CnC_Remastered_Collection/REDALERT/DPMI.H
PG-SteveT 03416d24e1 Initial Source Code commit
Initial commit of original Tiberian Dawn and Red Alert source code converted to build as DLLs, and compatible with the release version of Command & Conquer Remastered.
2020-05-27 12:16:20 -07:00

174 lines
6.3 KiB
C++

//
// Copyright 2020 Electronic Arts Inc.
//
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
// software: you can redistribute it and/or modify it under the terms of
// the GNU General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
// in the hope that it will be useful, but with permitted additional restrictions
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
// distributed with this program. You should have received a copy of the
// GNU General Public License along with permitted additional restrictions
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
/* $Header: F:\projects\c&c0\vcs\code\dpmi.h_v 4.43 05 Jul 1996 17:58:40 JOE_BOSTIC $ */
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : Command & Conquer *
* *
* File Name : DPMI.H *
* *
* Programmer : Joe L. Bostic *
* *
* Start Date : July 2, 1994 *
* *
* Last Update : July 2, 1994 [JLB] *
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#ifndef DPMI_Hx
#define DPMI_Hx
#include <dos.h>
#include <stdlib.h>
#include <stdio.h>
//#include <mem.h>
extern void output(short port, short data);
class DOSSegmentClass {
/*
** This is the selector/segment value. In real mode it is the segment, in protected
** mode it is the selector (also 16 bits). This value is moved into DS or ES when
** accessing memory.
** Note: in Watcom flat addressing, Selector == Segment<<4 (ex: 0A0000h)
*/
unsigned int Selector;
/*
** These are C equivalents for pushing and popping the DS segment register. By using
** these, it is possible to create very small code that uses a segment and
** offset without damaging the DS register. These are especially useful in protected
** mode, but they are legal in real mode as well.
*/
void Push_DS(void) {/*__emit__(0x1E);*/};
void Pop_DS(void) {/*__emit__(0x1F);*/};
public:
DOSSegmentClass(void);
~DOSSegmentClass(void);
DOSSegmentClass(unsigned short segment, long size=(1024L*64L));
unsigned int Get_Selector(void);
/*
** This routine is used to assign where the descriptor actually points to in
** low DOS memory. In real mode, this is a simple segment assignment and the size
** is always 64K regardless of what is specified. In protected mode, the segment
** is used to update the selector and the size can be any length.
** In Watcom flat mode, it sets Selector == segment<<4
*/
void Assign(unsigned short segment, long size=(1024L*64L));
/*
** These routines will move the data to/from regular memory and the segment/descriptor
** memory.
*/
void Copy_To(void *source, int dest, int size);
void Copy_From(void *dest, int source, int size);
void Copy_Word_To(short data, int dest);
void Copy_Byte_To(char data, int dest);
void Copy_DWord_To(long data, int dest);
short Copy_Word_From(int source);
char Copy_Byte_From(int source);
long Copy_DWord_From(int source);
/*
** These routines move data around between sections of segmented (descriptor) memory.
** Typically, this is used when accessing DOS memory in protected mode or when dealing
** with hard memory areas such as the screen.
*/
static void Copy(DOSSegmentClass &src, int soffset, DOSSegmentClass &dest, int doffset, int size);
static void Swap(DOSSegmentClass &src, int soffset, DOSSegmentClass &dest, int doffset, int size);
};
inline DOSSegmentClass::DOSSegmentClass(void)
{
Selector = 0xB0000;
}
inline DOSSegmentClass::~DOSSegmentClass(void)
{
}
inline void DOSSegmentClass::Copy_Word_To(short data, int dest)
{
*(short *)(Selector+dest) = data;
}
inline void DOSSegmentClass::Copy_Byte_To(char data, int dest)
{
*(char *)(Selector+dest) = data;
}
inline void DOSSegmentClass::Copy_DWord_To(long data, int dest)
{
*(long *)(Selector+dest) = data;
}
inline void DOSSegmentClass::Assign(unsigned short segment, long)
{
Selector = (long)(segment)<<4L;
}
inline DOSSegmentClass::DOSSegmentClass(unsigned short segment, long)
{
Assign(segment);
}
inline void DOSSegmentClass::Copy_To(void *source, int dest, int size)
{
memmove((void*)(Selector+dest), source, (unsigned)size);
}
inline void DOSSegmentClass::Copy_From(void *dest, int source, int size)
{
memmove(dest, (void*)(Selector+source), (unsigned)size);
}
inline void DOSSegmentClass::Copy(DOSSegmentClass &src, int soffset, DOSSegmentClass &dest, int doffset, int size) {
memmove((void*)(dest.Selector+doffset), (void*)(src.Selector+soffset), (unsigned)size);
}
inline short DOSSegmentClass::Copy_Word_From(int source)
{
return *(short*)(Selector+source);
}
inline char DOSSegmentClass::Copy_Byte_From(int source)
{
return *(char*)(Selector+source);
}
inline long DOSSegmentClass::Copy_DWord_From(int source)
{
return *(long*)(Selector+source);
}
inline unsigned int DOSSegmentClass::Get_Selector(void)
{
return Selector;
}
#endif