CnC_Remastered_Collection/CnCTDRAMapEditor/Tools/WaypointsTool.cs
PG-SteveT e37e174be1 C&C Remastered Map Editor
Initial commit of C&C Remastered Map Editor code
2020-09-10 11:12:58 -07:00

244 lines
7.3 KiB
C#

//
// Copyright 2020 Electronic Arts Inc.
//
// The Command & Conquer Map Editor and corresponding source code is free
// software: you can redistribute it and/or modify it under the terms of
// the GNU General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
// The Command & Conquer Map Editor and corresponding source code is distributed
// in the hope that it will be useful, but with permitted additional restrictions
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
// distributed with this program. You should have received a copy of the
// GNU General Public License along with permitted additional restrictions
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
using MobiusEditor.Controls;
using MobiusEditor.Event;
using MobiusEditor.Interface;
using MobiusEditor.Model;
using MobiusEditor.Utility;
using MobiusEditor.Widgets;
using System;
using System.Drawing;
using System.Linq;
using System.Windows.Forms;
namespace MobiusEditor.Tools
{
public class WaypointsTool : ViewTool
{
private readonly ComboBox waypointCombo;
private (Waypoint waypoint, int? cell)? undoWaypoint;
private (Waypoint waypoint, int? cell)? redoWaypoint;
private bool placementMode;
public WaypointsTool(MapPanel mapPanel, MapLayerFlag layers, ToolStripStatusLabel statusLbl, ComboBox waypointCombo, IGamePlugin plugin, UndoRedoList<UndoRedoEventArgs> url)
: base(mapPanel, layers, statusLbl, plugin, url)
{
this.mapPanel.MouseDown += MapPanel_MouseDown;
this.mapPanel.MouseMove += MapPanel_MouseMove;
(this.mapPanel as Control).KeyDown += WaypointsTool_KeyDown;
(this.mapPanel as Control).KeyUp += WaypointsTool_KeyUp;
this.waypointCombo = waypointCombo;
UpdateStatus();
}
private void MapPanel_MouseDown(object sender, MouseEventArgs e)
{
if (placementMode)
{
if (e.Button == MouseButtons.Left)
{
SetWaypoint(navigationWidget.MouseCell);
}
else if (e.Button == MouseButtons.Right)
{
RemoveWaypoint(navigationWidget.MouseCell);
}
}
else if ((e.Button == MouseButtons.Left) || (e.Button == MouseButtons.Right))
{
PickWaypoint(navigationWidget.MouseCell);
}
}
private void WaypointsTool_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.ShiftKey)
{
EnterPlacementMode();
}
}
private void WaypointsTool_KeyUp(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.ShiftKey)
{
ExitPlacementMode();
}
}
private void MapPanel_MouseMove(object sender, MouseEventArgs e)
{
if (!placementMode && (Control.ModifierKeys == Keys.Shift))
{
EnterPlacementMode();
}
else if (placementMode && (Control.ModifierKeys == Keys.None))
{
ExitPlacementMode();
}
}
private void SetWaypoint(Point location)
{
if (map.Metrics.GetCell(location, out int cell))
{
var waypoint = map.Waypoints[waypointCombo.SelectedIndex];
if (waypoint.Cell != cell)
{
if (undoWaypoint == null)
{
undoWaypoint = (waypoint, waypoint.Cell);
}
else if (undoWaypoint.Value.cell == cell)
{
undoWaypoint = null;
}
waypoint.Cell = cell;
redoWaypoint = (waypoint, waypoint.Cell);
CommitChange();
mapPanel.Invalidate();
plugin.Dirty = true;
}
}
}
private void RemoveWaypoint(Point location)
{
if (map.Metrics.GetCell(location, out int cell))
{
var waypoint = map.Waypoints.Where(w => w.Cell == cell).FirstOrDefault();
if (waypoint != null)
{
if (undoWaypoint == null)
{
undoWaypoint = (waypoint, waypoint.Cell);
}
waypoint.Cell = null;
redoWaypoint = (waypoint, null);
CommitChange();
mapPanel.Invalidate();
plugin.Dirty = true;
}
}
}
private void EnterPlacementMode()
{
if (placementMode)
{
return;
}
placementMode = true;
UpdateStatus();
}
private void ExitPlacementMode()
{
if (!placementMode)
{
return;
}
placementMode = false;
UpdateStatus();
}
private void PickWaypoint(Point location)
{
if (map.Metrics.GetCell(location, out int cell))
{
for (var i = 0; i < map.Waypoints.Length; ++i)
{
if (map.Waypoints[i].Cell == cell)
{
waypointCombo.SelectedIndex = i;
break;
}
}
}
}
private void CommitChange()
{
var undoWaypoint2 = undoWaypoint;
void undoAction(UndoRedoEventArgs e)
{
undoWaypoint2.Value.waypoint.Cell = undoWaypoint2.Value.cell;
mapPanel.Invalidate();
}
var redoWaypoint2 = redoWaypoint;
void redoAction(UndoRedoEventArgs e)
{
redoWaypoint2.Value.waypoint.Cell = redoWaypoint2.Value.cell;
mapPanel.Invalidate();
}
undoWaypoint = null;
redoWaypoint = null;
url.Track(undoAction, redoAction);
}
private void UpdateStatus()
{
if (placementMode)
{
statusLbl.Text = "Left-Click to set cell waypoint, Right-Click to clear cell waypoint";
}
else
{
statusLbl.Text = "Shift to enter placement mode, Left-Click or Right-Click to pick cell waypoint";
}
}
#region IDisposable Support
private bool disposedValue = false;
protected override void Dispose(bool disposing)
{
if (!disposedValue)
{
if (disposing)
{
mapPanel.MouseDown -= MapPanel_MouseDown;
mapPanel.MouseMove -= MapPanel_MouseMove;
(mapPanel as Control).KeyDown -= WaypointsTool_KeyDown;
(mapPanel as Control).KeyUp -= WaypointsTool_KeyUp;
}
disposedValue = true;
}
base.Dispose(disposing);
}
#endregion
}
}