CnC_Remastered_Collection/REDALERT/WIN32LIB/FONT.H
PG-SteveT 03416d24e1 Initial Source Code commit
Initial commit of original Tiberian Dawn and Red Alert source code converted to build as DLLs, and compatible with the release version of Command & Conquer Remastered.
2020-05-27 12:16:20 -07:00

116 lines
4.4 KiB
C

//
// Copyright 2020 Electronic Arts Inc.
//
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
// software: you can redistribute it and/or modify it under the terms of
// the GNU General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
// in the hope that it will be useful, but with permitted additional restrictions
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
// distributed with this program. You should have received a copy of the
// GNU General Public License along with permitted additional restrictions
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
/***************************************************************************
** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S **
***************************************************************************
* *
* Project Name : Font and text print 32 bit library *
* *
* File Name : FONT.H *
* *
* Programmer : Scott K. Bowen *
* *
* Start Date : June 27, 1994 *
* *
* Last Update : June 29, 1994 [SKB] *
* *
*-------------------------------------------------------------------------*
* Functions: *
* VVPC::Text_Print -- Text print into a virtual viewport. *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#ifndef FONT_H
#define FONT_H
#ifndef GBUFFER_H
#include <gbuffer.h>
#endif
//////////////////////////////////////// Defines //////////////////////////////////////////
// defines for font header, offsets to block offsets
#define FONTINFOBLOCK 4
#define FONTOFFSETBLOCK 6
#define FONTWIDTHBLOCK 8
#define FONTDATABLOCK 10
#define FONTHEIGHTBLOCK 12
// defines for font info block
#define FONTINFOMAXHEIGHT 4
#define FONTINFOMAXWIDTH 5
//////////////////////////////////////// Prototypes //////////////////////////////////////////
/*=========================================================================*/
/* The following prototypes are for the file: SET_FONT.CPP */
/*=========================================================================*/
void * __cdecl Set_Font(void const *fontptr);
/*=========================================================================*/
/* The following prototypes are for the file: FONT.CPP */
/*=========================================================================*/
int __cdecl Char_Pixel_Width(char chr);
unsigned int __cdecl String_Pixel_Width(char const *string);
void __cdecl Get_Next_Text_Print_XY(GraphicViewPortClass& vp, unsigned long offset, INT *x, INT *y);
/*=========================================================================*/
/* The following prototypes are for the file: LOADFONT.CPP */
/*=========================================================================*/
void * __cdecl Load_Font(char const *name);
/*=========================================================================*/
/* The following prototypes are for the file: TEXTPRNT.ASM */
/*=========================================================================*/
#ifdef __cplusplus
extern "C" {
#endif
void __cdecl Set_Font_Palette_Range(void const *palette, INT start_idx, INT end_idx);
#ifdef __cplusplus
}
#endif
/*=========================================================================*/
//////////////////////////////////////// External varables ///////////////////////////////////////
extern "C" int FontXSpacing;
extern "C" int FontYSpacing;
extern char FontWidth ;
extern char FontHeight;
extern char *FontWidthBlockPtr;
extern "C" void const *FontPtr;
#endif // FONT_H