CnC_Remastered_Collection/REDALERT/SHAPIPE.CPP
PG-SteveT 03416d24e1 Initial Source Code commit
Initial commit of original Tiberian Dawn and Red Alert source code converted to build as DLLs, and compatible with the release version of Command & Conquer Remastered.
2020-05-27 12:16:20 -07:00

88 lines
6.1 KiB
C++

//
// Copyright 2020 Electronic Arts Inc.
//
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
// software: you can redistribute it and/or modify it under the terms of
// the GNU General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
// in the hope that it will be useful, but with permitted additional restrictions
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
// distributed with this program. You should have received a copy of the
// GNU General Public License along with permitted additional restrictions
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
/* $Header: /CounterStrike/SHAPIPE.CPP 1 3/03/97 10:25a Joe_bostic $ */
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : Command & Conquer *
* *
* File Name : SHAPIPE.CPP *
* *
* Programmer : Joe L. Bostic *
* *
* Start Date : 06/30/96 *
* *
* Last Update : July 3, 1996 [JLB] *
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* SHAPipe::Result -- Fetches the current SHA value. *
* SHAPipe::Put -- Pass data through the pipe, but use it to build a SHA digest. *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#include "shapipe.h"
/***********************************************************************************************
* SHAPipe::Put -- Pass data through the pipe, but use it to build a SHA digest. *
* *
* This pipe segment will not modify the data, but it will examine the data and use it when *
* building a SHA digest. *
* *
* INPUT: source -- Pointer to the data to flow through the pipe. *
* *
* length -- The number of bytes to submit. *
* *
* OUTPUT: Returns with the actual number of bytes output at the distant final end of the *
* pipe chain. *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 07/03/1996 JLB : Created. *
*=============================================================================================*/
int SHAPipe::Put(void const * source, int slen)
{
SHA.Hash(source, slen);
return(Pipe::Put(source, slen));
}
/***********************************************************************************************
* SHAPipe::Result -- Fetches the current SHA value. *
* *
* This routine will return the SHA digest for the data that has passed through this *
* link in the pipe chain. It is a non-destructive read. *
* *
* INPUT: result -- Pointer to the buffer to hold the SHA digest. This buffer must be *
* 20 bytes long. *
* *
* OUTPUT: Returns with the number of bytes copied into the buffer. This will be 20. *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 07/03/1996 JLB : Created. *
*=============================================================================================*/
int SHAPipe::Result(void * result) const
{
return(SHA.Result(result));
}