// // Copyright 2020 Electronic Arts Inc. // // The Command & Conquer Map Editor and corresponding source code is free // software: you can redistribute it and/or modify it under the terms of // the GNU General Public License as published by the Free Software Foundation, // either version 3 of the License, or (at your option) any later version. // The Command & Conquer Map Editor and corresponding source code is distributed // in the hope that it will be useful, but with permitted additional restrictions // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT // distributed with this program. You should have received a copy of the // GNU General Public License along with permitted additional restrictions // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection using MobiusEditor.Interface; using MobiusEditor.Utility; using System; using System.Drawing; namespace MobiusEditor.Model { [Flags] public enum TemplateTypeFlag { None = 0, Clear = (1 << 1), Water = (1 << 2), OreMine = (1 << 3), } public class TemplateType : IBrowsableType { public ushort ID { get; private set; } public string Name { get; private set; } public string DisplayName => Name; public int IconWidth { get; private set; } public int IconHeight { get; private set; } public Size IconSize => new Size(IconWidth, IconHeight); public int NumIcons => IconWidth * IconHeight; public bool[,] IconMask { get; set; } public Image Thumbnail { get; set; } public TheaterType[] Theaters { get; private set; } public TemplateTypeFlag Flag { get; private set; } public TemplateType(ushort id, string name, int iconWidth, int iconHeight, TheaterType[] theaters, TemplateTypeFlag flag) { ID = id; Name = name; IconWidth = iconWidth; IconHeight = iconHeight; Theaters = theaters; Flag = flag; } public TemplateType(ushort id, string name, int iconWidth, int iconHeight, TheaterType[] theaters) : this(id, name, iconWidth, iconHeight, theaters, TemplateTypeFlag.None) { } public override bool Equals(object obj) { if (obj is TemplateType) { return this == obj; } else if (obj is byte) { return ID == (byte)obj; } else if (obj is ushort) { return ID == (ushort)obj; } else if (obj is string) { return string.Equals(Name, obj as string, StringComparison.OrdinalIgnoreCase); } return base.Equals(obj); } public override int GetHashCode() { return ID.GetHashCode(); } public override string ToString() { return Name; } public void Init(TheaterType theater) { var size = new Size(Globals.OriginalTileWidth / 4, Globals.OriginalTileWidth / 4); var iconSize = Math.Max(IconWidth, IconHeight); var thumbnail = new Bitmap(iconSize * size.Width, iconSize * size.Height); var mask = new bool[IconWidth, IconHeight]; Array.Clear(mask, 0, mask.Length); bool found = false; using (var g = Graphics.FromImage(thumbnail)) { g.Clear(Color.Transparent); int icon = 0; for (var y = 0; y < IconHeight; ++y) { for (var x = 0; x < IconWidth; ++x, ++icon) { if (Globals.TheTilesetManager.GetTileData(theater.Tilesets, Name, icon, out Tile tile)) { g.DrawImage(tile.Image, x * size.Width, y * size.Height, size.Width, size.Height); found = mask[x, y] = true; } } } } Thumbnail = found ? thumbnail : null; IconMask = mask; } } }