// // Copyright 2020 Electronic Arts Inc. // // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free // software: you can redistribute it and/or modify it under the terms of // the GNU General Public License as published by the Free Software Foundation, // either version 3 of the License, or (at your option) any later version. // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed // in the hope that it will be useful, but with permitted additional restrictions // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT // distributed with this program. You should have received a copy of the // GNU General Public License along with permitted additional restrictions // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection /* $Header: F:\projects\c&c\vcs\code\cheklist.h_v 2.19 16 Oct 1995 16:46:20 JOE_BOSTIC $ */ /*************************************************************************** ** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ** *************************************************************************** * * * Project Name : Command & Conquer * * * * File Name : CHEKLIST.H * * * * Programmer : Bill Randolph * * * * Start Date : February 16, 1995 * * * * Last Update : February 16, 1995 [BR] * * * *-------------------------------------------------------------------------* * This class behaves just like the standard list box, except that if the * * first character of a list entry is a space, clicking on it toggles the * * space with a check-mark ('\3'). This makes each entry in the list box * * "toggle-able". * *-------------------------------------------------------------------------* * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef CHEKLIST_H #define CHEKLIST_H #include "list.h" class CheckListClass : public ListClass { public: /*--------------------------------------------------------------------- Constructor/Destructor ---------------------------------------------------------------------*/ CheckListClass(int id, int x, int y, int w, int h, TextPrintType flags, void const * up, void const * down); ~CheckListClass(void) {}; /*--------------------------------------------------------------------- Checkmark utility functions ---------------------------------------------------------------------*/ void Check_Item(int index, int checked); // sets checked state of item int Is_Checked(int index) const; // gets checked state of item /*--------------------------------------------------------------------- This defines the ASCII value of the checkmark character & non-checkmark character. ---------------------------------------------------------------------*/ enum CheckListClassEnum { CHECK_CHAR = '\3', UNCHECK_CHAR = ' ', }; void Set_Read_Only(int rdonly) {IsReadOnly = rdonly ? true : false;} protected: virtual int Action(unsigned flags, KeyNumType &key); private: bool IsReadOnly; }; #endif /************************** end of cheklist.h ******************************/