CnC_Remastered_Collection/CnCTDRAMapEditor/Utility/ExtensionMethods.cs
PG-SteveT e37e174be1 C&C Remastered Map Editor
Initial commit of C&C Remastered Map Editor code
2020-09-10 11:12:58 -07:00

217 lines
8.1 KiB
C#

//
// Copyright 2020 Electronic Arts Inc.
//
// The Command & Conquer Map Editor and corresponding source code is free
// software: you can redistribute it and/or modify it under the terms of
// the GNU General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
// The Command & Conquer Map Editor and corresponding source code is distributed
// in the hope that it will be useful, but with permitted additional restrictions
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
// distributed with this program. You should have received a copy of the
// GNU General Public License along with permitted additional restrictions
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Imaging;
using System.Linq;
using System.Reflection;
using System.Runtime.InteropServices;
namespace MobiusEditor.Utility
{
public static class ExtensionMethods
{
public static float ToLinear(this float v)
{
return (v < 0.04045f) ? (v * 25.0f / 323.0f) : (float)Math.Pow(((200.0f * v) + 11.0f) / 211.0f, 12.0f / 5.0f);
}
public static float ToLinear(this byte v)
{
return (v / 255.0f).ToLinear();
}
public static float ToSRGB(this float v)
{
return (v < 0.0031308) ? (v * 323.0f / 25.0f) : ((((float)Math.Pow(v, 5.0f / 12.0f) * 211.0f) - 11.0f) / 200.0f);
}
public static void SetDefault<T>(this T data)
{
var properties = data.GetType().GetProperties(BindingFlags.Public | BindingFlags.Instance).Where(p => p.GetSetMethod() != null);
foreach (var property in properties)
{
if (property.GetCustomAttribute(typeof(DefaultValueAttribute)) is DefaultValueAttribute defaultValueAttr)
{
property.SetValue(data, defaultValueAttr.Value);
}
}
}
public static void CopyTo<T>(this T data, T other)
{
var properties = data.GetType().GetProperties(BindingFlags.Public | BindingFlags.Instance).Where(p => (p.GetSetMethod() != null) && (p.GetGetMethod() != null));
foreach (var property in properties)
{
var defaultValueAttr = property.GetCustomAttribute(typeof(DefaultValueAttribute)) as DefaultValueAttribute;
property.SetValue(other, property.GetValue(data));
}
}
public static IEnumerable<Point> Points(this Rectangle rectangle)
{
for (var y = rectangle.Top; y < rectangle.Bottom; ++y)
{
for (var x = rectangle.Left; x < rectangle.Right; ++x)
{
yield return new Point(x, y);
}
}
}
public static IEnumerable<T> Yield<T>(this T item)
{
yield return item;
}
public static HashSet<T> ToHashSet<T>(this IEnumerable<T> source, IEqualityComparer<T> comparer = null)
{
return new HashSet<T>(source, comparer);
}
public static IEnumerable<byte[]> Split(this byte[] bytes, int length)
{
for (int i = 0; i < bytes.Length; i += length)
{
yield return bytes.Skip(i).Take(Math.Min(length, bytes.Length - i)).ToArray();
}
}
public static IEnumerable<string> Split(this string str, int length)
{
for (int i = 0; i < str.Length; i += length)
{
yield return str.Substring(i, Math.Min(length, str.Length - i));
}
}
public static Font GetAdjustedFont(this Graphics graphics, string text, Font originalFont, int width, int minSize, int maxSize, bool smallestOnFail)
{
if (minSize > maxSize)
{
throw new ArgumentOutOfRangeException("minSize");
}
for (var size = maxSize; size >= minSize; --size)
{
var font = new Font(originalFont.Name, size, originalFont.Style);
var textSize = graphics.MeasureString(text, font);
if (width > Convert.ToInt32(textSize.Width))
{
return font;
}
}
return smallestOnFail ? new Font(originalFont.Name, minSize, originalFont.Style) : originalFont;
}
public static Bitmap Sharpen(this Bitmap bitmap, double strength)
{
var sharpenImage = bitmap.Clone() as Bitmap;
int width = bitmap.Width;
int height = bitmap.Height;
// Create sharpening filter.
const int filterSize = 5;
var filter = new double[,]
{
{-1, -1, -1, -1, -1},
{-1, 2, 2, 2, -1},
{-1, 2, 16, 2, -1},
{-1, 2, 2, 2, -1},
{-1, -1, -1, -1, -1}
};
double bias = 1.0 - strength;
double factor = strength / 16.0;
const int s = filterSize / 2;
var result = new Color[bitmap.Width, bitmap.Height];
// Lock image bits for read/write.
if (sharpenImage != null)
{
BitmapData pbits = sharpenImage.LockBits(new Rectangle(0, 0, width, height), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb);
// Declare an array to hold the bytes of the bitmap.
int bytes = pbits.Stride * height;
var rgbValues = new byte[bytes];
// Copy the RGB values into the array.
Marshal.Copy(pbits.Scan0, rgbValues, 0, bytes);
int rgb;
// Fill the color array with the new sharpened color values.
for (int x = s; x < width - s; x++)
{
for (int y = s; y < height - s; y++)
{
double red = 0.0, green = 0.0, blue = 0.0;
for (int filterX = 0; filterX < filterSize; filterX++)
{
for (int filterY = 0; filterY < filterSize; filterY++)
{
int imageX = (x - s + filterX + width) % width;
int imageY = (y - s + filterY + height) % height;
rgb = imageY * pbits.Stride + 3 * imageX;
red += rgbValues[rgb + 2] * filter[filterX, filterY];
green += rgbValues[rgb + 1] * filter[filterX, filterY];
blue += rgbValues[rgb + 0] * filter[filterX, filterY];
}
rgb = y * pbits.Stride + 3 * x;
int r = Math.Min(Math.Max((int)(factor * red + (bias * rgbValues[rgb + 2])), 0), 255);
int g = Math.Min(Math.Max((int)(factor * green + (bias * rgbValues[rgb + 1])), 0), 255);
int b = Math.Min(Math.Max((int)(factor * blue + (bias * rgbValues[rgb + 0])), 0), 255);
result[x, y] = Color.FromArgb(r, g, b);
}
}
}
// Update the image with the sharpened pixels.
for (int x = s; x < width - s; x++)
{
for (int y = s; y < height - s; y++)
{
rgb = y * pbits.Stride + 3 * x;
rgbValues[rgb + 2] = result[x, y].R;
rgbValues[rgb + 1] = result[x, y].G;
rgbValues[rgb + 0] = result[x, y].B;
}
}
// Copy the RGB values back to the bitmap.
Marshal.Copy(rgbValues, 0, pbits.Scan0, bytes);
// Release image bits.
sharpenImage.UnlockBits(pbits);
}
return sharpenImage;
}
}
}