CnC_Remastered_Collection/REDALERT/COMINIT.CPP
PG-SteveT 03416d24e1 Initial Source Code commit
Initial commit of original Tiberian Dawn and Red Alert source code converted to build as DLLs, and compatible with the release version of Command & Conquer Remastered.
2020-05-27 12:16:20 -07:00

49 lines
1.5 KiB
C++

//
// Copyright 2020 Electronic Arts Inc.
//
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
// software: you can redistribute it and/or modify it under the terms of
// the GNU General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
// TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
// in the hope that it will be useful, but with permitted additional restrictions
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
// distributed with this program. You should have received a copy of the
// GNU General Public License along with permitted additional restrictions
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
//
// If you link with this it will automatically call the COM initialization stuff
//
#include "cominit.h"
//#include <stdlib.h>
//#include <stdio.h>
//#include <windows.h>
#include <objbase.h>
//#include "externs.h"
//#include "text.rh"
//#include "WolDebug.h"
ComInit::ComInit()
{
//HRESULT hRes = CoInitialize(NULL);
// if (SUCCEEDED(hRes)==FALSE)
// exit(0);
HRESULT hRes = OleInitialize(NULL);
}
ComInit::~ComInit()
{
// CoUninitialize();
// debugprint( "pre OleUninitialize\n" );
OleUninitialize();
// debugprint( "post OleUninitialize\n" );
}
// Creating this instance will setup all COM stuff & do cleanup on program exit
ComInit Global_COM_Initializer;