CnC_Remastered_Collection/TIBERIANDAWN/PHONE.H
PG-SteveT 03416d24e1 Initial Source Code commit
Initial commit of original Tiberian Dawn and Red Alert source code converted to build as DLLs, and compatible with the release version of Command & Conquer Remastered.
2020-05-27 12:16:20 -07:00

67 lines
2.9 KiB
C++

//
// Copyright 2020 Electronic Arts Inc.
//
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
// software: you can redistribute it and/or modify it under the terms of
// the GNU General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
// in the hope that it will be useful, but with permitted additional restrictions
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
// distributed with this program. You should have received a copy of the
// GNU General Public License along with permitted additional restrictions
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
/* $Header: F:\projects\c&c\vcs\code\phone.h_v 1.9 16 Oct 1995 16:47:58 JOE_BOSTIC $ */
/***************************************************************************
* *
* Project Name : Command & Conquer *
* *
* File Name : PHONE.H *
* *
* Programmer : Bill R. Randolph *
* *
* Start Date : 04/28/95 *
* *
* Last Update : April 28, 1995 [BRR] *
* *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#ifndef PHONE_H
#define PHONE_H
/*
***************************** Class Declaration *****************************
*/
class PhoneEntryClass
{
public:
enum PhoneEntryEnum {
PHONE_MAX_NAME = 21,
PHONE_MAX_NUM = 21
};
PhoneEntryClass(void) {};
~PhoneEntryClass() {};
operator == (PhoneEntryClass &obj)
{ return (memcmp (Name,obj.Name,strlen(Name))==0);}
operator != (PhoneEntryClass &obj)
{ return (memcmp (Name,obj.Name,strlen(Name))!=0);}
operator > (PhoneEntryClass &obj)
{ return (memcmp(Name, obj.Name, strlen(Name)) > 0);}
operator < (PhoneEntryClass &obj)
{ return (memcmp(Name, obj.Name, strlen(Name)) < 0);}
operator >= (PhoneEntryClass &obj)
{ return (memcmp(Name, obj.Name, strlen(Name)) >= 0);}
operator <= (PhoneEntryClass &obj)
{ return (memcmp(Name, obj.Name, strlen(Name)) <= 0);}
SerialSettingsType Settings;
char Name[ PHONE_MAX_NAME ]; // destination person's name
char Number[ PHONE_MAX_NUM ]; // phone #
};
#endif