CnC_Remastered_Collection/REDALERT/MONOC.H
PG-SteveT 03416d24e1 Initial Source Code commit
Initial commit of original Tiberian Dawn and Red Alert source code converted to build as DLLs, and compatible with the release version of Command & Conquer Remastered.
2020-05-27 12:16:20 -07:00

238 lines
8 KiB
C++

//
// Copyright 2020 Electronic Arts Inc.
//
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
// software: you can redistribute it and/or modify it under the terms of
// the GNU General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
// in the hope that it will be useful, but with permitted additional restrictions
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
// distributed with this program. You should have received a copy of the
// GNU General Public License along with permitted additional restrictions
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
/* $Header: /CounterStrike/MONOC.H 1 3/03/97 10:25a Joe_bostic $ */
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : Command & Conquer *
* *
* File Name : MONO.H *
* *
* Programmer : Joe L. Bostic *
* *
* Start Date : July 2, 1994 *
* *
* Last Update : July 2, 1994 [JLB] *
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#ifndef MONOC_Hx
#define MONOC_Hx
/*
** The "bool" integral type was defined by the C++ committee in
** November of '94. Until the compiler supports this, use the following
** definition.
*/
#ifndef __BORLANDC__
#ifndef TRUE_FALSE_DEFINED
#define TRUE_FALSE_DEFINED
enum {false=0,true=1};
typedef int bool;
#endif
#endif
class MonoClass {
public:
enum MonoClassPageEnums {
COLUMNS=80, // Number of columns.
LINES=25, // Number of lines.
MAX_MONO_PAGES=16 // Maximum RAM pages on mono card.
};
typedef enum MonoAttribute {
INVISIBLE=0x00, // Black on black.
UNDERLINE=0x01, // Underline.
BLINKING=0x90, // Blinking white on black.
NORMAL=0x02, // White on black.
INVERSE=0x70, // Black on white.
} MonoAttribute;
/*
** These are the various box styles that may be used.
*/
typedef enum BoxStyleType {
SINGLE, // Single thickness.
DOUBLE_HORZ, // Double thick on the horizontal axis.
DOUBLE_VERT, // Double thick on the vertical axis.
DOUBLE, // Double thickness.
COUNT
} BoxStyleType;
MonoClass(void);
~MonoClass(void);
static void Enable(void) {Enabled = true;};
static void Disable(void) {Enabled = false;};
static bool Is_Enabled(void) {return Enabled;};
static MonoClass * Get_Current(void) {return PageUsage[0];};
void Sub_Window(int x=0, int y=0, int w=-1, int h=-1);
void Fill_Attrib(int x, int y, int w, int h, MonoAttribute attrib);
void Draw_Box(int x, int y, int w, int h, MonoAttribute attrib=NORMAL, BoxStyleType thick=SINGLE);
void Set_Default_Attribute(MonoAttribute attrib) {Attrib = attrib;};
void Clear(void);
void Set_Cursor(int x, int y);
void Print(char const *text);
void Print(int text);
void Printf(char const *text, ...);
void Printf(int text, ...);
void Text_Print(char const *text, int x, int y, MonoAttribute attrib=NORMAL);
void Text_Print(int text, int x, int y, MonoAttribute attrib=NORMAL);
void View(void);
void Scroll(int lines=1);
void Pan(int cols=1);
int Get_X(void) const {return X;};
int Get_Y(void) const {return Y;};
int Get_Width(void) const {return(SubW);};
int Get_Height(void) const {return(SubH);};
/*
** Handles deep copies for the mono class objects. This performs what is essentially
** a screen copy.
*/
MonoClass & operator = (MonoClass const & );
/*
** This merely makes a duplicate of the mono object into a newly created mono
** object.
*/
MonoClass (MonoClass const &);
private:
/*
** Cursor coordinate (relative to sub-window).
*/
int X;
int Y;
/*
** Default attribute to use when printing text.
*/
MonoAttribute Attrib;
/*
** The current physical page that this mono class object refers to.
*/
int Page;
/*
** Sub window coordinates.
*/
int SubX;
int SubY;
int SubW;
int SubH;
/*
** Pointer to the monochrome RAM.
*/
// static MonoPageType * MonoRAM;
/*
** This the the arrays of characters used for drawing boxes.
*/
/*
** This is a private structure that is used to control which characters
** are used when a box is drawn. Line drawing on the monochrome screen is
** really made up of characters. This specifies which characters to use.
*/
struct BoxDataType {
unsigned char UpperLeft;
unsigned char TopEdge;
unsigned char UpperRight;
unsigned char RightEdge;
unsigned char BottomRight;
unsigned char BottomEdge;
unsigned char BottomLeft;
unsigned char LeftEdge;
};
static BoxDataType const CharData[4];
/*
** Each cell is constructed of the actual character that is displayed and the
** attribute to use. This character pair is located at every position on the
** display (80 x 25). Since this cell pair can be represented by a "short"
** integer, certain speed optimizations are taken in the monochrome drawing
** code.
*/
struct CellType {
unsigned char Character; // Character to display.
unsigned char Attribute; // Attribute.
};
struct MonoPageType {
CellType Data[LINES][COLUMNS];
};
/*
** These private constants are used in the various monochrome operations.
*/
enum MonoClassPortEnums {
CONTROL_PORT=0x03B4, // CRTC control register.
DATA_PORT=0x03B5, // CRTC data register.
SIZE_OF_PAGE=(int)LINES*(int)COLUMNS*sizeof(CellType) // Entire page size.
};
/*
** This array contains pointers to the monochrome objects that are assigned
** to each of the monochrome pages. As the monochrome pages are made visible,
** they can be shuffled around between the actual locations. The first entry
** in this table is the one that is visible.
*/
static MonoClass * PageUsage[MAX_MONO_PAGES];
/*
** Fetches pointers to the appropriate mono RAM.
*/
MonoPageType * Raw_Ptr(int page) const {
return &((MonoPageType *)0xB0000)[page];
}
MonoPageType * Page_Ptr(void) const {
return(Raw_Ptr(Page));
}
/*
** If this is true, then monochrome output is allowed. It defaults to false
** so that monochrome output must be explicitly enabled.
*/
static bool Enabled;
};
#ifndef WIN32
int Mono_Printf(int string, ...);
#else
extern void Mono_Set_Cursor(int x, int y);
extern int Mono_Printf(int string, ...);
extern int Mono_Printf(char const * string, ...);
extern void Mono_Clear_Screen(void);
extern void Mono_Text_Print(void const *text, int x, int y, int attrib);
extern void Mono_Draw_Rect(int x, int y, int w, int h, int attrib, int thick);
extern void Mono_Print(void const *text);
extern int Mono_X(void);
extern int Mono_Y(void);
#endif
#endif