CnC_Remastered_Collection/REDALERT/WIN32LIB/DRAWRECT.CPP
PG-SteveT 03416d24e1 Initial Source Code commit
Initial commit of original Tiberian Dawn and Red Alert source code converted to build as DLLs, and compatible with the release version of Command & Conquer Remastered.
2020-05-27 12:16:20 -07:00

70 lines
4.1 KiB
C++

//
// Copyright 2020 Electronic Arts Inc.
//
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
// software: you can redistribute it and/or modify it under the terms of
// the GNU General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
// in the hope that it will be useful, but with permitted additional restrictions
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
// distributed with this program. You should have received a copy of the
// GNU General Public License along with permitted additional restrictions
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
/***************************************************************************
** C O N F I D E N T I A L --- W E S T W O O D A S S O C I A T E S **
***************************************************************************
* *
* Project Name : Westwood 32 Bit Library *
* *
* File Name : DRAWRECT.C *
* *
* Programmer : Christopher Yates *
* *
* Last Update : August 20, 1993 [JLB] *
* *
*-------------------------------------------------------------------------*
* Functions: *
* Draw_Rect -- Draws a rectangle to the LogicPage. *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#ifndef GBUFFER_H
#include "gbuffer.h"
#include "misc.h"
#endif
/***************************************************************************
* Draw_Rect -- Draws a rectangle to the LogicPage. *
* *
* This routine will draw a rectangle to the LogicPage. The rectangle *
* doesn't have to be aligned on the vertical or horizontal axis. In *
* fact, it doesn't even have to be a rectangle. The "square" can be *
* skewed. *
* *
* INPUT: x1_pixel, y1_pixel -- One corner. *
* *
* x2_pixel, y2_pixel -- The other corner. *
* *
* color -- The color to draw the lines. *
* *
* OUTPUT: none *
* *
* WARNINGS: None, but the rectangle will be clipped to the current *
* draw line clipping rectangle. *
* *
* HISTORY: *
* 08/20/1993 JLB : Created. *
*=========================================================================*/
VOID GraphicViewPortClass::Draw_Rect(int x1_pixel, int y1_pixel, int x2_pixel, int y2_pixel, unsigned char color)
{
Lock();
Draw_Line(x1_pixel, y1_pixel, x2_pixel, y1_pixel, color);
Draw_Line(x1_pixel, y2_pixel, x2_pixel, y2_pixel, color);
Draw_Line(x1_pixel, y1_pixel, x1_pixel, y2_pixel, color);
Draw_Line(x2_pixel, y1_pixel, x2_pixel, y2_pixel, color);
Unlock();
}