CnC_Remastered_Collection/REDALERT/MONOC.CPP

1132 lines
56 KiB
C++

//
// Copyright 2020 Electronic Arts Inc.
//
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
// software: you can redistribute it and/or modify it under the terms of
// the GNU General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
// in the hope that it will be useful, but with permitted additional restrictions
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
// distributed with this program. You should have received a copy of the
// GNU General Public License along with permitted additional restrictions
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
/* $Header: /CounterStrike/MONOC.CPP 1 3/03/97 10:25a Joe_bostic $ */
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : Command & Conquer *
* *
* File Name : MONO.CPP *
* *
* Programmer : Joe L. Bostic *
* *
* Start Date : July 2, 1994 *
* *
* Last Update : June 5, 1996 [JLB] *
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* MonoClass::Clear -- Clears the monochrome screen object. *
* MonoClass::Draw_Box -- Draws a box using the IBM linedraw characters. *
* MonoClass::Fill_Attrib -- Fill a block with specified attribute. *
* MonoClass::MonoClass -- The default constructor for monochrome screen object. *
* MonoClass::Pan -- Scroll the window right or left. *
* MonoClass::Print -- Prints the text string at the current cursor coordinates. *
* MonoClass::Print -- Simple print of text number. *
* MonoClass::Printf -- Prints a formatted string to the monochrome screen. *
* MonoClass::Printf -- Prints formatted text using text string number. *
* MonoClass::Scroll -- Scroll the monochrome screen up by the specified lines. *
* MonoClass::Set_Cursor -- Sets the monochrome cursor to the coordinates specified. *
* MonoClass::Sub_Window -- Partitions the mono screen into a sub-window. *
* MonoClass::Text_Print -- Prints text to the monochrome object at coordinates indicated. *
* MonoClass::Text_Print -- Simple text printing from text number. *
* MonoClass::View -- Brings the mono object to the main display. *
* MonoClass::operator = -- Handles making one mono object have the same imagery as another. *
* MonoClass::~MonoClass -- The default destructor for a monochrome screen object. *
* Mono_Clear_Screen -- Clear the currently visible monochrome page. *
* Mono_Draw_Rect -- Draws rectangle to monochrome screen. *
* Mono_Print -- Prints simple text to monochrome screen. *
* Mono_Printf -- Prints formatted text to visible page. *
* Mono_Text_Print -- Prints text to location specified. *
* Mono_X -- Fetches the X cursor position for current visible mono page. *
* Mono_Y -- Fetches the Y cursor position for current mono page. *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
//#if (0)//PG
//#include "watcom.h"
#include "monoc.h"
#include "function.h"
#include <stdlib.h>
#include <stdio.h>
#include <dos.h>
//#include <mem.h>
#include <stdarg.h>
#include <string.h>
//PG
//extern void output(short port, short data);
//#pragma aux output parm [dx] [ax] = \
// "out dx,al" \
// "inc dx" \
// "mov al,ah" \
// "out dx,al"
bool MonoClass::Enabled = 0;
MonoClass * MonoClass::PageUsage[MonoClass::MAX_MONO_PAGES];
//MonoClass::MonoPageType * MonoClass::MonoRAM = (MonoClass::MonoPageType *) 0xB0000;
/*
** These are the IBM linedraw characters.
*/
MonoClass::BoxDataType const MonoClass::CharData[MonoClass::COUNT] = {
{0xDA,0xC4,0xBF,0xB3,0xD9,0xC4,0xC0,0xB3}, // Single line
{0xD5,0xCD,0xB8,0xB3,0xBE,0xCD,0xD4,0xB3}, // Double horz.
{0xD6,0xC4,0xB7,0xBA,0xBD,0xC4,0xD3,0xBA}, // Double vert.
{0xC9,0xCD,0xBB,0xBA,0xBC,0xCD,0xC8,0xBA} // Double horz and vert.
};
#ifdef NEVER
template<class T>
T min(T a, T b) {
if (a < b) return(a);
return(b);
}
template<class T>
T max(T a, T b) {
if (a > b) return(a);
return(b);
}
#endif
/***********************************************************************************************
* MonoClass::MonoClass -- The default constructor for monochrome screen object. *
* *
* This is the constructor for monochrome screen objects. It handles allocating a free *
* monochrome page. If there are no more pages available, then this is a big error. The *
* page allocated may not be the visible one. Call the View function in order to bring *
* it to the displayed page. *
* *
* INPUT: none *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 10/17/1994 JLB : Created. *
*=============================================================================================*/
MonoClass::MonoClass(void) :
X(0),
Y(0),
Attrib(NORMAL),
Page(0),
SubX(0),
SubY(0),
SubW(COLUMNS),
SubH(LINES)
{
int index;
for (index = 0; index < MAX_MONO_PAGES; index++) {
if (!PageUsage[index]) {
PageUsage[index] = this;
Page = (char)index;
break;
}
}
if (index == MAX_MONO_PAGES) {
// Major error message should pop up here!
delete this;
}
}
/***********************************************************************************************
* MonoClass::~MonoClass -- The default destructor for a monochrome screen object. *
* *
* This is the default destructor for a monochrome screen object. *
* *
* INPUT: none *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 10/17/1994 JLB : Created. *
*=============================================================================================*/
MonoClass::~MonoClass(void)
{
PageUsage[Page] = 0;
}
/***********************************************************************************************
* MonoClass::Pan -- Scroll the window right or left. *
* *
* This routine will scroll the window to the right or left as indicated by the number of *
* rows. *
* *
* INPUT: cols -- The number of columns to pan the window. Positive numbers pan to the left *
* while negative numbers pan to the right. *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 06/05/1996 JLB : Created. *
*=============================================================================================*/
void MonoClass::Pan(int cols)
{
if (cols == 0) return;
if (abs(cols) >= SubW) {
Clear();
return;
}
CellType cell;
cell.Character = ' ';
cell.Attribute = Attrib;
if (cols > 0) {
for (int index = SubY; index < SubY+SubH; index++) {
memmove(&Page_Ptr()->Data[index][SubX], &Page_Ptr()->Data[index][SubX+cols], sizeof(CellType)*(SubW-cols));
for (int cc = SubX+SubW-cols; cc < SubX+SubW; cc++) {
Page_Ptr()->Data[index][cc] = cell;
}
}
} else {
for (int index = SubY; index < SubY+SubH; index++) {
memmove(&Page_Ptr()->Data[index][SubX-cols], &Page_Ptr()->Data[index][SubX], sizeof(CellType)*(SubW+cols));
for (int cc = SubX; cc < SubX-cols; cc++) {
Page_Ptr()->Data[index][cc] = cell;
}
}
}
Set_Cursor(X-cols, Y);
}
/***********************************************************************************************
* MonoClass::Sub_Window -- Partitions the mono screen into a sub-window. *
* *
* This routine is used to partition the monochrome screen so that only a sub-window will *
* be processed. By using this, a separate rectangle of the screen can be cleared, *
* scrolled, panned, or printed into. *
* *
* INPUT: x,y -- The upper left corner of the new sub-window. *
* *
* w,h -- Dimensions of the sub-window specified in characters. *
* *
* OUTPUT: none *
* *
* WARNINGS: The parameters are clipped as necessary. *
* *
* HISTORY: *
* 06/05/1996 JLB : Created. *
*=============================================================================================*/
void MonoClass::Sub_Window(int x, int y, int w, int h)
{
/*
** Undo any sub window adjustments to the cursor position.
*/
X += SubX;
Y += SubY;
/*
** Ensure parameters are legal.
*/
x = min(x, COLUMNS-1);
x = max(x, 0);
y = min(y, LINES-1);
y = max(y, 0);
if (w == -1) w = COLUMNS-x;
if (h == -1) h = LINES-y;
/*
** Assign the new sub-region.
*/
SubX = x;
SubY = y;
SubW = w;
SubH = h;
/*
** Move the cursor (if necessary) so that it falls within that region.
*/
int xx = X;
int yy = Y;
xx = min(xx, SubX+SubW-1);
xx = max(xx, SubX);
yy = min(yy, SubY+SubH-1);
yy = max(yy, SubY);
Set_Cursor(xx-SubX, yy-SubY);
}
/***********************************************************************************************
* MonoClass::Draw_Box -- Draws a box using the IBM linedraw characters. *
* *
* Use this routine to draw a box to the monochrome screen. The IBM line draw characters *
* are used to give the it a fancy appearance. There are several line draw modes supported. *
* *
* INPUT: x,y -- The coordinates of the upper left corner of the box. *
* *
* w,y -- The width and height (respectively) to make the box. *
* *
* attrib -- The text attribute to use when drawing the box outline characters. *
* *
* thick -- The thickness style to use. Examine the BoxStyleType enum for *
* elaboration on the supported styles. *
* *
* OUTPUT: none *
* *
* WARNINGS: The interior of the box is NOT cleared by this routine. It is advised that this *
* area be cleared before the box is drawn. *
* *
* HISTORY: *
* 10/17/1994 JLB : Created. *
*=============================================================================================*/
void MonoClass::Draw_Box(int x, int y, int w, int h, MonoAttribute attrib, BoxStyleType thick)
{
CellType cell;
MonoAttribute oldattrib = Attrib;
if (!Enabled || !w || !h) return;
x = min(x, SubW);
x = max(x, 0);
y = min(y, SubH);
y = max(y, 0);
w = min(w, SubW-x);
w = max(w, 1);
h = min(h, SubH-y);
h = max(h, 1);
x += SubX;
y += SubY;
cell.Attribute = attrib;
/*
** Draw the horizontal lines.
*/
for (int xpos = 0; xpos < w-2; xpos++) {
cell.Character = CharData[thick].TopEdge;
Page_Ptr()->Data[y][x+xpos+1] = cell;
cell.Character = CharData[thick].BottomEdge;
Page_Ptr()->Data[y+h-1][x+xpos+1] = cell;
}
/*
** Draw the vertical lines.
*/
for (int ypos = 0; ypos < h-2; ypos++) {
cell.Character = CharData[thick].LeftEdge;
Page_Ptr()->Data[y+ypos+1][x] = cell;
cell.Character = CharData[thick].RightEdge;
Page_Ptr()->Data[y+ypos+1][x+w-1] = cell;
}
/*
** Draw the four corners.
*/
if (w > 1 && h > 1) {
cell.Character = CharData[thick].UpperLeft;
Page_Ptr()->Data[y][x] = cell;
cell.Character = CharData[thick].UpperRight;
Page_Ptr()->Data[y][x+w-1] = cell;
cell.Character = CharData[thick].BottomRight;
Page_Ptr()->Data[y+h-1][x+w-1] = cell;
cell.Character = CharData[thick].BottomLeft;
Page_Ptr()->Data[y+h-1][x] = cell;
}
Attrib = oldattrib;
}
/***********************************************************************************************
* MonoClass::Set_Cursor -- Sets the monochrome cursor to the coordinates specified. *
* *
* Use this routine to set the monochrome's cursor position to the coordinates specified. *
* This is the normal way of controlling where the next Print or Printf will output the *
* text to. *
* *
* INPUT: x,y -- The coordinate to position the monochrome cursor. 0,0 is the upper left *
* corner. *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 10/17/1994 JLB : Created. *
*=============================================================================================*/
void MonoClass::Set_Cursor(int x, int y)
{
x = min(x, SubW);
x = max(x, 0);
y = min(y, SubH);
y = max(y, 0);
X = x;
Y = y;
#if (0)//PG
if (!Enabled) return;
/*
** Update the visible cursor position only if the this mono page is the currently
** visible one.
*/
int pos = ((y+SubY)*COLUMNS)+(x+SubX);
if (Page == 0) {
output(CONTROL_PORT, (short)(0x0E|(pos&0xFF00)));
output(CONTROL_PORT, (short)(0x0F|(pos<<8)));
}
#endif
}
/***********************************************************************************************
* MonoClass::Clear -- Clears the monochrome screen object. *
* *
* This routine will fill the monochrome screen object with spaces. It is clearing the *
* screen of data, making it free for output. The cursor is positioned at the upper left *
* corner of the screen by this routine. *
* *
* INPUT: none *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 10/17/1994 JLB : Created. *
*=============================================================================================*/
void MonoClass::Clear(void)
{
if (!Enabled) return;
Set_Cursor(0, 0);
CellType cell;
cell.Attribute = Attrib;
cell.Character = ' ';
for (int rows = 0; rows < SubH; rows++) {
for (int cols = 0; cols < SubW; cols++) {
Page_Ptr()->Data[rows+SubX][cols+SubY] = cell;
}
}
}
/***********************************************************************************************
* MonoClass::Fill_Attrib -- Fill a block with specified attribute. *
* *
* This routine will give the specified attribute to the characters within the block *
* but will not change the characters themselves. You can use this routine to change the *
* underline, blink, or inverse characteristics of text. *
* *
* INPUT: x,y -- The upper left coordinate of the region to change. *
* *
* w,h -- The dimensions of the region to change (in characters). *
* *
* attrib -- The attribute to fill into the region specified. *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 06/04/1996 JLB : Created. *
*=============================================================================================*/
void MonoClass::Fill_Attrib(int x, int y, int w, int h, MonoAttribute attrib)
{
if (!w || !h || x >= SubW || h >= SubH || x+w > SubW || y+h > SubH) return;
for (int rows = y; rows < y+h; rows++) {
for (int cols = x; cols < x+w; cols++) {
Page_Ptr()->Data[rows+SubY][cols+SubX].Attribute = attrib;
}
}
}
/***********************************************************************************************
* MonoClass::Scroll -- Scroll the monochrome screen up by the specified lines. *
* *
* Use this routine to scroll the monochrome screen up by the number of lines specified. *
* This routine is typically called by the printing functions so that the monochrome screen *
* behaves in the expected manner -- printing at the bottom of the screen scrolls it up *
* to make room for new text. *
* *
* INPUT: lines -- The number of lines to scroll the monochrome screen. *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 10/17/1994 JLB : Created. *
*=============================================================================================*/
void MonoClass::Scroll(int lines)
{
if (!Enabled || lines <= 0) return;
if (abs(lines) >= SubH) {
Clear();
return;
}
CellType cell;
cell.Attribute = Attrib;
cell.Character = ' ';
if (lines > 0) {
for (int row = 0; row < SubH-lines; row++) {
memmove(&Page_Ptr()->Data[SubY+row][SubX], &Page_Ptr()->Data[SubY+row+1][SubX], SubW*sizeof(CellType));
}
for (int frow = SubH-lines; frow < SubH; frow++) {
for (int cc = 0; cc < SubW; cc++) {
Page_Ptr()->Data[SubY+frow][SubX+cc] = cell;
}
}
} else {
for (int row = SubH-1; row >= -lines; row--) {
memmove(&Page_Ptr()->Data[SubY+row][SubX], &Page_Ptr()->Data[SubY+row-1][SubX], SubW*sizeof(CellType));
}
for (int frow = 0; frow < -lines; frow++) {
for (int cc = 0; cc < SubW; cc++) {
Page_Ptr()->Data[SubY+frow][SubX+cc] = cell;
}
}
}
Set_Cursor(X, Y-lines);
}
/***********************************************************************************************
* MonoClass::Printf -- Prints a formatted string to the monochrome screen. *
* *
* Use this routine to output a formatted string, using the standard formatting options, *
* to the monochrome screen object's current cursor position. *
* *
* INPUT: text -- Pointer to the text to print. *
* *
* ... -- Any optional parameters to supply in formatting the text. *
* *
* OUTPUT: none *
* *
* WARNINGS: The total formatted text length must not exceed 255 characters. *
* *
* HISTORY: *
* 10/17/1994 JLB : Created. *
*=============================================================================================*/
void MonoClass::Printf(char const *text, ...)
{
va_list va;
/*
** The buffer object is placed at the end of the local variable list
** so that if the sprintf happens to spill past the end, it isn't likely
** to trash anything (important). The buffer is then manually truncated
** to maximum allowed size before being printed.
*/
char buffer[256];
if (!Enabled) return;
va_start(va, text);
vsprintf(buffer, text, va);
buffer[sizeof(buffer)-1] = '\0';
Print(buffer);
va_end(va);
}
/***********************************************************************************************
* MonoClass::Printf -- Prints formatted text using text string number. *
* *
* This routine will take the given text string number and print the formatted text to *
* the monochrome screen. *
* *
* INPUT: text -- The text number to convert into real text (by way of external function). *
* *
* ... -- Additional parameters as needed. *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 06/04/1996 JLB : Created. *
*=============================================================================================*/
void MonoClass::Printf(int text, ...)
{
va_list va;
/*
** The buffer object is placed at the end of the local variable list
** so that if the sprintf happens to spill past the end, it isn't likely
** to trash anything (important). The buffer is then manually truncated
** to maximum allowed size before being printed.
*/
char buffer[256];
if (!Enabled) return;
va_start(va, text);
vsprintf(buffer, Text_String(text), va);
buffer[sizeof(buffer)-1] = '\0';
Print(buffer);
va_end(va);
}
/***********************************************************************************************
* MonoClass::Print -- Prints the text string at the current cursor coordinates. *
* *
* Use this routine to output the specified text string at the monochrome object's current *
* text coordinate position. *
* *
* INPUT: ptr -- Pointer to the string to print. *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 10/17/1994 JLB : Created. *
*=============================================================================================*/
void MonoClass::Print(char const * ptr)
{
int startcol = X;
char const * text;
CellType cell;
if (!ptr || !Enabled) return;
text = ptr;
cell.Attribute = Attrib;
while (*text) {
cell.Character = *text;
/*
** Sometimes the character string is used for cursor control instead
** of plain text output. Check for this case.
*/
switch (cell.Character) {
/*
** The "return" code behaves as it did in the old C library
** mono system. That is, it returns the cursor position to
** the next line but at the starting column of the print.
*/
case '\r':
if (Y == SubH-1) {
Scroll(1);
}
Set_Cursor(startcol, Y+1);
break;
/*
** The TAB character is not currently handled. Convert it to
** a space instead.
*/
case '\t':
cell.Character = ' ';
// fall into normal print case.
/*
** All other characters are output directly and the cursor moves
** rightward to match. If the cursor wraps past the right
** edge it is moved to the next now down at left margin. If the
** cursor goes off the bottom of the display, the display is scrolled
** upward a line.
*/
default:
Page_Ptr()->Data[SubY+Y][SubX+X] = cell;
if (X < SubW-1) {
Set_Cursor(X+1, Y);
break;
}
// Fall into newline case.
/*
** The "newline" code behaves like the console newline character.
** That is, it moves the cursor down one line and at the first
** column.
*/
case '\n':
if (Y == SubH-1) {
Scroll(1);
}
Set_Cursor(0, Y+1);
break;
}
text++;
}
}
/***********************************************************************************************
* MonoClass::Text_Print -- Prints text to the monochrome object at coordinates indicated. *
* *
* Use this routine to output text to the monochrome object at the X and Y coordinates *
* specified. *
* *
* INPUT: text -- Pointer to the text string to display. *
* *
* x,y -- The X and Y character coordinates to start the printing at. *
* *
* attrib-- Optional parameter that specifies what text attribute code to use. *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 10/17/1994 JLB : Created. *
*=============================================================================================*/
void MonoClass::Text_Print(char const *text, int x, int y, MonoAttribute attrib)
{
int oldx = X;
int oldy = Y;
MonoAttribute oldattrib = Attrib;
X = (char)x;
Y = (char)y;
Attrib = attrib;
Print(text);
Attrib = oldattrib;
Set_Cursor(oldx, oldy);
}
/***********************************************************************************************
* MonoClass::Text_Print -- Simple text printing from text number. *
* *
* This will print the text (represented by the text number) to the location on the *
* monochrome screen specified. *
* *
* INPUT: text -- The text number to print (converted to real text by external routine). *
* *
* x,y -- The coordinates to begin the printing at. *
* *
* attrib-- The character attribute to use while printing. *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 06/04/1996 JLB : Created. *
*=============================================================================================*/
void MonoClass::Text_Print(int text, int x, int y, MonoAttribute attrib)
{
int oldx = X;
int oldy = Y;
MonoAttribute oldattrib = Attrib;
if (text != 0) {
X = (char)x;
Y = (char)y;
Attrib = attrib;
Print(Text_String(text));
Attrib = oldattrib;
Set_Cursor(oldx, oldy);
}
}
/***********************************************************************************************
* MonoClass::Print -- Simple print of text number. *
* *
* Prints text represented by the text number specified. *
* *
* INPUT: text -- The text number to print (converted to real text by external routine). *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 06/04/1996 JLB : Created. *
*=============================================================================================*/
void MonoClass::Print(int text)
{
Print(Text_String(text));
}
/***********************************************************************************************
* MonoClass::operator = -- Handles making one mono object have the same imagery as another. *
* *
* The assignment operator will handle copying the imagery from one monochrome object to *
* another. Use this routine in to make two monochrome class objects visually identical. *
* *
* INPUT: src -- A reference to the source (right side) monochrome object. *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 10/17/1994 JLB : Created. *
*=============================================================================================*/
MonoClass & MonoClass::operator = (MonoClass const & src)
{
memmove(Page_Ptr(), src.Page_Ptr(), sizeof(MonoPageType));
Set_Cursor(src.X, src.Y);
return(*this);
}
/***********************************************************************************************
* MonoClass::View -- Brings the mono object to the main display. *
* *
* Use this routine to display the mono object on the monochrome screen. It is possible *
* that the mono object exists on some background screen memory. Calling this routine will *
* perform the necessary memory swapping to bring the data to the front. The mono object *
* that was currently being viewed is not destroyed by this function. It is merely moved *
* off to some background page. It can be treated normally, except that is just isn't *
* visible. *
* *
* INPUT: none *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 10/17/1994 JLB : Created. *
*=============================================================================================*/
void MonoClass::View(void)
{
if (Get_Current() == this) return;
/*
** If the visible page is already assigned to a real monochrome page
** object, then it must be swapped with the new one.
*/
MonoClass * displace = Get_Current();
if (displace) {
for (int line = 0; line < LINES; line++) {
for (int col = 0; col < COLUMNS; col++) {
CellType temp = Page_Ptr()->Data[line][col];
Page_Ptr()->Data[line][col] = Raw_Ptr(0)->Data[line][col];
Raw_Ptr(0)->Data[line][col] = temp;
}
}
displace->Page = Page;
} else {
/*
** Just copy the new page over since the display page is not assigned
** to a real monochrome page object.
*/
memmove(Raw_Ptr(0), Page_Ptr(), sizeof(MonoPageType));
}
PageUsage[Page] = displace;
PageUsage[0] = this;
Page = 0;
Set_Cursor(X, Y);
}
/************************************************************************************
** This is the set of C wrapper functions that access the MonoClass support routines.
** Since the C interface doesn't have the ability to write to non-visible pages, it
** will just blast the output to whichever mono page is currently visible. If there is
** no mono class object that is visible, then one will be created -- BUT NOT FREED.
** Typically, this is ok, since the C interface will create only one MonoClass object
** and the system supports up to 8.
*/
void Mono_Set_Cursor(int x, int y)
{
if (MonoClass::Is_Enabled()) {
MonoClass * mono = MonoClass::Get_Current();
if (!mono) {
mono = new MonoClass();
mono->View();
}
mono->Set_Cursor(x, y);
}
}
/***********************************************************************************************
* Mono_Printf -- Prints formatted text to visible page. *
* *
* This routine will print formatted text (with parameters) to the visible monochrome page *
* at whatever the current cursor location is. *
* *
* INPUT: string -- The string to use as the main text and formatting control string. *
* *
* ... -- Any additional parameters required by the formatting string. *
* *
* OUTPUT: Returns with the number of characters written to the display. *
* *
* WARNINGS: The total size of the formatted text must not exceed 256 characters. *
* *
* HISTORY: *
* 06/04/1996 JLB : Created. *
*=============================================================================================*/
int Mono_Printf(char const * string, ...)
{
va_list va;
char buffer[256];
buffer[0] = '\0';
if (MonoClass::Is_Enabled()) {
MonoClass * mono = MonoClass::Get_Current();
if (!mono) {
mono = new MonoClass();
mono->View();
}
va_start(va, string);
vsprintf(buffer, string, va);
mono->Print(buffer);
va_end(va);
}
return((short)strlen(buffer));
}
/***********************************************************************************************
* Mono_Clear_Screen -- Clear the currently visible monochrome page. *
* *
* This routine will clear the currently visible monochrome page. *
* *
* INPUT: none *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 06/04/1996 JLB : Created. *
*=============================================================================================*/
void Mono_Clear_Screen(void)
{
if (MonoClass::Is_Enabled()) {
MonoClass * mono = MonoClass::Get_Current();
if (!mono) {
mono = new MonoClass();
mono->View();
}
mono->Clear();
}
}
/***********************************************************************************************
* Mono_Text_Print -- Prints text to location specified. *
* *
* This routine will print the specified text to the location indicated. *
* *
* INPUT: text -- Pointer to the text to print. *
* *
* x,y -- The coordinate to print the text at. *
* *
* attrib-- The attribute to use when printing the text. *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 06/04/1996 JLB : Created. *
*=============================================================================================*/
void Mono_Text_Print(void const *text, int x, int y, int attrib)
{
if (MonoClass::Is_Enabled()) {
MonoClass * mono = MonoClass::Get_Current();
if (!mono) {
mono = new MonoClass();
mono->View();
}
mono->Text_Print((const char*)text, x, y, (MonoClass::MonoAttribute)attrib);
}
}
/***********************************************************************************************
* Mono_Draw_Rect -- Draws rectangle to monochrome screen. *
* *
* Use this routine to draw a rectangle to the monochrome screen. The dimensions, attribute,*
* and line style are controlled by parameters. *
* *
* INPUT: x,y -- Coordinate of upper left corner of the box to draw. *
* *
* w,h -- The width and height of the box to draw. *
* *
* attrib-- The attribute to use when drawing the box. *
* *
* thick -- The line drawing style to use. *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 06/04/1996 JLB : Created. *
*=============================================================================================*/
void Mono_Draw_Rect(int x, int y, int w, int h, int attrib, int thick)
{
if (MonoClass::Is_Enabled()) {
MonoClass * mono = MonoClass::Get_Current();
if (!mono) {
mono = new MonoClass();
mono->View();
}
mono->Draw_Box(x, y, w, h, (MonoClass::MonoAttribute)attrib, (MonoClass::BoxStyleType)thick);
}
}
/***********************************************************************************************
* Mono_Print -- Prints simple text to monochrome screen. *
* *
* This is the non-formatting print to the monochrome screen. *
* *
* INPUT: text -- Pointer to the text that will be printed. *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 06/04/1996 JLB : Created. *
*=============================================================================================*/
void Mono_Print(void const *text)
{
if (MonoClass::Is_Enabled()) {
MonoClass * mono = MonoClass::Get_Current();
if (!mono) {
mono = new MonoClass();
mono->View();
}
mono->Print((const char*)text);
}
}
/***********************************************************************************************
* Mono_X -- Fetches the X cursor position for current visible mono page. *
* *
* Use this routine to get the current cursor X position. This only applies to the *
* currently visible monochrome page. *
* *
* INPUT: none *
* *
* OUTPUT: Returns with X position of cursor. *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 06/04/1996 JLB : Created. *
*=============================================================================================*/
int Mono_X(void)
{
if (MonoClass::Is_Enabled()) {
MonoClass * mono = MonoClass::Get_Current();
if (!mono) {
mono = new MonoClass();
mono->View();
}
return(short)mono->Get_X();
}
return(0);
}
/***********************************************************************************************
* Mono_Y -- Fetches the Y cursor position for current mono page. *
* *
* This routine will fetch the current Y cursor position for the monochrome page. *
* *
* INPUT: none *
* *
* OUTPUT: Returns with the current Y position of the monochrome page. *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 06/04/1996 JLB : Created. *
*=============================================================================================*/
int Mono_Y(void)
{
if (MonoClass::Is_Enabled()) {
MonoClass * mono = MonoClass::Get_Current();
if (!mono) {
mono = new MonoClass();
mono->View();
}
return(short)mono->Get_X();
}
return(0);
}
void Mono_Put_Char(char , int )
{
}
void Mono_Scroll(int )
{
}
void Mono_View_Page(int )
{
}
int Mono_Printf(int string, ...)
{
va_list va;
char buffer[256];
buffer[0] = '\0';
if (MonoClass::Is_Enabled()) {
MonoClass * mono = MonoClass::Get_Current();
if (!mono) {
mono = new MonoClass();
mono->View();
}
va_start(va, string);
vsprintf(buffer, Text_String(string), va);
mono->Print(buffer);
va_end(va);
}
return((short)strlen(buffer));
}
//#endif