CnC_Remastered_Collection/CnCTDRAMapEditor/Tools/ViewTool.cs
PG-SteveT e37e174be1 C&C Remastered Map Editor
Initial commit of C&C Remastered Map Editor code
2020-09-10 11:12:58 -07:00

316 lines
13 KiB
C#

//
// Copyright 2020 Electronic Arts Inc.
//
// The Command & Conquer Map Editor and corresponding source code is free
// software: you can redistribute it and/or modify it under the terms of
// the GNU General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
// The Command & Conquer Map Editor and corresponding source code is distributed
// in the hope that it will be useful, but with permitted additional restrictions
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
// distributed with this program. You should have received a copy of the
// GNU General Public License along with permitted additional restrictions
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
using MobiusEditor.Controls;
using MobiusEditor.Event;
using MobiusEditor.Interface;
using MobiusEditor.Model;
using MobiusEditor.Render;
using MobiusEditor.Utility;
using MobiusEditor.Widgets;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Linq;
using System.Windows.Forms;
namespace MobiusEditor.Tools
{
public abstract class ViewTool : ITool
{
protected readonly IGamePlugin plugin;
protected readonly Map map;
protected readonly MapPanel mapPanel;
protected readonly ToolStripStatusLabel statusLbl;
protected readonly UndoRedoList<UndoRedoEventArgs> url;
protected readonly NavigationWidget navigationWidget;
protected virtual Map RenderMap => map;
private MapLayerFlag layers;
public MapLayerFlag Layers
{
get => layers;
set
{
if (layers != value)
{
layers = value;
Invalidate();
}
}
}
public ViewTool(MapPanel mapPanel, MapLayerFlag layers, ToolStripStatusLabel statusLbl, IGamePlugin plugin, UndoRedoList<UndoRedoEventArgs> url)
{
this.layers = layers;
this.plugin = plugin;
this.url = url;
this.mapPanel = mapPanel;
this.mapPanel.PreRender += MapPanel_PreRender;
this.mapPanel.PostRender += MapPanel_PostRender;
this.statusLbl = statusLbl;
map = plugin.Map;
map.BasicSection.PropertyChanged += BasicSection_PropertyChanged;
navigationWidget = new NavigationWidget(mapPanel, map.Metrics, Globals.TileSize);
}
protected void Invalidate()
{
mapPanel.Invalidate(RenderMap);
}
private void BasicSection_PropertyChanged(object sender, PropertyChangedEventArgs e)
{
switch (e.PropertyName)
{
case "BasePlayer":
{
foreach (var baseBuilding in map.Buildings.OfType<Building>().Select(x => x.Occupier).Where(x => x.BasePriority >= 0))
{
mapPanel.Invalidate(map, baseBuilding);
}
}
break;
}
}
private void MapPanel_PreRender(object sender, RenderEventArgs e)
{
if ((e.Cells != null) && (e.Cells.Count == 0))
{
return;
}
PreRenderMap();
using (var g = Graphics.FromImage(mapPanel.MapImage))
{
if (Properties.Settings.Default.Quality > 1)
{
g.InterpolationMode = InterpolationMode.NearestNeighbor;
g.PixelOffsetMode = PixelOffsetMode.HighSpeed;
}
MapRenderer.Render(plugin.GameType, RenderMap, g, e.Cells?.Where(p => map.Metrics.Contains(p)).ToHashSet(), Layers);
}
}
private void MapPanel_PostRender(object sender, RenderEventArgs e)
{
PostRenderMap(e.Graphics);
navigationWidget.Render(e.Graphics);
}
protected virtual void PreRenderMap() { }
protected virtual void PostRenderMap(Graphics graphics)
{
if ((Layers & MapLayerFlag.Waypoints) != MapLayerFlag.None)
{
var waypointBackgroundBrush = new SolidBrush(Color.FromArgb(96, Color.Black));
var waypointBrush = new SolidBrush(Color.FromArgb(128, Color.DarkOrange));
var waypointPen = new Pen(Color.DarkOrange);
foreach (var waypoint in map.Waypoints)
{
if (waypoint.Cell.HasValue)
{
var x = waypoint.Cell.Value % map.Metrics.Width;
var y = waypoint.Cell.Value / map.Metrics.Width;
var location = new Point(x * Globals.TileWidth, y * Globals.TileHeight);
var textBounds = new Rectangle(location, Globals.TileSize);
graphics.FillRectangle(waypointBackgroundBrush, textBounds);
graphics.DrawRectangle(waypointPen, textBounds);
StringFormat stringFormat = new StringFormat
{
Alignment = StringAlignment.Center,
LineAlignment = StringAlignment.Center
};
var text = waypoint.Name.ToString();
var font = graphics.GetAdjustedFont(text, SystemFonts.DefaultFont, textBounds.Width, 24 / Globals.TileScale, 48 / Globals.TileScale, true);
graphics.DrawString(text.ToString(), font, waypointBrush, textBounds, stringFormat);
}
}
}
if ((Layers & MapLayerFlag.TechnoTriggers) != MapLayerFlag.None)
{
var technoTriggerBackgroundBrush = new SolidBrush(Color.FromArgb(96, Color.Black));
var technoTriggerBrush = new SolidBrush(Color.LimeGreen);
var technoTriggerPen = new Pen(Color.LimeGreen);
foreach (var (cell, techno) in map.Technos)
{
var location = new Point(cell.X * Globals.TileWidth, cell.Y * Globals.TileHeight);
(string trigger, Rectangle bounds)[] triggers = null;
if (techno is Terrain terrain)
{
triggers = new (string, Rectangle)[] { (terrain.Trigger, new Rectangle(location, terrain.Type.RenderSize)) };
}
else if (techno is Building building)
{
var size = new Size(building.Type.Size.Width * Globals.TileWidth, building.Type.Size.Height * Globals.TileHeight);
triggers = new (string, Rectangle)[] { (building.Trigger, new Rectangle(location, size)) };
}
else if (techno is Unit unit)
{
triggers = new (string, Rectangle)[] { (unit.Trigger, new Rectangle(location, Globals.TileSize)) };
}
else if (techno is InfantryGroup infantryGroup)
{
List<(string, Rectangle)> infantryTriggers = new List<(string, Rectangle)>();
for (var i = 0; i < infantryGroup.Infantry.Length; ++i)
{
var infantry = infantryGroup.Infantry[i];
if (infantry == null)
{
continue;
}
var size = Globals.TileSize;
var offset = Size.Empty;
switch ((InfantryStoppingType)i)
{
case InfantryStoppingType.UpperLeft:
offset.Width = -size.Width / 4;
offset.Height = -size.Height / 4;
break;
case InfantryStoppingType.UpperRight:
offset.Width = size.Width / 4;
offset.Height = -size.Height / 4;
break;
case InfantryStoppingType.LowerLeft:
offset.Width = -size.Width / 4;
offset.Height = size.Height / 4;
break;
case InfantryStoppingType.LowerRight:
offset.Width = size.Width / 4;
offset.Height = size.Height / 4;
break;
}
var bounds = new Rectangle(location + offset, size);
infantryTriggers.Add((infantry.Trigger, bounds));
}
triggers = infantryTriggers.ToArray();
}
if (triggers != null)
{
StringFormat stringFormat = new StringFormat
{
Alignment = StringAlignment.Center,
LineAlignment = StringAlignment.Center
};
foreach (var (trigger, bounds) in triggers.Where(x => !x.trigger.Equals("None", StringComparison.OrdinalIgnoreCase)))
{
var font = graphics.GetAdjustedFont(trigger, SystemFonts.DefaultFont, bounds.Width, 12 / Globals.TileScale, 24 / Globals.TileScale, true);
var textBounds = graphics.MeasureString(trigger, font, bounds.Width, stringFormat);
var backgroundBounds = new RectangleF(bounds.Location, textBounds);
backgroundBounds.Offset((bounds.Width - textBounds.Width) / 2.0f, (bounds.Height - textBounds.Height) / 2.0f);
graphics.FillRectangle(technoTriggerBackgroundBrush, backgroundBounds);
graphics.DrawRectangle(technoTriggerPen, Rectangle.Round(backgroundBounds));
graphics.DrawString(trigger, font, technoTriggerBrush, bounds, stringFormat);
}
}
}
}
if ((Layers & MapLayerFlag.CellTriggers) != MapLayerFlag.None)
{
var cellTriggersBackgroundBrush = new SolidBrush(Color.FromArgb(96, Color.Black));
var cellTriggersBrush = new SolidBrush(Color.FromArgb(128, Color.White));
var cellTriggerPen = new Pen(Color.White);
foreach (var (cell, cellTrigger) in map.CellTriggers)
{
var x = cell % map.Metrics.Width;
var y = cell / map.Metrics.Width;
var location = new Point(x * Globals.TileWidth, y * Globals.TileHeight);
var textBounds = new Rectangle(location, Globals.TileSize);
graphics.FillRectangle(cellTriggersBackgroundBrush, textBounds);
graphics.DrawRectangle(cellTriggerPen, textBounds);
StringFormat stringFormat = new StringFormat
{
Alignment = StringAlignment.Center,
LineAlignment = StringAlignment.Center
};
var text = cellTrigger.Trigger;
var font = graphics.GetAdjustedFont(text, SystemFonts.DefaultFont, textBounds.Width, 24 / Globals.TileScale, 48 / Globals.TileScale, true);
graphics.DrawString(text.ToString(), font, cellTriggersBrush, textBounds, stringFormat);
}
}
if ((Layers & MapLayerFlag.Boundaries) != MapLayerFlag.None)
{
var boundsPen = new Pen(Color.Cyan, 8.0f);
var bounds = Rectangle.FromLTRB(
map.Bounds.Left * Globals.TileWidth,
map.Bounds.Top * Globals.TileHeight,
map.Bounds.Right * Globals.TileWidth,
map.Bounds.Bottom * Globals.TileHeight
);
graphics.DrawRectangle(boundsPen, bounds);
}
}
#region IDisposable Support
private bool disposedValue = false;
protected virtual void Dispose(bool disposing)
{
if (!disposedValue)
{
if (disposing)
{
navigationWidget.Dispose();
mapPanel.PreRender -= MapPanel_PreRender;
mapPanel.PostRender -= MapPanel_PostRender;
map.BasicSection.PropertyChanged -= BasicSection_PropertyChanged;
}
disposedValue = true;
}
}
public void Dispose()
{
Dispose(true);
}
#endregion
}
}