// // Copyright 2020 Electronic Arts Inc. // // The Command & Conquer Map Editor and corresponding source code is free // software: you can redistribute it and/or modify it under the terms of // the GNU General Public License as published by the Free Software Foundation, // either version 3 of the License, or (at your option) any later version. // The Command & Conquer Map Editor and corresponding source code is distributed // in the hope that it will be useful, but with permitted additional restrictions // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT // distributed with this program. You should have received a copy of the // GNU General Public License along with permitted additional restrictions // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection using MobiusEditor.Controls; using MobiusEditor.Interface; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace MobiusEditor.Tools.Dialogs { public partial class ObjectToolDialog : Form { public TypeComboBox ObjectTypeComboBox => objectTypeComboBox; public MapPanel ObjectTypeMapPanel => objectTypeMapPanel; public ObjectProperties ObjectProperties => objectProperties; public ObjectToolDialog() { InitializeComponent(); Location = Properties.Settings.Default.ToolDialogPosition; } public ObjectToolDialog(IGamePlugin plugin) : this() { objectProperties.Initialize(plugin, true); } protected override void OnMove(EventArgs e) { base.OnMove(e); Properties.Settings.Default.ToolDialogPosition = Location; Properties.Settings.Default.Save(); } } }