CnC_Remastered_Collection/CnCTDRAMapEditor/Tools/BuildingTool.cs
PG-SteveT e37e174be1 C&C Remastered Map Editor
Initial commit of C&C Remastered Map Editor code
2020-09-10 11:12:58 -07:00

503 lines
18 KiB
C#

//
// Copyright 2020 Electronic Arts Inc.
//
// The Command & Conquer Map Editor and corresponding source code is free
// software: you can redistribute it and/or modify it under the terms of
// the GNU General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
// The Command & Conquer Map Editor and corresponding source code is distributed
// in the hope that it will be useful, but with permitted additional restrictions
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
// distributed with this program. You should have received a copy of the
// GNU General Public License along with permitted additional restrictions
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
using MobiusEditor.Controls;
using MobiusEditor.Event;
using MobiusEditor.Interface;
using MobiusEditor.Model;
using MobiusEditor.Render;
using MobiusEditor.Utility;
using MobiusEditor.Widgets;
using System;
using System.ComponentModel;
using System.Drawing;
using System.Linq;
using System.Windows.Forms;
namespace MobiusEditor.Tools
{
public class BuildingTool : ViewTool
{
private readonly TypeComboBox buildingTypeComboBox;
private readonly MapPanel buildingTypeMapPanel;
private readonly ObjectProperties objectProperties;
private Map previewMap;
protected override Map RenderMap => previewMap;
private bool placementMode;
private readonly Building mockBuilding;
private Building selectedBuilding;
private ObjectPropertiesPopup selectedObjectProperties;
private Point selectedBuildingPivot;
private BuildingType selectedBuildingType;
private BuildingType SelectedBuildingType
{
get => selectedBuildingType;
set
{
if (selectedBuildingType != value)
{
if (placementMode && (selectedBuildingType != null))
{
mapPanel.Invalidate(map, new Rectangle(navigationWidget.MouseCell, selectedBuildingType.OverlapBounds.Size));
}
selectedBuildingType = value;
buildingTypeComboBox.SelectedValue = selectedBuildingType;
if (placementMode && (selectedBuildingType != null))
{
mapPanel.Invalidate(map, new Rectangle(navigationWidget.MouseCell, selectedBuildingType.OverlapBounds.Size));
}
mockBuilding.Type = selectedBuildingType;
RefreshMapPanel();
}
}
}
public BuildingTool(MapPanel mapPanel, MapLayerFlag layers, ToolStripStatusLabel statusLbl, TypeComboBox buildingTypeComboBox, MapPanel buildingTypeMapPanel, ObjectProperties objectProperties, IGamePlugin plugin, UndoRedoList<UndoRedoEventArgs> url)
: base(mapPanel, layers, statusLbl, plugin, url)
{
previewMap = map;
mockBuilding = new Building()
{
Type = buildingTypeComboBox.Types.First() as BuildingType,
House = map.Houses.First().Type,
Strength = 256,
Direction = map.DirectionTypes.Where(d => d.Equals(FacingType.North)).First()
};
mockBuilding.PropertyChanged += MockBuilding_PropertyChanged;
this.mapPanel.MouseDown += MapPanel_MouseDown;
this.mapPanel.MouseUp += MapPanel_MouseUp;
this.mapPanel.MouseDoubleClick += MapPanel_MouseDoubleClick;
this.mapPanel.MouseMove += MapPanel_MouseMove;
(this.mapPanel as Control).KeyDown += UnitTool_KeyDown;
(this.mapPanel as Control).KeyUp += UnitTool_KeyUp;
this.buildingTypeComboBox = buildingTypeComboBox;
this.buildingTypeComboBox.SelectedIndexChanged += UnitTypeComboBox_SelectedIndexChanged;
this.buildingTypeMapPanel = buildingTypeMapPanel;
this.buildingTypeMapPanel.BackColor = Color.White;
this.buildingTypeMapPanel.MaxZoom = 1;
this.objectProperties = objectProperties;
this.objectProperties.Object = mockBuilding;
navigationWidget.MouseCellChanged += MouseoverWidget_MouseCellChanged;
SelectedBuildingType = mockBuilding.Type;
UpdateStatus();
}
private void MapPanel_MouseDoubleClick(object sender, MouseEventArgs e)
{
if (Control.ModifierKeys != Keys.None)
{
return;
}
if (map.Metrics.GetCell(navigationWidget.MouseCell, out int cell))
{
if (map.Technos[cell] is Building building)
{
selectedBuilding = null;
selectedBuildingPivot = Point.Empty;
selectedObjectProperties?.Close();
selectedObjectProperties = new ObjectPropertiesPopup(objectProperties.Plugin, building);
selectedObjectProperties.Closed += (cs, ce) =>
{
navigationWidget.Refresh();
};
building.PropertyChanged += SelectedBuilding_PropertyChanged;
selectedObjectProperties.Show(mapPanel, mapPanel.PointToClient(Control.MousePosition));
UpdateStatus();
}
}
}
private void MockBuilding_PropertyChanged(object sender, PropertyChangedEventArgs e)
{
if ((mockBuilding.Type == null) || !mockBuilding.Type.HasTurret)
{
mockBuilding.Direction = map.DirectionTypes.Where(d => d.Equals(FacingType.North)).First();
}
RefreshMapPanel();
}
private void SelectedBuilding_PropertyChanged(object sender, PropertyChangedEventArgs e)
{
mapPanel.Invalidate(map, sender as Building);
}
private void UnitTypeComboBox_SelectedIndexChanged(object sender, EventArgs e)
{
SelectedBuildingType = buildingTypeComboBox.SelectedValue as BuildingType;
}
private void UnitTool_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.ShiftKey)
{
EnterPlacementMode();
}
}
private void UnitTool_KeyUp(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.ShiftKey)
{
ExitPlacementMode();
}
}
private void MapPanel_MouseMove(object sender, MouseEventArgs e)
{
if (!placementMode && (Control.ModifierKeys == Keys.Shift))
{
EnterPlacementMode();
}
else if (placementMode && (Control.ModifierKeys == Keys.None))
{
ExitPlacementMode();
}
}
private void MapPanel_MouseDown(object sender, MouseEventArgs e)
{
if (placementMode)
{
if (e.Button == MouseButtons.Left)
{
AddBuilding(navigationWidget.MouseCell);
}
else if (e.Button == MouseButtons.Right)
{
RemoveBuilding(navigationWidget.MouseCell);
}
}
else if (e.Button == MouseButtons.Left)
{
SelectBuilding(navigationWidget.MouseCell);
}
else if (e.Button == MouseButtons.Right)
{
PickBuilding(navigationWidget.MouseCell);
}
}
private void MapPanel_MouseUp(object sender, MouseEventArgs e)
{
if (selectedBuilding != null)
{
selectedBuilding = null;
selectedBuildingPivot = Point.Empty;
UpdateStatus();
}
}
private void MouseoverWidget_MouseCellChanged(object sender, MouseCellChangedEventArgs e)
{
if (placementMode)
{
if (SelectedBuildingType != null)
{
mapPanel.Invalidate(map, new Rectangle(e.OldCell, SelectedBuildingType.OverlapBounds.Size));
mapPanel.Invalidate(map, new Rectangle(e.NewCell, SelectedBuildingType.OverlapBounds.Size));
}
}
else if (selectedBuilding != null)
{
var oldLocation = map.Technos[selectedBuilding].Value;
var newLocation = new Point(Math.Max(0, e.NewCell.X - selectedBuildingPivot.X), Math.Max(0, e.NewCell.Y - selectedBuildingPivot.Y));
mapPanel.Invalidate(map, selectedBuilding);
map.Buildings.Remove(selectedBuilding);
if (map.Technos.CanAdd(newLocation, selectedBuilding, selectedBuilding.Type.BaseOccupyMask) &&
map.Buildings.Add(newLocation, selectedBuilding))
{
mapPanel.Invalidate(map, selectedBuilding);
plugin.Dirty = true;
}
else
{
map.Buildings.Add(oldLocation, selectedBuilding);
}
}
}
private void AddBuilding(Point location)
{
if (SelectedBuildingType != null)
{
var building = mockBuilding.Clone();
if (map.Technos.CanAdd(location, building, building.Type.BaseOccupyMask) && map.Buildings.Add(location, building))
{
if (building.BasePriority >= 0)
{
foreach (var baseBuilding in map.Buildings.OfType<Building>().Select(x => x.Occupier).Where(x => x.BasePriority >= 0))
{
if ((building != baseBuilding) && (baseBuilding.BasePriority >= building.BasePriority))
{
baseBuilding.BasePriority++;
}
}
var baseBuildings = map.Buildings.OfType<Building>().Select(x => x.Occupier).Where(x => x.BasePriority >= 0).OrderBy(x => x.BasePriority).ToArray();
for (var i = 0; i < baseBuildings.Length; ++i)
{
baseBuildings[i].BasePriority = i;
}
foreach (var baseBuilding in map.Buildings.OfType<Building>().Select(x => x.Occupier).Where(x => x.BasePriority >= 0))
{
mapPanel.Invalidate(map, baseBuilding);
}
}
mapPanel.Invalidate(map, building);
plugin.Dirty = true;
}
}
}
private void RemoveBuilding(Point location)
{
if (map.Technos[location] is Building building)
{
mapPanel.Invalidate(map, building);
map.Buildings.Remove(building);
if (building.BasePriority >= 0)
{
var baseBuildings = map.Buildings.OfType<Building>().Select(x => x.Occupier).Where(x => x.BasePriority >= 0).OrderBy(x => x.BasePriority).ToArray();
for (var i = 0; i < baseBuildings.Length; ++i)
{
baseBuildings[i].BasePriority = i;
}
foreach (var baseBuilding in map.Buildings.OfType<Building>().Select(x => x.Occupier).Where(x => x.BasePriority >= 0))
{
mapPanel.Invalidate(map, baseBuilding);
}
}
plugin.Dirty = true;
}
}
private void EnterPlacementMode()
{
if (placementMode)
{
return;
}
placementMode = true;
navigationWidget.MouseoverSize = Size.Empty;
if (SelectedBuildingType != null)
{
mapPanel.Invalidate(map, new Rectangle(navigationWidget.MouseCell, SelectedBuildingType.OverlapBounds.Size));
}
UpdateStatus();
}
private void ExitPlacementMode()
{
if (!placementMode)
{
return;
}
placementMode = false;
navigationWidget.MouseoverSize = new Size(1, 1);
if (SelectedBuildingType != null)
{
mapPanel.Invalidate(map, new Rectangle(navigationWidget.MouseCell, SelectedBuildingType.OverlapBounds.Size));
}
UpdateStatus();
}
private void PickBuilding(Point location)
{
if (map.Metrics.GetCell(location, out int cell))
{
if (map.Technos[cell] is Building building)
{
SelectedBuildingType = building.Type;
mockBuilding.House = building.House;
mockBuilding.Strength = building.Strength;
mockBuilding.Direction = building.Direction;
mockBuilding.Trigger = building.Trigger;
mockBuilding.BasePriority = building.BasePriority;
mockBuilding.IsPrebuilt = building.IsPrebuilt;
mockBuilding.Sellable = building.Sellable;
mockBuilding.Rebuild = building.Rebuild;
}
}
}
private void SelectBuilding(Point location)
{
if (map.Metrics.GetCell(location, out int cell))
{
selectedBuilding = map.Technos[cell] as Building;
selectedBuildingPivot = (selectedBuilding != null) ? (location - (Size)map.Technos[selectedBuilding].Value) : Point.Empty;
}
UpdateStatus();
}
private void RefreshMapPanel()
{
if (mockBuilding.Type != null)
{
var render = MapRenderer.Render(plugin.GameType, map.Theater, new Point(0, 0), Globals.TileSize, Globals.TileScale, mockBuilding);
if (!render.Item1.IsEmpty)
{
var buildingPreview = new Bitmap(render.Item1.Width, render.Item1.Height);
using (var g = Graphics.FromImage(buildingPreview))
{
render.Item2(g);
}
buildingTypeMapPanel.MapImage = buildingPreview;
}
else
{
buildingTypeMapPanel.MapImage = null;
}
}
else
{
buildingTypeMapPanel.MapImage = null;
}
}
private void UpdateStatus()
{
if (placementMode)
{
statusLbl.Text = "Left-Click to place building, Right-Click to remove building";
}
else if (selectedBuilding != null)
{
statusLbl.Text = "Drag mouse to move building";
}
else
{
statusLbl.Text = "Shift to enter placement mode, Left-Click drag to move building, Double-Click update building properties, Right-Click to pick building";
}
}
protected override void PreRenderMap()
{
base.PreRenderMap();
previewMap = map.Clone();
if (placementMode)
{
var location = navigationWidget.MouseCell;
if (SelectedBuildingType != null)
{
var building = mockBuilding.Clone();
building.Tint = Color.FromArgb(128, Color.White);
if (previewMap.Technos.CanAdd(location, building, building.Type.BaseOccupyMask) && previewMap.Buildings.Add(location, building))
{
mapPanel.Invalidate(previewMap, building);
}
}
}
}
protected override void PostRenderMap(Graphics graphics)
{
base.PostRenderMap(graphics);
var buildingPen = new Pen(Color.Green, 4.0f);
var occupyPen = new Pen(Color.Red, 2.0f);
foreach (var (topLeft, building) in map.Buildings.OfType<Building>())
{
var bounds = new Rectangle(
new Point(topLeft.X * Globals.TileWidth, topLeft.Y * Globals.TileHeight),
new Size(building.Type.Size.Width * Globals.TileWidth, building.Type.Size.Height * Globals.TileHeight)
);
graphics.DrawRectangle(buildingPen, bounds);
for (var y = 0; y < building.Type.BaseOccupyMask.GetLength(0); ++y)
{
for (var x = 0; x < building.Type.BaseOccupyMask.GetLength(1); ++x)
{
if (building.Type.BaseOccupyMask[y, x])
{
var occupyBounds = new Rectangle(
new Point((topLeft.X + x) * Globals.TileWidth, (topLeft.Y + y) * Globals.TileHeight),
Globals.TileSize
);
graphics.DrawRectangle(occupyPen, occupyBounds);
}
}
}
}
}
#region IDisposable Support
private bool disposedValue = false;
protected override void Dispose(bool disposing)
{
if (!disposedValue)
{
if (disposing)
{
mapPanel.MouseDown -= MapPanel_MouseDown;
mapPanel.MouseUp -= MapPanel_MouseUp;
mapPanel.MouseDoubleClick -= MapPanel_MouseDoubleClick;
mapPanel.MouseMove -= MapPanel_MouseMove;
(mapPanel as Control).KeyDown -= UnitTool_KeyDown;
(mapPanel as Control).KeyUp -= UnitTool_KeyUp;
buildingTypeComboBox.SelectedIndexChanged -= UnitTypeComboBox_SelectedIndexChanged;
navigationWidget.MouseCellChanged -= MouseoverWidget_MouseCellChanged;
}
disposedValue = true;
}
base.Dispose(disposing);
}
#endregion
}
}