// // Copyright 2020 Electronic Arts Inc. // // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free // software: you can redistribute it and/or modify it under the terms of // the GNU General Public License as published by the Free Software Foundation, // either version 3 of the License, or (at your option) any later version. // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed // in the hope that it will be useful, but with permitted additional restrictions // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT // distributed with this program. You should have received a copy of the // GNU General Public License along with permitted additional restrictions // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection /* $Header: /CounterStrike/IPXADDR.H 1 3/03/97 10:24a Joe_bostic $ */ /*************************************************************************** ** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ** *************************************************************************** * * * Project Name : Command & Conquer * * * * File Name : IPXADDR.H * * * * Programmer : Bill Randolph * * * * Start Date : December 19, 1994 * * * * Last Update : December 19, 1994 [BR] * * * * This class is useful for any IPX-related code. It's just a utility * * to help manage those annoying IPX address fields. This class lets you * * compare addresses, copy addresses to & from the IPX header, etc. * * * * The class has no virtual functions, so you can treat this class just * * like a data structure; it can be loaded & saved, and even transmitted * * across the net. * * * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef IPXADDR_H #define IPXADDR_H #include "ipx.h" // for NetNumType & NetNodeType /* ***************************** Class Declaration ***************************** */ class IPXAddressClass { /* ---------------------------- Public Interface ---------------------------- */ public: /*..................................................................... Constructors: .....................................................................*/ IPXAddressClass(void); IPXAddressClass(NetNumType net, NetNodeType node); IPXAddressClass(IPXHeaderType *header); /*..................................................................... Set the address from explicit variables, or from the SOURCE values in an IPX packet header. .....................................................................*/ void Set_Address(NetNumType net, NetNodeType node); void Set_Address(IPXHeaderType *header); /*..................................................................... Get the address values explicitly, or copy them into the DESTINATION values in an IPX packet header. .....................................................................*/ void Get_Address (NetNumType net, NetNodeType node); void Get_Address(IPXHeaderType *header); /*..................................................................... Tells if this address is a broadcast address .....................................................................*/ int Is_Broadcast(void); /*..................................................................... Overloaded operators: .....................................................................*/ int operator == (IPXAddressClass & addr); int operator != (IPXAddressClass & addr); int operator > (IPXAddressClass &addr); int operator < (IPXAddressClass &addr); int operator >= (IPXAddressClass &addr); int operator <= (IPXAddressClass &addr); /* -------------------------- Protected Interface --------------------------- */ protected: /* --------------------------- Private Interface ---------------------------- */ private: NetNumType NetworkNumber; NetNodeType NodeAddress; }; #endif /**************************** end of ipxaddr.h *****************************/