CnC_Remastered_Collection/REDALERT/UTRACKER.CPP
PG-SteveT 03416d24e1 Initial Source Code commit
Initial commit of original Tiberian Dawn and Red Alert source code converted to build as DLLs, and compatible with the release version of Command & Conquer Remastered.
2020-05-27 12:16:20 -07:00

248 lines
15 KiB
C++

//
// Copyright 2020 Electronic Arts Inc.
//
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
// software: you can redistribute it and/or modify it under the terms of
// the GNU General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
// in the hope that it will be useful, but with permitted additional restrictions
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
// distributed with this program. You should have received a copy of the
// GNU General Public License along with permitted additional restrictions
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
/***************************************************************************
** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S **
***************************************************************************
* *
* Project Name : Command & Conquer *
* *
* File Name : UTRACKER.CPP *
* *
* Programmer : Steve Tall *
* *
* Start Date : June 3rd, 1996 *
* *
* Last Update : June 7th, 1996 [ST] *
* *
*-------------------------------------------------------------------------*
* The UnitTracker class exists to track the various statistics *
* required for internet games. *
* *
* *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - *
* *
* Functions: *
* *
* *
* *
* *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#include "function.h"
/*
** Define host to network to host functions for DOS
*/
#ifndef WIN32
#define htonl(val) 0
#define ntohl(val) 0
#endif //WIN32
/***********************************************************************************************
* UTC::UnitTrackerClass -- Class constructor *
* *
* *
* *
* INPUT: Number of unit types to reserve space for *
* *
* OUTPUT: Nothing *
* *
* WARNINGS: None *
* *
* HISTORY: *
* 6/7/96 0:10AM ST : Created *
*=============================================================================================*/
UnitTrackerClass::UnitTrackerClass (int unit_count)
{
UnitTotals = new long [unit_count]; // Allocate memory for the unit totals
UnitCount = unit_count; // Keep a record of how many unit entries there are
InNetworkFormat = 0; // The unit entries are in host format
Clear_Unit_Total(); // Clear each entry
}
/***********************************************************************************************
* UTC::~UnitTrackerClass -- Class destructor *
* *
* *
* *
* INPUT: Nothing *
* *
* OUTPUT: Nothing *
* *
* WARNINGS: None *
* *
* HISTORY: *
* 6/7/96 0:10AM ST : Created *
*=============================================================================================*/
UnitTrackerClass::~UnitTrackerClass (void)
{
delete UnitTotals;
}
/***********************************************************************************************
* UTC::Increment_Unit_Total -- Increment the total for the specefied unit *
* *
* *
* *
* INPUT: Unit number *
* *
* OUTPUT: Nothing *
* *
* WARNINGS: None *
* *
* HISTORY: *
* 6/7/96 0:12AM ST : Created *
*=============================================================================================*/
void UnitTrackerClass::Increment_Unit_Total(int unit_type)
{
UnitTotals[unit_type]++;
}
/***********************************************************************************************
* UTC::Decrement_Unit_Total -- Decrement the total for the specefied unit *
* *
* *
* *
* INPUT: Unit number *
* *
* OUTPUT: Nothing *
* *
* WARNINGS: None *
* *
* HISTORY: *
* 6/7/96 0:13AM ST : Created *
*=============================================================================================*/
void UnitTrackerClass::Decrement_Unit_Total(int unit_type)
{
UnitTotals[unit_type]--;
}
/***********************************************************************************************
* UTC::Get_All_Totals -- Returns a pointer to the start of the unit totals list *
* *
* *
* *
* INPUT: Nothing *
* *
* OUTPUT: Ptr to unit totals list *
* *
* WARNINGS: None *
* *
* HISTORY: *
* 6/7/96 0:13AM ST : Created *
*=============================================================================================*/
long *UnitTrackerClass::Get_All_Totals (void)
{
return (UnitTotals);
}
/***********************************************************************************************
* UTC::Clear_Unit_Total -- Clear out all the unit totals *
* *
* *
* *
* INPUT: Nothing *
* *
* OUTPUT: Nothing *
* *
* WARNINGS: None *
* *
* HISTORY: *
* 6/7/96 0:14AM ST : Created *
*=============================================================================================*/
void UnitTrackerClass::Clear_Unit_Total (void)
{
memset (UnitTotals, 0, UnitCount * sizeof(long) );
}
/***********************************************************************************************
* UTC::To_Network_Format -- Changes all unit totals to network format for the internet *
* *
* *
* *
* INPUT: Nothing *
* *
* OUTPUT: Nothing *
* *
* WARNINGS: None *
* *
* HISTORY: *
* 6/7/96 0:15AM ST : Created *
*=============================================================================================*/
void UnitTrackerClass::To_Network_Format (void)
{
if (!InNetworkFormat){
for (int i=0 ; i<UnitCount ; i++){
UnitTotals[i] = htonl (UnitTotals[i]);
}
}
InNetworkFormat = 1; // Flag that data is now in network format
}
/***********************************************************************************************
* UTC::To_PC_Format -- Changes all unit totals to PC format from network format *
* *
* *
* *
* INPUT: Nothing *
* *
* OUTPUT: Nothing *
* *
* WARNINGS: None *
* *
* HISTORY: *
* 6/7/96 0:15AM ST : Created *
*=============================================================================================*/
void UnitTrackerClass::To_PC_Format (void)
{
if (InNetworkFormat){
for (int i=0 ; i<UnitCount ; i++){
UnitTotals[i] = ntohl (UnitTotals[i]);
}
}
InNetworkFormat = 0; // Flag that data is now in PC format
}
// MBL 01.17.2020: Defined in .h, but not implemented
int UnitTrackerClass::Get_Unit_Total (int unit_type)
{
if (UnitTotals == NULL)
{
return 0;
}
if (unit_type >= 0 && unit_type < UnitCount)
{
return UnitTotals[unit_type];
}
return 0;
}