CnC_Remastered_Collection/REDALERT/MPGSET.CPP

607 lines
12 KiB
C++

//
// Copyright 2020 Electronic Arts Inc.
//
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
// software: you can redistribute it and/or modify it under the terms of
// the GNU General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
// in the hope that it will be useful, but with permitted additional restrictions
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
// distributed with this program. You should have received a copy of the
// GNU General Public License along with permitted additional restrictions
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
/****************************************************************************
*
* FILE
* MpgSet.cpp
*
* DESCRIPTION
* Mpeg movie settings manager
*
* PROGRAMMER
* Denzil E. Long, Jr.
*
* DATE
* June 30, 1998
*
****************************************************************************/
#include "function.h"
#ifdef DVD
#include "mpgset.h"
#ifdef MCIMPEG
bool EnumMCI(MCIDevice* desc, void* context);
#endif
/****************************************************************************
*
* NAME
* MPGSettings(DeviceName)
*
* DESCRIPTION
* Default constructor
*
* INPUTS
* DeviceName - Initial device to use for MPG playback (NULL = DXMedia)
*
* RESULT
* NONE
*
****************************************************************************/
MPGSettings::MPGSettings(const char* deviceName)
: mDeviceName(NULL)
{
SetDeviceName(deviceName);
#ifdef MCIMPEG
int count = mMCI.GetDeviceCount();
mMCIDevices = NULL;
mCount = 0;
if (count)
{
mMCIDevices = new MCIDevice[count];
if (mMCIDevices)
{
mMCI.EnumerateDevices(EnumMCI, this);
}
}
#endif
}
MPGSettings::MPGSettings(FileClass& file)
: mDeviceName(NULL)
{
INIClass ini;
char buffer[256];
char* device = NULL;
#ifdef MCIMPEG
int count = mMCI.GetDeviceCount();
mMCIDevices = NULL;
mCount = 0;
// Enumerate all the MCI devices that can play a movie
if (count)
{
mMCIDevices = new MCIDevice[count];
if (mMCIDevices)
{
mMCI.EnumerateDevices(EnumMCI, this);
}
}
#endif
// Retrieve the user specified device from the config file
buffer[0] = '\0';
if (ini.Load(file))
{
ini.Get_String("MovieSettings", "Device", "Default", buffer, sizeof(buffer));
}
// If there is a specification in the config and it isn't the default
if ((strlen(buffer) != 0) && (stricmp(buffer, "Default") != 0))
{
#ifdef MCIMPEG
// Search for selection
for (int i = 0; i < mCount; i++)
{
if (stricmp(buffer, mMCIDevices[i].name) == 0)
{
device = mMCIDevices[i].name;
break;
}
}
#endif
}
SetDeviceName(device);
}
/****************************************************************************
*
* NAME
* ~MPGSettings
*
* DESCRIPTION
* Destructor
*
* INPUTS
* NONE
*
* RESULT
* NONE
*
****************************************************************************/
MPGSettings::~MPGSettings(void)
{
if (mDeviceName)
free(mDeviceName);
#ifdef MCIMPEG
if (mMCIDevices)
delete[] mMCIDevices;
#endif
}
/****************************************************************************
*
* NAME
* SetDeviceName(DeviceName)
*
* DESCRIPTION
* Change current device used for mpeg playback
*
* INPUTS
* DeviceName - Device name type (IE: mpegvideo)
*
* RESULT
* NONE
*
****************************************************************************/
void MPGSettings::SetDeviceName(const char* deviceName)
{
if (mDeviceName)
free(mDeviceName);
mDeviceName = NULL;
if (deviceName)
mDeviceName = strdup(deviceName);
}
bool MPGSettings::Save(FileClass& file)
{
INIClass ini;
if (ini.Load(file))
{
const char* device = GetDeviceName();
if (device)
{
ini.Put_String("MovieSettings", "Device", device);
}
else
{
ini.Put_String("MovieSettings", "Device", "Default");
}
ini.Save(file);
return true;
}
return false;
}
/****************************************************************************
*
* NAME
* Dialog()
*
* DESCRIPTION
* Mpeg playback settings dialog
*
* INPUTS
* NONE
*
* RESULT
* NONE
*
****************************************************************************/
void MPGSettings::Dialog(void)
{
// Dialog & button dimensions
int d_dialog_w = 200 *RESFACTOR;
int d_dialog_h = 100 *RESFACTOR;
int d_dialog_x = (((320*RESFACTOR) - d_dialog_w) / 2);
int d_dialog_y = 70 * RESFACTOR;
int d_dialog_cx = d_dialog_x + (d_dialog_w / 2);
int d_txt6_h = 7 *RESFACTOR;
int d_margin = 7 *RESFACTOR;
int d_okay_w = 40 *RESFACTOR;
int d_okay_h = 9 *RESFACTOR;
int d_okay_x = d_dialog_x + d_margin + 20;
int d_okay_y = ((d_dialog_y + d_dialog_h) - (d_okay_h + 20));
int d_test_w = 40 *RESFACTOR;
int d_test_h = 9 *RESFACTOR;
int d_test_x = (d_dialog_cx - (d_test_w / 2));
int d_test_y = ((d_dialog_y + d_dialog_h) - (d_test_h + 20));
int d_cancel_w = 40 *RESFACTOR;
int d_cancel_h = 9 *RESFACTOR;
int d_cancel_x = ((d_dialog_x + d_dialog_w) - (d_cancel_w + d_margin + 20));
int d_cancel_y = ((d_dialog_y + d_dialog_h) - (d_cancel_h + 20));
int d_method_w = 165 * RESFACTOR;
int d_method_h = 50 * RESFACTOR;
int d_method_x = (d_dialog_cx - (d_method_w / 2));
int d_method_y = (d_dialog_y + 40);
// Button enumerations:
enum
{
BUTTON_OKAY = 100,
BUTTON_TEST,
BUTTON_CANCEL,
BUTTON_METHOD,
NUM_OF_BUTTONS = 4,
};
int num_of_buttons = NUM_OF_BUTTONS;
// Redraw values: in order from "top" to "bottom" layer of the dialog
typedef enum
{
REDRAW_NONE = 0,
REDRAW_BUTTONS, // includes map interior & coord values
REDRAW_BACKGROUND, // includes box, map bord, key, coord labels, btns
REDRAW_ALL = REDRAW_BACKGROUND
} RedrawType;
// Dialog variables:
KeyNumType input; // input from user
bool process; // loop while true
RedrawType display; // true = re-draw everything
int selection;
bool pressed;
int curbutton;
TextButtonClass * buttons[NUM_OF_BUTTONS];
int i;
char* origDevice = NULL;
// Buttons
ControlClass * commands = NULL; // the button list
TextButtonClass okaybtn(BUTTON_OKAY, TXT_OK, TPF_BUTTON,
d_okay_x, d_okay_y, d_okay_w, d_okay_h);
TextButtonClass testbtn(BUTTON_TEST, "Test", TPF_BUTTON,
d_test_x, d_test_y, d_test_w, d_test_h);
TextButtonClass cancelbtn(BUTTON_CANCEL, TXT_CANCEL, TPF_BUTTON,
d_cancel_x, d_cancel_y, d_cancel_w, d_cancel_h);
ListClass method(BUTTON_METHOD, d_method_x, d_method_y, d_method_w,
d_method_h, TPF_TEXT, MFCD::Retrieve("BTN-UP.SHP"), MFCD::Retrieve("BTN-DN.SHP"));
// Initialize
Set_Logic_Page(SeenBuff);
// Create the list
commands = &okaybtn;
testbtn.Add_Tail(*commands);
cancelbtn.Add_Tail(*commands);
method.Add_Tail(*commands);
// Fill array of button ptrs
curbutton = 0;
buttons[0] = &okaybtn;
buttons[1] = &testbtn;
buttons[2] = &cancelbtn;
buttons[curbutton]->Turn_On();
Keyboard->Clear();
Fancy_Text_Print(TXT_NONE, 0, 0, GadgetClass::Get_Color_Scheme(), TBLACK,
TPF_CENTER | TPF_TEXT);
// Add device to device control
method.Add_Item("DirectX Media (Default)");
#ifdef MCIMPEG
for (i = 0; i < mCount; i++)
{
if (mMCIDevices[i].description != NULL)
{
method.Add_Item(mMCIDevices[i].description);
}
}
#endif
method.Set_Selected_Index(0);
#ifdef MCIMPEG
// Search for current selection
if (GetDeviceName())
{
for (i = 0; i < mCount; i++)
{
if (stricmp(GetDeviceName(), mMCIDevices[i].name) == 0)
{
method.Set_Selected_Index(i + 1);
break;
}
}
}
#endif
// Save original device selection
if (GetDeviceName())
origDevice = strdup(GetDeviceName());
//------------------------------------------------------------------------
// Main Processing Loop
//------------------------------------------------------------------------
display = REDRAW_ALL;
process = true;
pressed = false;
while (process)
{
#ifdef WIN32
/*
** If we have just received input focus again after running in the background then
** we need to redraw.
*/
if (AllSurfaces.SurfacesRestored)
{
AllSurfaces.SurfacesRestored=FALSE;
display = REDRAW_ALL;
}
#endif
// Invoke game callback
Call_Back();
// Refresh display if needed
if (display)
{
Hide_Mouse();
if (display >= REDRAW_BACKGROUND)
{
// Refresh the backdrop
Load_Title_Page(true);
CCPalette.Set();
// Draw the background
Dialog_Box(d_dialog_x, d_dialog_y, d_dialog_w, d_dialog_h);
Draw_Caption("Movie Settings", d_dialog_x, d_dialog_y, d_dialog_w);
}
// Redraw buttons
if (display >= REDRAW_BUTTONS)
commands->Flag_List_To_Redraw();
Show_Mouse();
display = REDRAW_NONE;
}
// Get user input
input = commands->Input();
// Process input
switch (input)
{
case (BUTTON_OKAY | KN_BUTTON):
selection = BUTTON_OKAY;
pressed = true;
break;
case (BUTTON_TEST | KN_BUTTON):
selection = BUTTON_TEST;
pressed = true;
break;
case (KN_ESC):
case (BUTTON_CANCEL | KN_BUTTON):
selection = BUTTON_CANCEL;
pressed = true;
break;
case KN_UP:
buttons[curbutton]->Turn_Off();
buttons[curbutton]->Flag_To_Redraw();
curbutton--;
if (curbutton < 0)
curbutton = (num_of_buttons - 1);
buttons[curbutton]->Turn_On();
buttons[curbutton]->Flag_To_Redraw();
break;
case KN_DOWN:
buttons[curbutton]->Turn_Off();
buttons[curbutton]->Flag_To_Redraw();
curbutton++;
if (curbutton > (num_of_buttons - 1))
curbutton = 0;
buttons[curbutton]->Turn_On();
buttons[curbutton]->Flag_To_Redraw();
break;
case KN_RETURN:
selection = curbutton + BUTTON_OKAY;
pressed = true;
break;
default:
break;
}
if (pressed)
{
// to make sure the selection is correct in case they used the mouse
buttons[curbutton]->Turn_Off();
buttons[curbutton]->Flag_To_Redraw();
curbutton = selection - BUTTON_OKAY;
buttons[curbutton]->Turn_On();
buttons[curbutton]->IsPressed = true;
buttons[curbutton]->Draw_Me(true);
switch (selection)
{
case (BUTTON_TEST):
buttons[curbutton]->IsPressed = false;
if (method.Current_Index() == 0)
{
SetDeviceName(NULL);
}
else
{
i = method.Current_Index();
#ifdef MCIMPEG
SetDeviceName(mMCIDevices[i - 1].name);
#endif
}
Theme.Fade_Out();
Hide_Mouse();
VisiblePage.Clear();
//PlayMpegMovie("acrop"); //PG
Keyboard->Clear();
Show_Mouse();
Theme.Queue_Song(THEME_CRUS);
display = REDRAW_ALL;
buttons[curbutton]->Turn_Off();
buttons[curbutton]->Flag_To_Redraw();
buttons[0]->Turn_On();
curbutton = 0;
break;
case (BUTTON_OKAY):
process = false;
if (method.Current_Index() == 0)
{
SetDeviceName(NULL);
}
else
{
i = method.Current_Index();
#ifdef MCIMPEG
SetDeviceName(mMCIDevices[i - 1].name);
#endif
}
{
RawFileClass file(CONFIG_FILE_NAME);
Save(file);
}
break;
case (BUTTON_CANCEL):
process = false;
SetDeviceName(origDevice);
break;
}
pressed = false;
}
}
if (origDevice)
free(origDevice);
}
#ifdef MCIMPEG
/****************************************************************************
*
* NAME
* EnumMCI(DeviceDesc, Context)
*
* DESCRIPTION
* MCI device enumeration callback
*
* INPUTS
* DeviceDesc - MCI device description
* Context - User defined context variable
*
* RESULT
* Continue - Continue with next device flag
*
****************************************************************************/
bool EnumMCI(MCIDevice* desc, void* context)
{
MPGSettings* mpgset = (MPGSettings*)context;
// Digital video device type?
if (desc->type == MCI_DEVTYPE_DIGITAL_VIDEO)
{
if (MciMovie)
{
CCFileClass file;
const char* filename;
filename = file.Set_Name("movies\\acrop.mpg");
if (!file.Is_Available())
{
char buffer[256];
sprintf(buffer, "Couldn't test MCI device %s\n", desc->name);
VisiblePage.Clear();
GamePalette.Set();
Show_Mouse();
WWMessageBox().Process(buffer);
Hide_Mouse();
VisiblePage.Clear();
return true;
}
if (MciMovie->Open(filename, desc->name))
{
MciMovie->Close();
memcpy((void*)&mpgset->mMCIDevices[mpgset->mCount], (void*)desc,
sizeof(MCIDevice));
mpgset->mCount++;
}
}
}
return true;
}
#endif
#endif