relationship of the VideoBuffer and *
* Buffer classes to the GraphicBuffer class: *
* *
* BUFFER.H GBUFFER.H BUFFER.H VBUFFER.H *
* ---------- ---------- ---------- ---------- *
* | Buffer | | Graphic | | Buffer | | Video | *
* | Class | | ViewPort | | Class | | ViewPort | *
* ---------- ---------- ---------- ---------- *
* \ / \ / *
* \ / \ / *
* ---------- ---------- *
* | Graphic | | Video | *
* | Buffer | | Buffer | *
* ---------- ---------- *
* GBUFFER.H VBUFFER.H *
*-------------------------------------------------------------------------*
* Functions: *
* GBC::GraphicBufferClass -- inline constructor for GraphicBufferClass *
* GVPC::Remap -- Short form to remap an entire graphic view port *
* GVPC::Get_XPos -- Returns x offset for a graphic viewport class *
* GVPC::Get_Ypos -- Return y offset in a GraphicViewPortClass *
* VVPC::Get_XPos -- Get the x pos of the VP on the Video *
* VVPC::Get_YPos -- Get the y pos of the VP on the video *
* GBC::Get_Graphic_Buffer -- Get the graphic buffer of the VP. *
* GVPC::Draw_Line -- Stub function to draw line in Graphic Viewport Class*
* GVPC::Fill_Rect -- Stub function to fill rectangle in a GVPC *
* GVPC::Remap -- Stub function to remap a GVPC *
* GVPC::Print -- stub func to print a text string *
* GVPC::Print -- Stub function to print an integer *
* GVPC::Print -- Stub function to print a short to a graphic viewport *
* GVPC::Print -- stub function to print a long on a graphic view port *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#ifndef _WIN32 // Denzil 6/2/98 Watcom 11.0 complains without this check
#define _WIN32
#endif // _WIN32
#define WIN32_LEAN_AND_MEAN
#include <ddraw.h>
#ifndef GBUFFER_H
#define GBUFFER_H
/*=========================================================================*/
/* If we have not already loaded the standard library header, than we can */
/* load it. */
/*=========================================================================*/
#ifndef WWSTD_H
#include "wwstd.h"
#endif
#ifndef DRAWBUFF_H
#include "drawbuff.h"
#endif
//#ifndef BUFFER_H
#include "buffer.h"
//#endif
#ifndef WINDOWS_H
#include "ww_win.h"
#endif
#include <stdlib.h>
#include "iconcach.h"
#ifndef FUNCTION_H
//#pragma off (unreferenced)
#ifndef BITMAPCLASS
#define BITMAPCLASS
class BitmapClass
{
public:
BitmapClass(int w, int h, unsigned char * data) :
Width(w), Height(h), Data(data) {};
int Width;
int Height;
unsigned char * Data;
};
class TPoint2D
{
public:
TPoint2D(int xx, int yy) : x(xx), y(yy) {};
TPoint2D(void) : x(0), y(0) {};
int x;
int y;
};
#endif
//#pragma on (unreferenced)
#endif
//////////////////////////////////////////////////////////////////////////
//
// Defines for direct draw
//
//
extern LPDIRECTDRAW DirectDrawObject; //pointer to direct draw object
extern HWND MainWindow; //handle to programs main window
/*
** Pointer to function to call if we detect a focus loss
*/
extern void (*Gbuffer_Focus_Loss_Function)(void);
enum GBC_Enum {
GBC_NONE = 0,
GBC_VIDEOMEM = 1,
GBC_VISIBLE = 2,
};
#define NOT_LOCKED NULL
/*=========================================================================*/
/* Define the screen width and height to make portability to other modules */
/* easier. */
/*=========================================================================*/
#define DEFAULT_SCREEN_WIDTH 356
#define DEFAULT_SCREEN_HEIGHT 200
/*=========================================================================*/
/* Let the compiler know that a GraphicBufferClass exists so that it can */
/* keep a pointer to it in a VideoViewPortClass. */
/*=========================================================================*/
class GraphicViewPortClass;
class GraphicBufferClass;
class VideoViewPortClass;
class VideoBufferClass;
GraphicViewPortClass *Set_Logic_Page(GraphicViewPortClass *ptr);
GraphicViewPortClass *Set_Logic_Page(GraphicViewPortClass &ptr);
/*=========================================================================*/
/* GraphicViewPortClass - Holds viewport information on a viewport which */
/* has been attached to a GraphicBuffer. A viewport is effectively a */
/* rectangular subset of the full buffer which is used for clipping and */
/* the like. */
/* */
/* char *Buffer - is the offset to view port buffer */
/* int Width - is the width of view port */
/* int Height - is the height of view port */
/* int XAdd - is add value to go from the end of a line */
/* to the beginning of the next line */
/* int XPos; - x offset into its associated VideoBuffer */
/* int YPos; - y offset into its associated VideoBuffer */
/*=========================================================================*/
class GraphicViewPortClass {
public:
/*===================================================================*/
/* Define the base constructor and destructors for the class */
/*===================================================================*/
GraphicViewPortClass(GraphicBufferClass* graphic_buff, int x, int y, int w, int h);
GraphicViewPortClass();
~GraphicViewPortClass();
/*===================================================================*/
/* define functions to get at the private data members */
/*===================================================================*/
long Get_Offset(void);
int Get_Height(void);
int Get_Width(void);
int Get_XAdd(void);
int Get_XPos(void);
int Get_YPos(void);
int Get_Pitch(void);
inline BOOL Get_IsDirectDraw(void);
GraphicBufferClass *Get_Graphic_Buffer(void);
/*===================================================================*/
/* Define a function which allows us to change a video viewport on */
/* the fly. */
/*===================================================================*/
BOOL Change(int x, int y, int w, int h);
/*===================================================================*/
/* Define the set of common graphic functions that are supported by */
/* both Graphic ViewPorts and VideoViewPorts. */
/*===================================================================*/
long Size_Of_Region(int w, int h);
void Put_Pixel(int x, int y, unsigned char color);
int Get_Pixel(int x, int y);
void Clear(unsigned char color = 0);
long To_Buffer(int x, int y, int w, int h, void *buff, long size);
long To_Buffer(int x, int y, int w, int h, BufferClass *buff);
long To_Buffer(BufferClass *buff);
HRESULT Blit( GraphicViewPortClass& dest, int x_pixel, int y_pixel, int dx_pixel,
int dy_pixel, int pixel_width, int pixel_height, BOOL trans = FALSE);
HRESULT Blit( GraphicViewPortClass& dest, int dx, int dy, BOOL trans = FALSE);
HRESULT Blit( GraphicViewPortClass& dest, BOOL trans = FALSE);
HRESULT Blit( VideoViewPortClass& dest, int x_pixel, int y_pixel, int dx_pixel,
int dy_pixel, int pixel_width, int pixel_height, BOOL trans = FALSE);
HRESULT Blit( VideoViewPortClass& dest, int dx, int dy, BOOL trans = FALSE);
HRESULT Blit( VideoViewPortClass& dest, BOOL trans = FALSE);
BOOL Scale( GraphicViewPortClass &dest, int src_x, int src_y, int dst_x,
int dst_y, int src_w, int src_h, int dst_w, int dst_h, BOOL trans = FALSE, char *remap = NULL);
BOOL Scale( GraphicViewPortClass &dest, int src_x, int src_y, int dst_x,
int dst_y, int src_w, int src_h, int dst_w, int dst_h, char *remap);
BOOL Scale( GraphicViewPortClass &dest, BOOL trans = FALSE, char *remap = NULL);
BOOL Scale( GraphicViewPortClass &dest, char *remap);
BOOL Scale( VideoViewPortClass &dest, int src_x, int src_y, int dst_x,
int dst_y, int src_w, int src_h, int dst_w, int dst_h, BOOL trans = FALSE, char *remap = NULL);
BOOL Scale( VideoViewPortClass &dest, int src_x, int src_y, int dst_x,
int dst_y, int src_w, int src_h, int dst_w, int dst_h, char *remap);
BOOL Scale( VideoViewPortClass &dest, BOOL trans = FALSE, char *remap = NULL);
BOOL Scale( VideoViewPortClass &dest, char *remap);
unsigned long Print(char const *string, int x_pixel, int y_pixel, int fcolor, int bcolor);
unsigned long Print(short num, int x_pixel, int y_pixel, int fcol, int bcol);
unsigned long Print(int num, int x_pixel, int y_pixel, int fcol, int bcol);
unsigned long Print(long num, int x_pixel, int y_pixel, int fcol, int bcol);
/*===================================================================*/
/* Define the list of graphic functions which work only with a */
/* graphic buffer. */
/*===================================================================*/
VOID Draw_Line(int sx, int sy, int dx, int dy, unsigned char color);
VOID Draw_Rect(int sx, int sy, int dx, int dy, unsigned char color);
VOID Fill_Rect(int sx, int sy, int dx, int dy, unsigned char color);
VOID Fill_Quad(VOID *span_buff, int x0, int y0, int x1, int y1,
int x2, int y2, int x3, int y3, int color);
VOID Remap(int sx, int sy, int width, int height, VOID *remap);
VOID Remap(VOID *remap);
void Draw_Stamp(void const *icondata, int icon, int x_pixel, int y_pixel, void const *remap);
void Draw_Stamp(void const *icondata, int icon, int x_pixel, int y_pixel, void const *remap, int clip_window);
// This doesnt seem to exist anywhere?? - Steve T 9/26/95 6:05PM
// VOID Grey_Out_Region(int x, int y, int width, int height, int color);
//
// New members to lock and unlock the direct draw video memory
//
inline BOOL Lock ();
inline BOOL Unlock();
inline int Get_LockCount();
// Member to blit using direct draw access to hardware blitter
HRESULT DD_Linear_Blit_To_Linear ( GraphicViewPortClass &dest, int source_x, int source_y, int dest_x, int dest_y, int width , int height, BOOL mask );
/*===================================================================*/
/* Define functions to attach the viewport to a graphicbuffer */
/*===================================================================*/
VOID Attach(GraphicBufferClass *graphic_buff, int x, int y, int w, int h);
void Attach(GraphicBufferClass *video_buff, int w, int h);
protected:
/*===================================================================*/
/* Define the data used by a GraphicViewPortClass */
/*===================================================================*/
long Offset; // offset to graphic page
int Width; // width of graphic page
int Height; // height of graphic page
int XAdd; // xadd for graphic page (0)
int XPos; // x offset in relation to graphicbuff
int YPos; // y offset in relation to graphicbuff
long Pitch; //Distance from one line to the next
GraphicBufferClass *GraphicBuff; // related graphic buff
BOOL IsDirectDraw; //Flag to let us know if it is a direct draw surface
int LockCount; // Count for stacking locks if non-zero the buffer
}; // is a locked DD surface
/*=========================================================================*/
/* GraphicBufferClass - A GraphicBuffer refers to an actual instance of an */
/* allocated buffer. The GraphicBuffer may be drawn to directly */
/* becuase it inherits a ViewPort which represents its physcial size. */
/* */
/* BYTE *Buffer - is the offset to graphic buffer */
/* int Width - is the width of graphic buffer */
/* int Height - is the height of graphic buffer */
/* int XAdd - is the xadd of graphic buffer */
/* int XPos; - will be 0 because it is graphicbuff */
/* int YPos; - will be 0 because it is graphicbuff */
/* long Pitch - modulo of buffer for reading and writing */
/* BOOL IsDirectDraw - flag if its a direct draw surface */
/*=========================================================================*/
class GraphicBufferClass : public GraphicViewPortClass, public BufferClass {
public:
GraphicBufferClass(int w, int h, GBC_Enum flags);
GraphicBufferClass(int w, int h, void *buffer, long size);
GraphicBufferClass(int w, int h, void *buffer = 0);
GraphicBufferClass(void);
~GraphicBufferClass();
void DD_Init(GBC_Enum flags);
void Init(int w, int h, void *buffer, long size, GBC_Enum flags);
void Un_Init(void);
void GraphicBufferClass::Attach_DD_Surface (GraphicBufferClass * attach_buffer);
BOOL Lock(void);
BOOL Unlock(void);
void Scale_Rotate(BitmapClass &bmp,TPoint2D const &pt,long scale,unsigned char angle);
// Member to get a pointer to a direct draw surface
LPDIRECTDRAWSURFACE Get_DD_Surface ( void );
protected:
LPDIRECTDRAWSURFACE VideoSurfacePtr; //Pointer to the related direct draw surface
DDSURFACEDESC VideoSurfaceDescription;//Description of the said surface
};
inline int GraphicViewPortClass::Get_LockCount(void)
{
return (LockCount);
}
/***********************************************************************************************
* GVPC::Get_IsDirectDraw -- provide read access to the IsDirectDraw flag *
* *
* *
* *
* INPUT: Nothing *
* *
* OUTPUT: IsDirectDraw *
* *
* WARNINGS: None *
* *
* HISTORY: *
* 11/29/95 1:02PM ST : Created *
*=============================================================================================*/
inline BOOL GraphicViewPortClass::Get_IsDirectDraw(void)
{
return (IsDirectDraw);
}
/***********************************************************************************************
* GBC::Get_DD_Surface -- returns a pointer to the buffer direct draw surface *
* *
* *
* *
* INPUT: Nothing *
* *
* OUTPUT: ptr to direct draw surface *
* *
* WARNINGS: None *
* *
* HISTORY: *
* 9/29/95 9:43AM ST : Created *
*=============================================================================================*/
inline LPDIRECTDRAWSURFACE GraphicBufferClass::Get_DD_Surface ( void )
{
return ( VideoSurfacePtr );
}
/***********************************************************************************************
* GVPC::Lock -- lock the graphics buffer for reading or writing *
* *
* *
* *
* INPUT: Nothing *
* *
* OUTPUT: TRUE if surface was successfully locked *
* *
* WARNINGS: None *
* *
* HISTORY: *
* 09-19-95 12:33pm ST : Created *
* 10/09/1995 : Moved actually functionality to GraphicBuffer *
*=============================================================================================*/
inline BOOL GraphicViewPortClass::Lock(void)
{
BOOL lock = GraphicBuff->Lock();
if ( !lock ) return(FALSE);
if (this != GraphicBuff) {
Attach(GraphicBuff, XPos, YPos, Width, Height);
}
return(TRUE);
}
/***********************************************************************************************
* GVPC::Unlock -- unlock the video buffer *
* *
* *
* *
* INPUT: Nothing *
* *
* OUTPUT: TRUE if surface was successfully unlocked *
* *
* WARNINGS: None *
* *
* HISTORY: *
* 09-19-95 02:20pm ST : Created *
* 10/09/1995 : Moved actually functionality to GraphicBuffer *
*=============================================================================================*/
inline BOOL GraphicViewPortClass::Unlock(void)
{
BOOL unlock = GraphicBuff->Unlock();
if (!unlock) return(FALSE);
if (this != GraphicBuff && IsDirectDraw && !GraphicBuff->LockCount) {
Offset = 0;
}
return(TRUE);
}
/***************************************************************************
* GVPC::GET_OFFSET -- Get offset for virtual view port class instance *
* *
* INPUT: none *
* *
* OUTPUT: long the offset for the virtual viewport instance *
* *
* HISTORY: *
* 06/07/1994 PWG : Created. *
*=========================================================================*/
inline long GraphicViewPortClass::Get_Offset(void)
{
return(Offset);
}
/***************************************************************************
* GVPC::GET_HEIGHT -- Gets the height of a virtual viewport instance *
* *
* INPUT: none *
* *
* OUTPUT: WORD the height of the virtual viewport instance *
* *
* HISTORY: *
* 06/07/1994 PWG : Created. *
*=========================================================================*/
inline int GraphicViewPortClass::Get_Height(void)
{
return(Height);
}
/***************************************************************************
* GVPC::GET_WIDTH -- Get the width of a virtual viewport instance *
* *
* INPUT: none *
* *
* OUTPUT: WORD the width of the virtual viewport instance *
* *
* HISTORY: *
* 06/07/1994 PWG : Created. *
*=========================================================================*/
inline int GraphicViewPortClass::Get_Width(void)
{
return(Width);
}
/***************************************************************************
* GVPC::GET_XADD -- Get the X add offset for virtual viewport instance *
* *
* INPUT: none *
* *
* OUTPUT: WORD the xadd for a virtual viewport instance *
* *
* HISTORY: *
* 06/07/1994 PWG : Created. *
*=========================================================================*/
inline int GraphicViewPortClass::Get_XAdd(void)
{
return(XAdd);
}
/***************************************************************************
* GVPC::GET_XPOS -- Get the x pos of the VP on the Video *
* *
* INPUT: none *
* *
* OUTPUT: WORD the x offset to VideoBufferClass *
* *
* HISTORY: *
* 08/22/1994 SKB : Created. *
*=========================================================================*/
inline int GraphicViewPortClass::Get_XPos(void)
{
return(XPos);
}
/***************************************************************************
* GVPC::GET_YPOS -- Get the y pos of the VP on the video *
* *
* INPUT: none *
* *
* OUTPUT: WORD the x offset to VideoBufferClass *
* *
* WARNINGS: *
* *
* HISTORY: *
* 08/22/1994 SKB : Created. *
*=========================================================================*/
inline int GraphicViewPortClass::Get_YPos(void)
{
return(YPos);
}
/***************************************************************************
* GVPC::GET_GRAPHIC_BUFFER -- Get the graphic buffer of the VP. *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* HISTORY: *
* 08/22/1994 SKB : Created. *
*=========================================================================*/
inline GraphicBufferClass *GraphicViewPortClass::Get_Graphic_Buffer(void)
{
return (GraphicBuff);
}
/***************************************************************************
* GVPC::SIZE_OF_REGION -- stub to call curr graphic mode Size_Of_Region *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 03/01/1995 BWG : Created. *
*=========================================================================*/
inline long GraphicViewPortClass::Size_Of_Region(int w, int h)
{
return Buffer_Size_Of_Region(this, w, h);
}
/***************************************************************************
* GVPC::PUT_PIXEL -- stub to call curr graphic mode Put_Pixel *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 01/06/1995 PWG : Created. *
*=========================================================================*/
inline void GraphicViewPortClass::Put_Pixel(int x, int y, unsigned char color)
{
if (Lock()){
Buffer_Put_Pixel(this, x, y, color);
}
Unlock();
}
/***************************************************************************
* GVPC::GET_PIXEL -- stub to call curr graphic mode Get_Pixel *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 01/06/1995 PWG : Created. *
*=========================================================================*/
inline int GraphicViewPortClass::Get_Pixel(int x, int y)
{
int return_code=0;
if (Lock()){
return_code=(Buffer_Get_Pixel(this, x, y));
}
Unlock();
return(return_code);
}
/***************************************************************************
* GVPC::CLEAR -- stub to call curr graphic mode Clear *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 01/06/1995 PWG : Created. *
*=========================================================================*/
inline void GraphicViewPortClass::Clear(unsigned char color)
{
if (Lock()){
Buffer_Clear(this, color);
}
Unlock();
}
/***************************************************************************
* GVPC::TO_BUFFER -- stub 1 to call curr graphic mode To_Buffer *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 01/06/1995 PWG : Created. *
*=========================================================================*/
inline long GraphicViewPortClass::To_Buffer(int x, int y, int w, int h, void *buff, long size)
{
long return_code=0;
if (Lock()){
return_code = (Buffer_To_Buffer(this, x, y, w, h, buff, size));
}
Unlock();
return ( return_code );
}
/***************************************************************************
* GVPC::TO_BUFFER -- stub 2 to call curr graphic mode To_Buffer *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 01/06/1995 PWG : Created. *
*=========================================================================*/
inline long GraphicViewPortClass::To_Buffer(int x, int y, int w, int h, BufferClass *buff)
{
long return_code=0;
if (Lock()){
return_code = (Buffer_To_Buffer(this, x, y, w, h, buff->Get_Buffer(), buff->Get_Size()));
}
Unlock();
return ( return_code );
}
/***************************************************************************
* GVPC::TO_BUFFER -- stub 3 to call curr graphic mode To_Buffer *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 01/06/1995 PWG : Created. *
*=========================================================================*/
inline long GraphicViewPortClass::To_Buffer(BufferClass *buff)
{
long return_code=0;
if (Lock()){
return_code = (Buffer_To_Buffer(this, 0, 0, Width, Height, buff->Get_Buffer(), buff->Get_Size()));
}
Unlock();
return ( return_code );
}
/***************************************************************************
* GVPC::BLIT -- stub 1 to call curr graphic mode Blit to GVPC *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 01/06/1995 PWG : Created. *
*=========================================================================*/
inline HRESULT GraphicViewPortClass::Blit( GraphicViewPortClass& dest, int x_pixel, int y_pixel, int dx_pixel,
int dy_pixel, int pixel_width, int pixel_height, BOOL trans)
{
HRESULT return_code=0;
if ( IsDirectDraw && dest.IsDirectDraw ){
return(DD_Linear_Blit_To_Linear( dest, XPos+x_pixel, YPos+y_pixel
, dest.Get_XPos()+dx_pixel, dest.Get_YPos()+dy_pixel
, pixel_width, pixel_height, trans));
} else {
if (Lock()){
if (dest.Lock()){
return_code=(Linear_Blit_To_Linear(this, &dest, x_pixel, y_pixel
, dx_pixel, dy_pixel
, pixel_width, pixel_height, trans));
}
dest.Unlock();
}
Unlock();
}
return ( return_code );
}
/***************************************************************************
* GVPC::BLIT -- Stub 2 to call curr graphic mode Blit to GVPC *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 01/06/1995 PWG : Created. *
*=========================================================================*/
inline HRESULT GraphicViewPortClass::Blit( GraphicViewPortClass& dest, int dx, int dy, BOOL trans)
{
HRESULT return_code=0;
if ( IsDirectDraw && dest.IsDirectDraw ){
return(DD_Linear_Blit_To_Linear( dest, XPos, YPos
, dest.Get_XPos()+dx, dest.Get_YPos()+dy
, Width, Height, trans));
} else {
if (Lock()){
if (dest.Lock()){
return_code=(Linear_Blit_To_Linear(this, &dest, 0, 0
, dx, dy
, Width, Height, trans));
}
dest.Unlock();
}
Unlock();
}
return (return_code);
}
/***************************************************************************
* GVPC::BLIT -- stub 3 to call curr graphic mode Blit to GVPC *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 01/06/1995 PWG : Created. *
*=========================================================================*/
inline HRESULT GraphicViewPortClass::Blit( GraphicViewPortClass& dest, BOOL trans)
{
HRESULT return_code=0;
if ( IsDirectDraw && dest.IsDirectDraw ){
return(DD_Linear_Blit_To_Linear( dest, XPos, YPos
, dest.Get_XPos(), dest.Get_YPos()
, MAX( Width, dest.Get_Width())
, MAX( Height, dest.Get_Height())
, trans));
} else {
if (Lock()){
if (dest.Lock()){
return_code=(Linear_Blit_To_Linear(this, &dest, 0, 0
, 0, 0
, Width, Height, trans));
}
dest.Unlock();
}
Unlock();
}
return (return_code);
}
/***************************************************************************
* GVPC::SCALE -- stub 1 to call curr graphic mode Scale to GVPC *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 01/06/1995 PWG : Created. *
*=========================================================================*/
inline BOOL GraphicViewPortClass::Scale( GraphicViewPortClass &dest, int src_x, int src_y, int dst_x,
int dst_y, int src_w, int src_h, int dst_w, int dst_h, BOOL trans, char *remap)
{
BOOL return_code=0;
if (Lock()){
if (dest.Lock()){
return_code = (Linear_Scale_To_Linear(this, &dest, src_x, src_y, dst_x, dst_y, src_w, src_h, dst_w, dst_h, trans, remap));
}
dest.Unlock();
}
Unlock();
return ( return_code );
}
/***************************************************************************
* GVPC::SCALE -- stub 2 to call curr graphic mode Scale to GVPC *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 01/06/1995 PWG : Created. *
*=========================================================================*/
inline BOOL GraphicViewPortClass::Scale( GraphicViewPortClass &dest, int src_x, int src_y, int dst_x,
int dst_y, int src_w, int src_h, int dst_w, int dst_h, char *remap)
{
BOOL return_code=0;
if (Lock()){
if (dest.Lock()){
return_code = (Linear_Scale_To_Linear(this, &dest, src_x, src_y, dst_x, dst_y, src_w, src_h, dst_w, dst_h, FALSE, remap));
}
dest.Unlock();
}
Unlock();
return ( return_code );
}
/***************************************************************************
* GVPC::SCALE -- stub 3 to call curr graphic mode Scale to GVPC *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 01/06/1995 PWG : Created. *
*=========================================================================*/
inline BOOL GraphicViewPortClass::Scale( GraphicViewPortClass &dest, BOOL trans, char *remap)
{
BOOL return_code=0;
if (Lock()){
if (dest.Lock()){
return_code = (Linear_Scale_To_Linear(this, &dest, 0, 0, 0, 0, Width, Height, dest.Get_Width(), dest.Get_Height(), trans, remap));
}
dest.Unlock();
}
Unlock();
return ( return_code );
}
/***************************************************************************
* GVPC::SCALE -- stub 4 to call curr graphic mode Scale to GVPC *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 01/06/1995 PWG : Created. *
*=========================================================================*/
inline BOOL GraphicViewPortClass::Scale( GraphicViewPortClass &dest, char *remap)
{
BOOL return_code=0;
if (Lock()){
if (dest.Lock()){
return_code = (Linear_Scale_To_Linear(this, &dest, 0, 0, 0, 0, Width, Height, dest.Get_Width(), dest.Get_Height(), FALSE, remap));
}
dest.Unlock();
}
Unlock();
return ( return_code );
}
/***************************************************************************
* GVPC::PRINT -- stub func to print a text string *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 01/17/1995 PWG : Created. *
*=========================================================================*/
inline unsigned long GraphicViewPortClass::Print(char const *str, int x, int y, int fcol, int bcol)
{
unsigned long return_code=0;
if (Lock()){
return_code = (Buffer_Print(this, str, x, y, fcol, bcol));
}
Unlock();
return ( return_code );
}
/***************************************************************************
* GVPC::PRINT -- Stub function to print an integer *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
*=========================================================================*/
inline unsigned long GraphicViewPortClass::Print(int num, int x, int y, int fcol, int bcol)
{
char str[17];
unsigned long return_code=0;
if (Lock()){
return_code = (Buffer_Print(this, itoa(num, str, 10), x, y, fcol, bcol));
}
Unlock();
return ( return_code );
}
/***************************************************************************
* GVPC::PRINT -- Stub function to print a short to a graphic viewport *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
*=========================================================================*/
inline unsigned long GraphicViewPortClass::Print(short num, int x, int y, int fcol, int bcol)
{
char str[17];
unsigned long return_code=0;
if (Lock()){
return_code = (Buffer_Print(this, itoa(num, str, 10), x, y, fcol, bcol));
}
Unlock();
return ( return_code );
}
/***************************************************************************
* GVPC::PRINT -- stub function to print a long on a graphic view port *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
*=========================================================================*/
inline unsigned long GraphicViewPortClass::Print(long num, int x, int y, int fcol, int bcol)
{
char str[33];
unsigned long return_code=0;
if (Lock()){
return_code = (Buffer_Print(this, ltoa(num, str,10), x, y, fcol, bcol));
}
Unlock();
return ( return_code );
}
/***************************************************************************
* GVPC::DRAW_STAMP -- stub function to draw a tile on a graphic view port *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
*=========================================================================*/
inline void GraphicViewPortClass::Draw_Stamp(void const *icondata, int icon, int x_pixel, int y_pixel, void const *remap)
{
if (Lock()){
Buffer_Draw_Stamp(this, icondata, icon, x_pixel, y_pixel, remap);
}
Unlock();
}
/***************************************************************************
* GVPC::DRAW_STAMP -- stub function to draw a tile on a graphic view port *
* This version clips the tile to a window *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 07/31/1995 BWG : Created. *
*=========================================================================*/
extern BOOL IconCacheAllowed;
inline void GraphicViewPortClass::Draw_Stamp(void const * icondata, int icon, int x_pixel, int y_pixel, void const * remap, int clip_window)
{
int cache_index=-1;
int drewit = 0;
if (IconCacheAllowed){
if (IsDirectDraw){
if (!remap){
cache_index = Is_Icon_Cached(icondata,icon);
}
if (cache_index != -1){
if (CachedIcons[cache_index].Get_Is_Cached() ){
CachedIcons[cache_index].Draw_It (GraphicBuff->Get_DD_Surface() , x_pixel, y_pixel,
WindowList[clip_window][WINDOWX] + XPos,
WindowList[clip_window][WINDOWY] +YPos,
WindowList[clip_window][WINDOWWIDTH],
WindowList[clip_window][WINDOWHEIGHT]);
CachedIconsDrawn++;
drewit = 1;
}
}
}
}
if (drewit == 0) {
if (Lock()){
UnCachedIconsDrawn++;
Buffer_Draw_Stamp_Clip(this, icondata, icon, x_pixel, y_pixel, remap, WindowList[clip_window][WINDOWX], WindowList[clip_window][WINDOWY], WindowList[clip_window][WINDOWWIDTH], WindowList[clip_window][WINDOWHEIGHT]);
}
}
Unlock();
}
/***************************************************************************
* GVPC::DRAW_LINE -- Stub function to draw line in Graphic Viewport Class *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 01/16/1995 PWG : Created. *
*=========================================================================*/
inline VOID GraphicViewPortClass::Draw_Line(int sx, int sy, int dx, int dy, unsigned char color)
{
if (Lock()){
Buffer_Draw_Line(this, sx, sy, dx, dy, color);
}
Unlock();
}
/***************************************************************************
* GVPC::FILL_RECT -- Stub function to fill rectangle in a GVPC *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 01/16/1995 PWG : Created. *
*=========================================================================*/
inline VOID GraphicViewPortClass::Fill_Rect(int sx, int sy, int dx, int dy, unsigned char color)
{
if ( AllowHardwareBlitFills
&& IsDirectDraw
&& ( (dx-sx) * (dy-sy) >= (32*32) )
&& GraphicBuff->Get_DD_Surface()->GetBltStatus(DDGBS_CANBLT) == DD_OK){
DDBLTFX blit_effects;
RECT dest_rectangle;
dest_rectangle.left =sx+XPos;
dest_rectangle.top =sy+YPos;
dest_rectangle.right =dx+XPos;
dest_rectangle.bottom=dy+YPos;
if (dest_rectangle.left<XPos){
dest_rectangle.left=XPos;
}
if (dest_rectangle.right >= Width + XPos){
dest_rectangle.right = Width +XPos -1;
}
if (dest_rectangle.top<YPos){
dest_rectangle.top=YPos;
}
if (dest_rectangle.bottom >= Height + YPos){
dest_rectangle.bottom = Height + YPos -1;
}
if (dest_rectangle.left >= dest_rectangle.right) return;
if (dest_rectangle.top >= dest_rectangle.bottom) return;
dest_rectangle.right++;
dest_rectangle.bottom++;
blit_effects.dwSize=sizeof(blit_effects);
blit_effects.dwFillColor = color;
GraphicBuff->Get_DD_Surface()->Blt(&dest_rectangle,
NULL,
NULL,
DDBLT_WAIT | DDBLT_ASYNC | DDBLT_COLORFILL,
&blit_effects);
} else {
if (Lock()){
Buffer_Fill_Rect(this, sx, sy, dx, dy, color);
Unlock();
}
}
}
/***************************************************************************
* GVPC::REMAP -- Stub function to remap a GVPC *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 01/16/1995 PWG : Created. *
*=========================================================================*/
inline VOID GraphicViewPortClass::Remap(int sx, int sy, int width, int height, VOID *remap)
{
if (Lock()){
Buffer_Remap(this, sx, sy, width, height, remap);
}
Unlock();
}
inline VOID GraphicViewPortClass::Fill_Quad(VOID *span_buff, int x0, int y0, int x1, int y1,
int x2, int y2, int x3, int y3, int color)
{
if (Lock()){
Buffer_Fill_Quad(this, span_buff, x0, y0, x1, y1, x2, y2, x3, y3, color);
}
Unlock();
}
/***************************************************************************
* GVPC::REMAP -- Short form to remap an entire graphic view port *
* *
* INPUT: BYTE * to the remap table to use *
* *
* OUTPUT: none *
* *
* HISTORY: *
* 07/01/1994 PWG : Created. *
*=========================================================================*/
inline VOID GraphicViewPortClass::Remap(VOID *remap)
{
if (Lock()){
Buffer_Remap(this, 0, 0, Width, Height, remap);
}
Unlock();
}
inline int GraphicViewPortClass::Get_Pitch(void)
{
return(Pitch);
}
/*=========================================================================*/
/* The following BufferClass functions are defined here because they act */
/* on graphic viewports. */
/*=========================================================================*/
/***************************************************************************
* BUFFER_TO_PAGE -- Generic 'c' callable form of Buffer_To_Page *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 01/12/1995 PWG : Created. *
*=========================================================================*/
inline long Buffer_To_Page(int x, int y, int w, int h, void *Buffer, GraphicViewPortClass &view)
{
long return_code=0;
if (view.Lock()){
return_code = (Buffer_To_Page(x, y, w, h, Buffer, &view));
}
view.Unlock();
return ( return_code );
}
/***************************************************************************
* BC::TO_PAGE -- Copys a buffer class to a page with definable w, h *
* *
* INPUT: int width - the width of copy region *
* int height - the height of copy region *
* GVPC& dest - virtual viewport to copy to *
* *
* OUTPUT: none *
* *
* WARNINGS: x and y position are the upper left corner of the dest *
* viewport *
* *
* HISTORY: *
* 07/01/1994 PWG : Created. *
*=========================================================================*/
inline long BufferClass::To_Page(int w, int h, GraphicViewPortClass &view)
{
long return_code=0;
if (view.Lock()){
return_code = (Buffer_To_Page(0, 0, w, h, Buffer, &view));
}
view.Unlock();
return ( return_code );
}
/***************************************************************************
* BC::TO_PAGE -- Copys a buffer class to a page with definable w, h *
* *
* INPUT: GVPC& dest - virtual viewport to copy to *
* *
* OUTPUT: none *
* *
* WARNINGS: x and y position are the upper left corner of the dest *
* viewport. width and height are assumed to be the *
* viewport's width and height. *
* *
* HISTORY: *
* 07/01/1994 PWG : Created. *
*=========================================================================*/
inline long BufferClass::To_Page(GraphicViewPortClass &view)
{
long return_code=0;
if (view.Lock()){
return_code = (Buffer_To_Page(0, 0, view.Get_Width(), view.Get_Height(), Buffer, &view));
}
view.Unlock();
return ( return_code );
}
/***************************************************************************
* BC::TO_PAGE -- Copys a buffer class to a page with definable x, y, w, h *
* *
* INPUT: int x - x pixel on viewport to copy from *
* int y - y pixel on viewport to copy from *
* int width - the width of copy region *
* int height - the height of copy region *
* GVPC& dest - virtual viewport to copy to *
* *
* OUTPUT: none *
* *
* HISTORY: *
* 07/01/1994 PWG : Created. *
*=========================================================================*/
inline long BufferClass::To_Page(int x, int y, int w, int h, GraphicViewPortClass &view)
{
long return_code=0;
if (view.Lock()){
return_code = (Buffer_To_Page(x, y, w, h, Buffer, &view));
}
view.Unlock();
return ( return_code );
}
#endif