// // Copyright 2020 Electronic Arts Inc. // // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free // software: you can redistribute it and/or modify it under the terms of // the GNU General Public License as published by the Free Software Foundation, // either version 3 of the License, or (at your option) any later version. // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed // in the hope that it will be useful, but with permitted additional restrictions // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT // distributed with this program. You should have received a copy of the // GNU General Public License along with permitted additional restrictions // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection /*************************************************************************** ** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ** *************************************************************************** * * * Project Name : Memory System * * * * File Name : MEMFLAG.H * * * * Programmer : Jeff Wilson * * * * Start Date : April 4, 1994 * * * * Last Update : September 8, 1994 [IML] * * * *-------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef MEMFLAG_H #define MEMFLAG_H // Memory Flags /* ** Memory allocation flags. These are the flags that are passed into Alloc ** in order to control the type of memory allocated. */ typedef enum { MEM_NORMAL = 0x0000, // Default memory (normal). MEM_NEW = 0x0001, // Called by the operator new and was overloaded. MEM_CLEAR = 0x0002, // Clear memory before returning. MEM_REAL = 0x0004, // Clear memory before returning. MEM_TEMP = 0x0008, // Clear memory before returning. MEM_LOCK = 0x0010, // Lock the memory that we allocated } MemoryFlagType; /* ** Prototypes for VMPAGEIN.ASM */ extern "C"{ void __cdecl Force_VM_Page_In (void *buffer, int length); } /*=========================================================================*/ /* The following prototypes are for the file: ALLOC.CPP */ /*=========================================================================*/ void * operator new(size_t size, MemoryFlagType flag); void * operator new[] (size_t size, MemoryFlagType flag); void *Alloc(unsigned long bytes_to_alloc, MemoryFlagType flags); void Free(void const *pointer); void DPMI_Lock(VOID const *ptr, long const size); void DPMI_Unlock(void const *ptr, long const size); void *Resize_Alloc(void *original_ptr, unsigned long new_size_in_bytes); long Ram_Free(MemoryFlagType flag); long Heap_Size(MemoryFlagType flag); long Total_Ram_Free(MemoryFlagType flag); //#pragma option -Jgd inline void * operator new(size_t size, MemoryFlagType flag) { return(Alloc(size, flag)); } inline void * operator new[] (size_t size, MemoryFlagType flag) { return(Alloc(size, flag)); } //#pragma option -Jgd /*=========================================================================*/ /* The following prototypes are for the file: MEM_COPY.ASM */ /*=========================================================================*/ extern "C" { void __cdecl Mem_Copy(void const *source, void *dest, unsigned long bytes_to_copy); } inline void *Add_Long_To_Pointer(void const *ptr, long size) { return ((void *) ( (char const *) ptr + size)); } extern void (*Memory_Error)(void); extern void (*Memory_Error_Exit)(char *string); extern unsigned long MinRam; // Record of least memory at worst case. extern unsigned long MaxRam; // Record of total allocated at worst case. #endif