CnC_Remastered_Collection/CnCTDRAMapEditor/Tools/WallsTool.cs
PG-SteveT e37e174be1 C&C Remastered Map Editor
Initial commit of C&C Remastered Map Editor code
2020-09-10 11:12:58 -07:00

385 lines
13 KiB
C#

//
// Copyright 2020 Electronic Arts Inc.
//
// The Command & Conquer Map Editor and corresponding source code is free
// software: you can redistribute it and/or modify it under the terms of
// the GNU General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
// The Command & Conquer Map Editor and corresponding source code is distributed
// in the hope that it will be useful, but with permitted additional restrictions
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
// distributed with this program. You should have received a copy of the
// GNU General Public License along with permitted additional restrictions
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
using MobiusEditor.Controls;
using MobiusEditor.Event;
using MobiusEditor.Interface;
using MobiusEditor.Model;
using MobiusEditor.Utility;
using MobiusEditor.Widgets;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Windows.Forms;
namespace MobiusEditor.Tools
{
public class WallsTool : ViewTool
{
private readonly TypeComboBox wallTypeComboBox;
private readonly MapPanel wallTypeMapPanel;
private readonly Dictionary<int, Overlay> undoOverlays = new Dictionary<int, Overlay>();
private readonly Dictionary<int, Overlay> redoOverlays = new Dictionary<int, Overlay>();
private Map previewMap;
protected override Map RenderMap => previewMap;
private bool placementMode;
private OverlayType selectedWallType;
private OverlayType SelectedWallType
{
get => selectedWallType;
set
{
if (selectedWallType != value)
{
if (placementMode && (selectedWallType != null))
{
mapPanel.Invalidate(map, navigationWidget.MouseCell);
}
selectedWallType = value;
wallTypeComboBox.SelectedValue = selectedWallType;
RefreshMapPanel();
}
}
}
public WallsTool(MapPanel mapPanel, MapLayerFlag layers, ToolStripStatusLabel statusLbl, TypeComboBox wallTypeComboBox, MapPanel wallTypeMapPanel, IGamePlugin plugin, UndoRedoList<UndoRedoEventArgs> url)
: base(mapPanel, layers, statusLbl, plugin, url)
{
previewMap = map;
this.mapPanel.MouseDown += MapPanel_MouseDown;
this.mapPanel.MouseUp += MapPanel_MouseUp;
this.mapPanel.MouseMove += MapPanel_MouseMove;
(this.mapPanel as Control).KeyDown += WallTool_KeyDown;
(this.mapPanel as Control).KeyUp += WallTool_KeyUp;
this.wallTypeComboBox = wallTypeComboBox;
this.wallTypeComboBox.SelectedIndexChanged += WallTypeComboBox_SelectedIndexChanged;
this.wallTypeMapPanel = wallTypeMapPanel;
this.wallTypeMapPanel.BackColor = Color.White;
this.wallTypeMapPanel.MaxZoom = 1;
navigationWidget.MouseCellChanged += MouseoverWidget_MouseCellChanged;
SelectedWallType = this.wallTypeComboBox.Types.First() as OverlayType;
UpdateStatus();
}
private void WallTypeComboBox_SelectedIndexChanged(object sender, EventArgs e)
{
SelectedWallType = wallTypeComboBox.SelectedValue as OverlayType;
}
private void WallTool_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.ShiftKey)
{
EnterPlacementMode();
}
}
private void WallTool_KeyUp(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.ShiftKey)
{
ExitPlacementMode();
}
}
private void MapPanel_MouseDown(object sender, MouseEventArgs e)
{
if (placementMode)
{
if (e.Button == MouseButtons.Left)
{
AddWall(navigationWidget.MouseCell);
}
else if (e.Button == MouseButtons.Right)
{
RemoveWall(navigationWidget.MouseCell);
}
}
else if ((e.Button == MouseButtons.Left) || (e.Button == MouseButtons.Right))
{
PickWall(navigationWidget.MouseCell);
}
}
private void MapPanel_MouseUp(object sender, MouseEventArgs e)
{
if ((undoOverlays.Count > 0) || (redoOverlays.Count > 0))
{
CommitChange();
}
}
private void MapPanel_MouseMove(object sender, MouseEventArgs e)
{
if (!placementMode && (Control.ModifierKeys == Keys.Shift))
{
EnterPlacementMode();
}
else if (placementMode && (Control.ModifierKeys == Keys.None))
{
ExitPlacementMode();
}
}
private void MouseoverWidget_MouseCellChanged(object sender, MouseCellChangedEventArgs e)
{
if (placementMode)
{
if (Control.MouseButtons == MouseButtons.Left)
{
AddWall(e.NewCell);
}
else if (Control.MouseButtons == MouseButtons.Right)
{
RemoveWall(e.NewCell);
}
if (SelectedWallType != null)
{
mapPanel.Invalidate(map, Rectangle.Inflate(new Rectangle(e.OldCell, new Size(1, 1)), 1, 1));
mapPanel.Invalidate(map, Rectangle.Inflate(new Rectangle(e.NewCell, new Size(1, 1)), 1, 1));
}
}
}
private void AddWall(Point location)
{
if (map.Metrics.GetCell(location, out int cell))
{
if (SelectedWallType != null)
{
var overlay = new Overlay { Type = SelectedWallType, Icon = 0 };
if (map.Technos.CanAdd(cell, overlay) && map.Buildings.CanAdd(cell, overlay))
{
if (!undoOverlays.ContainsKey(cell))
{
undoOverlays[cell] = map.Overlay[cell];
}
map.Overlay[cell] = overlay;
redoOverlays[cell] = overlay;
mapPanel.Invalidate(map, Rectangle.Inflate(new Rectangle(location, new Size(1, 1)), 1, 1));
plugin.Dirty = true;
}
}
}
}
private void RemoveWall(Point location)
{
if (map.Metrics.GetCell(location, out int cell))
{
var overlay = map.Overlay[cell];
if (overlay?.Type.IsWall ?? false)
{
if (!undoOverlays.ContainsKey(cell))
{
undoOverlays[cell] = map.Overlay[cell];
}
map.Overlay[cell] = null;
redoOverlays[cell] = null;
mapPanel.Invalidate(map, Rectangle.Inflate(new Rectangle(location, new Size(1, 1)), 1, 1));
plugin.Dirty = true;
}
}
}
private void CommitChange()
{
var undoOverlays2 = new Dictionary<int, Overlay>(undoOverlays);
void undoAction(UndoRedoEventArgs e)
{
foreach (var kv in undoOverlays2)
{
e.Map.Overlay[kv.Key] = kv.Value;
}
e.MapPanel.Invalidate(e.Map, undoOverlays2.Keys.Select(k =>
{
e.Map.Metrics.GetLocation(k, out Point location);
return Rectangle.Inflate(new Rectangle(location, new Size(1, 1)), 1, 1);
}));
}
var redoOverlays2 = new Dictionary<int, Overlay>(redoOverlays);
void redoAction(UndoRedoEventArgs e)
{
foreach (var kv in redoOverlays2)
{
e.Map.Overlay[kv.Key] = kv.Value;
}
e.MapPanel.Invalidate(e.Map, redoOverlays2.Keys.Select(k =>
{
e.Map.Metrics.GetLocation(k, out Point location);
return Rectangle.Inflate(new Rectangle(location, new Size(1, 1)), 1, 1);
}));
}
undoOverlays.Clear();
redoOverlays.Clear();
url.Track(undoAction, redoAction);
}
private void EnterPlacementMode()
{
if (placementMode)
{
return;
}
placementMode = true;
navigationWidget.MouseoverSize = Size.Empty;
if (SelectedWallType != null)
{
mapPanel.Invalidate(map, Rectangle.Inflate(new Rectangle(navigationWidget.MouseCell, new Size(1, 1)), 1, 1));
}
UpdateStatus();
}
private void ExitPlacementMode()
{
if (!placementMode)
{
return;
}
placementMode = false;
navigationWidget.MouseoverSize = new Size(1, 1);
if (SelectedWallType != null)
{
mapPanel.Invalidate(map, Rectangle.Inflate(new Rectangle(navigationWidget.MouseCell, new Size(1, 1)), 1, 1));
}
UpdateStatus();
}
private void PickWall(Point location)
{
if (map.Metrics.GetCell(location, out int cell))
{
var overlay = map.Overlay[cell];
if ((overlay != null) && overlay.Type.IsWall)
{
SelectedWallType = overlay.Type;
}
}
}
private void RefreshMapPanel()
{
wallTypeMapPanel.MapImage = SelectedWallType?.Thumbnail;
}
private void UpdateStatus()
{
if (placementMode)
{
statusLbl.Text = "Left-Click drag to add walls, Right-Click drag to remove walls";
}
else
{
statusLbl.Text = "Shift to enter placement mode, Left-Click or Right-Click to pick wall";
}
}
protected override void PreRenderMap()
{
base.PreRenderMap();
previewMap = map.Clone();
if (placementMode)
{
var location = navigationWidget.MouseCell;
if (SelectedWallType != null)
{
if (previewMap.Metrics.GetCell(location, out int cell))
{
var overlay = new Overlay { Type = SelectedWallType, Icon = 0, Tint = Color.FromArgb(128, Color.White) };
if (previewMap.Technos.CanAdd(cell, overlay) && previewMap.Buildings.CanAdd(cell, overlay))
{
previewMap.Overlay[cell] = overlay;
mapPanel.Invalidate(previewMap, Rectangle.Inflate(new Rectangle(location, new Size(1, 1)), 1, 1));
}
}
}
}
}
protected override void PostRenderMap(Graphics graphics)
{
base.PostRenderMap(graphics);
var wallPen = new Pen(Color.Green, 4.0f);
foreach (var (cell, overlay) in previewMap.Overlay)
{
if (overlay.Type.IsWall)
{
previewMap.Metrics.GetLocation(cell, out Point topLeft);
var bounds = new Rectangle(new Point(topLeft.X * Globals.TileWidth, topLeft.Y * Globals.TileHeight), Globals.TileSize);
graphics.DrawRectangle(wallPen, bounds);
}
}
}
#region IDisposable Support
private bool disposedValue = false;
protected override void Dispose(bool disposing)
{
if (!disposedValue)
{
if (disposing)
{
mapPanel.MouseDown -= MapPanel_MouseDown;
mapPanel.MouseUp -= MapPanel_MouseUp;
mapPanel.MouseMove -= MapPanel_MouseMove;
(mapPanel as Control).KeyDown -= WallTool_KeyDown;
(mapPanel as Control).KeyUp -= WallTool_KeyUp;
wallTypeComboBox.SelectedIndexChanged -= WallTypeComboBox_SelectedIndexChanged;
navigationWidget.MouseCellChanged -= MouseoverWidget_MouseCellChanged;
}
disposedValue = true;
}
base.Dispose(disposing);
}
#endregion
}
}