mirror of
https://github.com/electronicarts/CnC_Remastered_Collection
synced 2024-06-28 02:50:25 +12:00
e37e174be1
Initial commit of C&C Remastered Map Editor code
134 lines
4.2 KiB
C#
134 lines
4.2 KiB
C#
//
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// Copyright 2020 Electronic Arts Inc.
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//
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// The Command & Conquer Map Editor and corresponding source code is free
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// software: you can redistribute it and/or modify it under the terms of
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// the GNU General Public License as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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// The Command & Conquer Map Editor and corresponding source code is distributed
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// in the hope that it will be useful, but with permitted additional restrictions
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// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
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// distributed with this program. You should have received a copy of the
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// GNU General Public License along with permitted additional restrictions
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// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
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using MobiusEditor.Interface;
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using MobiusEditor.Utility;
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using System;
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using System.Drawing;
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namespace MobiusEditor.Model
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{
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[Flags]
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public enum TemplateTypeFlag
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{
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None = 0,
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Clear = (1 << 1),
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Water = (1 << 2),
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OreMine = (1 << 3),
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}
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public class TemplateType : IBrowsableType
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{
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public ushort ID { get; private set; }
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public string Name { get; private set; }
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public string DisplayName => Name;
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public int IconWidth { get; private set; }
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public int IconHeight { get; private set; }
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public Size IconSize => new Size(IconWidth, IconHeight);
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public int NumIcons => IconWidth * IconHeight;
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public bool[,] IconMask { get; set; }
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public Image Thumbnail { get; set; }
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public TheaterType[] Theaters { get; private set; }
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public TemplateTypeFlag Flag { get; private set; }
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public TemplateType(ushort id, string name, int iconWidth, int iconHeight, TheaterType[] theaters, TemplateTypeFlag flag)
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{
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ID = id;
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Name = name;
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IconWidth = iconWidth;
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IconHeight = iconHeight;
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Theaters = theaters;
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Flag = flag;
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}
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public TemplateType(ushort id, string name, int iconWidth, int iconHeight, TheaterType[] theaters)
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: this(id, name, iconWidth, iconHeight, theaters, TemplateTypeFlag.None)
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{
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}
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public override bool Equals(object obj)
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{
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if (obj is TemplateType)
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{
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return this == obj;
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}
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else if (obj is byte)
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{
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return ID == (byte)obj;
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}
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else if (obj is ushort)
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{
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return ID == (ushort)obj;
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}
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else if (obj is string)
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{
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return string.Equals(Name, obj as string, StringComparison.OrdinalIgnoreCase);
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}
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return base.Equals(obj);
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}
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public override int GetHashCode()
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{
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return ID.GetHashCode();
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}
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public override string ToString()
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{
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return Name;
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}
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public void Init(TheaterType theater)
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{
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var size = new Size(Globals.OriginalTileWidth / 4, Globals.OriginalTileWidth / 4);
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var iconSize = Math.Max(IconWidth, IconHeight);
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var thumbnail = new Bitmap(iconSize * size.Width, iconSize * size.Height);
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var mask = new bool[IconWidth, IconHeight];
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Array.Clear(mask, 0, mask.Length);
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bool found = false;
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using (var g = Graphics.FromImage(thumbnail))
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{
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g.Clear(Color.Transparent);
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int icon = 0;
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for (var y = 0; y < IconHeight; ++y)
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{
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for (var x = 0; x < IconWidth; ++x, ++icon)
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{
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if (Globals.TheTilesetManager.GetTileData(theater.Tilesets, Name, icon, out Tile tile))
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{
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g.DrawImage(tile.Image, x * size.Width, y * size.Height, size.Width, size.Height);
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found = mask[x, y] = true;
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}
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}
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}
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}
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Thumbnail = found ? thumbnail : null;
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IconMask = mask;
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}
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}
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}
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