CnC_Remastered_Collection/REDALERT/WIN32LIB/DELAY.CPP
PG-SteveT 03416d24e1 Initial Source Code commit
Initial commit of original Tiberian Dawn and Red Alert source code converted to build as DLLs, and compatible with the release version of Command & Conquer Remastered.
2020-05-27 12:16:20 -07:00

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//
// Copyright 2020 Electronic Arts Inc.
//
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
// software: you can redistribute it and/or modify it under the terms of
// the GNU General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
// in the hope that it will be useful, but with permitted additional restrictions
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
// distributed with this program. You should have received a copy of the
// GNU General Public License along with permitted additional restrictions
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
/***************************************************************************
** C O N F I D E N T I A L --- W E S T W O O D A S S O C I A T E S **
***************************************************************************
* *
* Project Name : LIBRARY *
* *
* File Name : DELAY.C *
* *
* Programmer : Christopher Yates *
* *
* Last Update : 27 March, 1991 [CY] *
* *
*-------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#include "wwstd.h"
#include <timer.h>
void Delay(int duration)
{
unsigned long count;
TimerClass timer(BT_SYSTEM,TRUE);
while (duration--) {
count = timer.Time() + 1L;
while (count >= (unsigned)timer.Time()) {
;
}
}
#if(FALSE)
while (duration--)
Wait_Vert_Blank(VertBlank);
#endif
}
#if(FALSE)
void Vsync()
{
Wait_Vert_Blank(VertBlank);
}
#endif