CnC_Remastered_Collection/CnCTDRAMapEditor/Steamworks.NET/types/SteamScreenshots/ScreenshotHandle.cs
PG-SteveT e37e174be1 C&C Remastered Map Editor
Initial commit of C&C Remastered Map Editor code
2020-09-10 11:12:58 -07:00

66 lines
1.9 KiB
C#

// This file is provided under The MIT License as part of Steamworks.NET.
// Copyright (c) 2013-2019 Riley Labrecque
// Please see the included LICENSE.txt for additional information.
// This file is automatically generated.
// Changes to this file will be reverted when you update Steamworks.NET
#if UNITY_ANDROID || UNITY_IOS || UNITY_TIZEN || UNITY_TVOS || UNITY_WEBGL || UNITY_WSA || UNITY_PS4 || UNITY_WII || UNITY_XBOXONE || UNITY_SWITCH
#define DISABLESTEAMWORKS
#endif
#if !DISABLESTEAMWORKS
using System.Runtime.InteropServices;
using IntPtr = System.IntPtr;
namespace Steamworks {
[System.Serializable]
public struct ScreenshotHandle : System.IEquatable<ScreenshotHandle>, System.IComparable<ScreenshotHandle> {
public static readonly ScreenshotHandle Invalid = new ScreenshotHandle(0);
public uint m_ScreenshotHandle;
public ScreenshotHandle(uint value) {
m_ScreenshotHandle = value;
}
public override string ToString() {
return m_ScreenshotHandle.ToString();
}
public override bool Equals(object other) {
return other is ScreenshotHandle && this == (ScreenshotHandle)other;
}
public override int GetHashCode() {
return m_ScreenshotHandle.GetHashCode();
}
public static bool operator ==(ScreenshotHandle x, ScreenshotHandle y) {
return x.m_ScreenshotHandle == y.m_ScreenshotHandle;
}
public static bool operator !=(ScreenshotHandle x, ScreenshotHandle y) {
return !(x == y);
}
public static explicit operator ScreenshotHandle(uint value) {
return new ScreenshotHandle(value);
}
public static explicit operator uint(ScreenshotHandle that) {
return that.m_ScreenshotHandle;
}
public bool Equals(ScreenshotHandle other) {
return m_ScreenshotHandle == other.m_ScreenshotHandle;
}
public int CompareTo(ScreenshotHandle other) {
return m_ScreenshotHandle.CompareTo(other.m_ScreenshotHandle);
}
}
}
#endif // !DISABLESTEAMWORKS