CnC_Remastered_Collection/CnCTDRAMapEditor/Utility/CRC.cs
PG-SteveT e37e174be1 C&C Remastered Map Editor
Initial commit of C&C Remastered Map Editor code
2020-09-10 11:12:58 -07:00

61 lines
2 KiB
C#

//
// Copyright 2020 Electronic Arts Inc.
//
// The Command & Conquer Map Editor and corresponding source code is free
// software: you can redistribute it and/or modify it under the terms of
// the GNU General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
// The Command & Conquer Map Editor and corresponding source code is distributed
// in the hope that it will be useful, but with permitted additional restrictions
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
// distributed with this program. You should have received a copy of the
// GNU General Public License along with permitted additional restrictions
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
using System;
namespace MobiusEditor.Utility
{
public class CRC
{
static CRC()
{
for (var i = 0U; i < 256U; ++i)
{
uint crc = i;
for (var j = 0U; j < 8U; ++j)
{
if ((crc & 1U) != 0U)
{
crc = (crc >> 1) ^ polynomial;
}
else
{
crc >>= 1;
}
}
crcTable[i] = crc;
}
}
public static uint Calculate(byte[] bytes)
{
if (bytes == null)
{
throw new ArgumentNullException("bytes");
}
uint remainder = 0xFFFFFFFFU;
for (var i = 0; i < bytes.Length; ++i)
{
uint index = (remainder & 0xFF) ^ bytes[i];
remainder = (remainder >> 8) ^ crcTable[index];
}
return ~remainder;
}
private static readonly uint[] crcTable = new uint[256];
private const uint polynomial = 0xEDB88320;
}
}