// // Copyright 2020 Electronic Arts Inc. // // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free // software: you can redistribute it and/or modify it under the terms of // the GNU General Public License as published by the Free Software Foundation, // either version 3 of the License, or (at your option) any later version. // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed // in the hope that it will be useful, but with permitted additional restrictions // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT // distributed with this program. You should have received a copy of the // GNU General Public License along with permitted additional restrictions // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection // New character strings for wolapi integration. //#ifdef WOLAPI_INTEGRATION #include "function.h" #include "WolStrng.h" //#undef ENGLISH //#define GERMAN #ifdef ENGLISH #pragma message( "...Building English version..." ) // Menu choice for Internet game. const char TXT_WOL_INTERNETBUTTON[] = "Internet"; // Generic error message, though implies that blame lies with Westwood Online. const char TXT_WOL_ERRORMESSAGE[] = "Unexpected error occurred communicating with Westwood Online."; // Connect button on login dialog. const char TXT_WOL_CONNECT[] = "Connect"; // Title for login dialog. const char TXT_WOL_LOGINDIALOG[] = "Westwood Online Login"; // Appears on login dialog - user login name field. const char TXT_WOL_NAME[] = "Nickname"; // Appears on login dialog - user password field. const char TXT_WOL_PASSWORD[] = "Password"; // Appears on login dialog - checkbox specifying whether nickname/password should be saved to disk. const char TXT_WOL_SAVELOGIN[] = "Save"; // User hit the Escape button to cancel the logging in process. const char TXT_WOL_LOGINCANCEL[] = "Login cancelled."; const char TXT_WOL_MISSINGNAME[] = "Please enter your login nickname."; const char TXT_WOL_MISSINGPASSWORD[] = "Please enter your login password."; const char TXT_WOL_CANTSAVENICK[] = "Error saving nickname/password."; const char TXT_WOL_NICKINUSE[] = "That nickname is in use. Please select another."; const char TXT_WOL_BADPASS[] = "Invalid password for this nickname."; const char TXT_WOL_TIMEOUT[] = "Connection to Westwood Online timed out."; const char TXT_WOL_CONNECTING[] = "Connecting to Westwood Online..."; const char TXT_WOL_CANTCONNECT[] = "Could not establish connection to Westwood Online."; // Appears while connecting and logging in to Westwood Online. const char TXT_WOL_ATTEMPTLOGIN[] = "Logging in..."; // Appears while logging out and disconnecting from Westwood Online. const char TXT_WOL_ATTEMPTLOGOUT[] = "Logging out..."; // Appears while logging out and disconnecting from Westwood Online after an error has occurred. const char TXT_WOL_ERRORLOGOUT[] = "Terminating connection with Westwood Online..."; // Common "please wait" message. const char TXT_WOL_WAIT[] = "Please wait... communicating with Westwood Online..."; // Title for the top WW Online level. const char TXT_WOL_TOPLEVELTITLE[] = "Westwood Online"; // Title for the WW Online level where "official" chat channels are listed. const char TXT_WOL_OFFICIALCHAT[] = "Official Chat"; // Title for the WW Online level where "user" (in other words, unofficial) chat channels are listed. const char TXT_WOL_USERCHAT[] = "User Chat"; // Title for the WW Online level where game channels are listed. const char TXT_WOL_GAMECHANNELS[] = "Game Channels"; // Title for the WW Online level where Red Alert game lobbies are listed. const char TXT_WOL_REDALERTLOBBIES[] = "Red Alert Lobbies"; // Appears briefly while a list of channels is being downloaded. const char TXT_WOL_CHANNELLISTLOADING[] = "...downloading..."; const char TXT_WOL_YOURENOTINCHANNEL[] = "You are not currently in a chat channel."; // "Action" button. Causes text entered by user to show up as if they were performing an action, as opposed to speaking. const char TXT_WOL_ACTION[] = "Action"; // "Join" button. Allows user to join a channel, game, or WW Online level. const char TXT_WOL_JOIN[] = "Join"; const char TXT_WOL_CANTCREATEINCHANNEL[] = "You can't create a new channel until you exit this channel."; // "New" button. Allows user to create a new chat channel or game. const char TXT_WOL_NEWSOMETHING[] = "New"; // Title for chat channel creation dialog. const char TXT_WOL_CREATECHANNELTITLE[] = "Create Channel"; const char TXT_WOL_CREATECHANNELPROMPT[] = "Channel Name: "; // Prompt for fields where the user must enter a password. const char TXT_WOL_PASSPROMPT[] = "Password: "; // Prompt for fields where the user may enter a password, but it is not required. const char TXT_WOL_OPTIONALPASSPROMPT[] = "Password (optional): "; // Appears in channel list, as top choice, which the user can use to go back to the top WW Online level. const char TXT_WOL_CHANNEL_TOP[] = ".. "; // Appears in channel list, as top choice, which the user can use to go back up one WW Online level. const char TXT_WOL_CHANNEL_BACK[] = ".. "; // %s is replaced by the name of a channel. const char TXT_WOL_YOUJOINED[] = "You have joined the %s channel."; // %s is replaced by the name of a user. const char TXT_WOL_YOUJOINEDGAME[] = "You have joined %s's game."; // Message confirming that user created a new game. const char TXT_WOL_YOUCREATEDGAME[] = "New game created."; // %s is replaced by the name of a lobby. const char TXT_WOL_YOUJOINEDLOBBY[] = "You have entered the %s lobby."; // %s is replaced by the name of a channel. const char TXT_WOL_YOULEFT[] = "You have left the %s channel."; // %s is replaced by the name of a lobby. const char TXT_WOL_YOULEFTLOBBY[] = "You have left the %s lobby."; // Title for dialog that prompts user for the password needed to enter a private channel. const char TXT_WOL_JOINPRIVATETITLE[] = "Join Private Channel"; const char TXT_WOL_JOINPRIVATEPROMPT[] = "Enter Channel Password: "; const char TXT_WOL_BADCHANKEY[] = "Incorrect channel password."; // Title for the Page/Locate dialog. Page = send a user a message. Locate = find out where a user is. const char TXT_WOL_PAGELOCATE[] = "Page/Locate"; // Appears on Page/Locate dialog. const char TXT_WOL_USERNAMEPROMPT[] = "User Name: "; // Text for Page button on dialog. const char TXT_WOL_PAGE[] = "Page"; // Text for Locate button on dialog. const char TXT_WOL_LOCATE[] = "Locate"; // %s is replaced with name of user being located. const char TXT_WOL_LOCATING[] = "Locating %s..."; const char TXT_WOL_FIND_NOTHERE[] = "The specified user name does not exist."; const char TXT_WOL_FIND_NOCHAN[] = "The specified user is currently not in a channel."; const char TXT_WOL_FIND_OFF[] = "The specified user has disabled find capability."; // %s is replaced with name of user being located. const char TXT_WOL_FOUNDIN[] = "User found in the %s channel."; // Title for Page dialog. const char TXT_WOL_PAGEMESSAGETITLE[] = "Page User"; // Prompt for field in which user enters the message that is to be sent to user. const char TXT_WOL_PAGEMESSAGEPROMPT[] = "Message to Send: "; // %s is replaced with name of user being paged. const char TXT_WOL_PAGING[] = "Paging %s..."; const char TXT_WOL_PAGE_NOTHERE[] = "The specified user is not logged in."; const char TXT_WOL_PAGE_OFF[] = "The specified user has disabled page capability."; // First %s is replaced with user name, second %s with a text message. const char TXT_WOL_ONPAGE[] = "Page from %s: %s"; // %s is replaced with name of user being paged. const char TXT_WOL_WASPAGED[] = "%s was successfully paged."; // %s is replaced with the name of a user that has just been squelched. (Currently unused.) //const char TXT_WOL_USERISSQUELCHED[] = "%s has been squelched."; // %s is replaced with the name of a user that has had squelch removed. (Currently unused.) //const char TXT_WOL_USERISNOTSQUELCHED[] = "%s is no longer squelched."; const char TXT_WOL_ONLYOWNERCANKICK[] = "Only the channel owner can kick users out."; // Both %s replaced with user names. const char TXT_WOL_USERKICKEDUSER[] = "%s kicked %s out of the channel."; // %s replaced with user name. const char TXT_WOL_USERKICKEDYOU[] = "You were kicked out of the channel by %s."; const char TXT_WOL_NOONETOKICK[] = "Select the user(s) you wish to kick out."; // %s replaced with user name. const char TXT_WOL_USERWASBANNED[] = "%s has been banned from the channel."; // Title for dialog in which user enters password for new game they are creating. const char TXT_WOL_CREATEPRIVGAMETITLE[] = "Create Private Game"; const char TXT_WOL_YOUREBANNED[] = "You've been banned from entering this channel."; // %s replaced with user name. const char TXT_WOL_PLAYERLEFTGAME[] = "%s has left the game."; // %s replaced with user name. const char TXT_WOL_PLAYERJOINEDGAME[] = "%s has joined the game."; const char TXT_WOL_YOUWEREKICKEDFROMGAME[] = "You've been kicked out of the game."; // Shows user's ladder ranking and win/loss record. Appears above main chat area. const char TXT_WOL_PERSONALWINLOSSRECORD[] = "%s. Red Alert: Ranked %u. Won %u. Lost %u. Points %u."; // Shows user's ladder ranking and win/loss record. Appears above main chat area. Appended Aftermath ranking. const char TXT_WOL_PERSONALWINLOSSRECORDAM[]= "%s. Aftermath: Ranked %u. Won %u. Lost %u. Points %u."; // Used to show brief user ladder ranking in user lists. Example: FredX (Rank 134) const char TXT_WOL_USERRANK[] = "%s (Rank %u)"; // No need to translate. const char TXT_WOL_USERHOUSE[] = "%s <%s>"; // "Rank" translates the same here as above. const char TXT_WOL_USERRANKHOUSE[] = "%s (Rank %u) <%s>"; // Button host user presses to start a game they have created. const char TXT_WOL_STARTBUTTON[] = "Start"; // Button that guests joining a game press to indicate that they agree to the game rules set up by the host. const char TXT_WOL_ACCEPTBUTTON[] = "Accept"; // %s replaced with user name. const char TXT_WOL_HOSTLEFTGAME[] = "%s has cancelled the game."; // Appears when game is actually being started. const char TXT_WOL_WAITINGTOSTART[] = "Launching game..."; // Tooltip help for WW Online button: disconnect. const char TXT_WOL_TTIP_DISCON[] = " Leave Westwood Online "; // Tooltip help for WW Online button: leave current channel. const char TXT_WOL_TTIP_LEAVE[] = " Leave the channel you are in "; // Tooltip help for WW Online button: refresh current list. const char TXT_WOL_TTIP_REFRESH[] = " Refresh current channel list "; // Tooltip help for WW Online button: squelch user(s). const char TXT_WOL_TTIP_SQUELCH[] = " Enable/disable incoming message from user(s) "; // Tooltip help for WW Online button: ban (and kick) user(s). const char TXT_WOL_TTIP_BAN[] = " Ban user(s) from channel "; // Tooltip help for WW Online button: kick user(s). const char TXT_WOL_TTIP_KICK[] = " Kick user(s) out of channel "; // Tooltip help for WW Online button: find/page. const char TXT_WOL_TTIP_FINDPAGE[] = " Find or page a user "; // Tooltip help for WW Online button: show options dialog. const char TXT_WOL_TTIP_OPTIONS[] = " Set Westwood Online options "; // Tooltip help for WW Online button: browse game ladder. const char TXT_WOL_TTIP_LADDER[] = " Browse Red Alert ladders "; // Tooltip help for WW Online button: show help. const char TXT_WOL_TTIP_HELP[] = " Show Westwood Online help "; // Tooltip help. Appears for button host presses to start a game. const char TXT_WOL_TTIP_START[] = " Start the game "; // Tooltip help. Appears for button guests press in order to agree to (accept) game rules set up by the host. const char TXT_WOL_TTIP_ACCEPT[] = " Accept the current game settings "; // Tooltip help. Appears for the small buttons that allow users to enlarge or diminish the size of channel/user lists. const char TXT_WOL_TTIP_EXPANDLIST[] = " Expand/contract list "; // Tooltip for Cancel button during game setup. const char TXT_WOL_TTIP_CANCELGAME[] = " Go back a level "; // Tooltip for Join button during chat. const char TXT_WOL_TTIP_JOIN[] = " Join a chat or game channel "; // Tooltip for Back button during chat. const char TXT_WOL_TTIP_BACK[] = " Go back a level "; // Tooltip for New button during chat. const char TXT_WOL_TTIP_CREATE[] = " Create a new chat/game channel "; // Tooltip for Action button. const char TXT_WOL_TTIP_ACTION[] = " Action message "; const char TXT_WOL_OPTFIND[] = "Let others FIND you."; const char TXT_WOL_OPTPAGE[] = "Let others PAGE you."; const char TXT_WOL_OPTLANGUAGE[] = "Filter out bad language."; // "Display just the games that were created by someone in the lobby you are currently in." const char TXT_WOL_OPTGAMESCOPE[] = "Show local lobby games only."; const char TXT_WOL_CHANNELGONE[] = "Channel no longer exists."; // Title for create new game dialog. const char TXT_WOL_CG_TITLE[] = "Create Game"; // %i replaced by number of players allowed into game channel. const char TXT_WOL_CG_PLAYERS[] = "Players: %i"; // Marks field indicating whether or not this is a tournament game. const char TXT_WOL_CG_TOURNAMENT[] = "Tournament"; // Marks field indicating whether or not this is a private game. const char TXT_WOL_CG_PRIVACY[] = "Private"; const char TXT_WOL_CG_RAGAME[] = "Red Alert game"; const char TXT_WOL_CG_CSGAME[] = "Counterstrike game"; const char TXT_WOL_CG_AMGAME[] = "Aftermath game"; const char TXT_WOL_NEEDCOUNTERSTRIKE[] = "Sorry, you must have Counterstrike installed to play this game."; const char TXT_WOL_NEEDAFTERMATH[] = "Sorry, you must have Aftermath installed to play this game."; // %s = name of channel, %i = number of people in channel. const char TXT_WOL_TTIP_CHANLIST_CHAT[] = " Doubleclick to join the '%s' channel (%i current users). "; // %s = name of lobby, %i = number of people in channel. const char TXT_WOL_TTIP_CHANLIST_LOBBY[] = " Doubleclick to join the '%s' lobby (%i current users). "; // Appears in tooltip help for a channel list item. const char TXT_WOL_TTIP_REDALERT[] = "Red Alert"; // Appears in tooltip help for a channel list item. const char TXT_WOL_TTIP_COUNTERSTRIKE[] = "Counterstrike"; // Appears in tooltip help for a channel list item. const char TXT_WOL_TTIP_AFTERMATH[] = "Aftermath"; // %s = name of user, first %i = number of players in channel, second %i = maximum number of players allowed. const char TXT_WOL_TTIP_CHANLIST_RAGAME[] = " %s game (%i players of a maximum %i). "; // %s = name of user, %i = number of players in channel. const char TXT_WOL_TTIP_CHANLIST_GAME[] = " %s game (%i players). "; // Appears in tooltip help for a channel list item. const char TXT_WOL_TTIP_PRIVATEGAME[] = "(Private) "; // Appears in tooltip help for a channel list item. const char TXT_WOL_TTIP_TOURNAMENTGAME[] = "(Tournament) "; // %s is a kind of game, for example, "Dune 2000". const char TXT_WOL_TTIP_CHANNELTYPE_GAMESOFTYPE[] = " Doubleclick to view %s games. "; const char TXT_WOL_TOURNAMENTPLAYERLIMIT[] = "Tournament games must be two player games."; // Shows on game setup screen for private games. %s = password for game. const char TXT_WOL_PRIVATEPASSWORD[] = "Password: %s"; // User cannot join game because either he or the game host has hacked the game. const char TXT_WOL_RULESMISMATCH[] = "Your game is incompatible with the host's!"; // Message appears when game host presses start button but slow responses cause an automatic cancellation of game start. const char TXT_WOL_STARTTIMEOUT[] = "Timed out waiting for guest responses! Game start cancelled."; // Message appears for guests when automatic cancellation occurs. const char TXT_WOL_STARTCANCELLED[] = "Game start cancelled."; // Text of button on game setup screen that takes user out of the game channel. const char TXT_WOL_CANCELGAME[] = "Back"; const char TXT_WOL_PATCHQUESTION[] = "An update patch is required for Internet play. Do you want to download it now?"; // Title of patch download dialog. First %i = current file being downloaded, second %i = total # of files to download. const char TXT_WOL_DOWNLOADING[] = "Download file %i of %i"; const char TXT_WOL_DOWNLOADERROR[] = "An error occurred during file download."; // Appears on patch download dialog. First %i = current # of bytes downloaded, second %i = total # of bytes to download. const char TXT_WOL_DOWNLOADBYTES[] = "Received %i bytes out of %i. (%i%%%%)"; // Appears on patch download dialog. First %i = number of minutes left, second %i = number of seconds left. const char TXT_WOL_DOWNLOADTIME[] = "Time Remaining: %i min. %i secs."; // Appended to title of patch download dialog when resuming an interrupted download. %s is the regular title, as above. const char TXT_WOL_DOWNLOADRESUMED[] = "%s (Resumed after interruption.)"; const char TXT_WOL_DOWNLOADCONNECTING[] = "Status: Connecting..."; const char TXT_WOL_DOWNLOADLOCATING[] = "Status: Locating file..."; const char TXT_WOL_DOWNLOADDOWNLOADING[] = "Status: Downloading..."; const char TXT_WOL_DOWNLOADEXITWARNING[] = "Download complete! Red Alert will now restart in order to apply the update patch."; const char TXT_WOL_HELPSHELL[] = "Are you sure you want to launch the Internet browser for Westwood Online help?"; const char TXT_WOL_LADDERSHELL[] = "Are you sure you want to launch the Internet browser for the Red Alert ladders?"; const char TXT_WOL_WEBREGISTRATIONSHELL[] = "No saved usernames found. Would you like to register a new username for Westwood Online?"; const char TXT_WOL_GAMEADVERTSHELL[] = "Are you sure you want to launch the Internet browser for information about %s?"; // Appears above user list. %i = number of users in the current channel. const char TXT_WOL_USERLIST[] = "Users %i"; // Appears above user list to explain why no users are being listed: because the user is not currently in a chat channel. const char TXT_WOL_NOUSERLIST[] = "(not in a channel)"; const char TXT_WOL_CANTCREATEHERE[] = "To start a game, you have to be in a Red Alert lobby."; // Appears inside game, when connection to WW Online is lost. const char TXT_WOL_WOLAPIGONE[] = "Connection to Westwood Online has been lost!"; // Appears after game, when attempting to get back into WW Online. const char TXT_WOL_WOLAPIREINIT[] = "Connection to Westwood Online was lost. Reinitializing..."; const char TXT_WOL_NOTPAGED[] = "Can't respond to page; no one has paged you."; // Appears briefly in the space for scenario name, in game setup dialog. const char TXT_WOL_SCENARIONAMEWAIT[] = "waiting for scenario..."; // Text of button on chat screen that takes user out of a chat channel, or up one WW Online level. const char TXT_WOL_BACK[] = "Back"; const char TXT_WOL_AMDISCNEEDED[] = "The Aftermath disk will be required for this game; please insert it now."; const char TXT_WOL_CONFIRMLOGOUT[] = "Are you sure you want to leave Westwood Online?"; // "Propose a stalemate" button. const char TXT_WOL_PROPOSE_DRAW[] = "Propose a Draw"; // Withdraw proposed stalemate button. const char TXT_WOL_RETRACT_DRAW[] = "Retract Draw Proposal"; // Accept offered stalemate button. const char TXT_WOL_ACCEPT_DRAW[] = "Accept Proposed Draw"; // User proposes that the game be declared a stalemate. const char TXT_WOL_PROPOSE_DRAW_CONFIRM[] = "Are you sure you want to propose a draw?"; // User accepts the other's offer that the game be a tie. const char TXT_WOL_ACCEPT_DRAW_CONFIRM[] = "Are you sure you want to accept a draw?"; const char TXT_WOL_DRAW_PROPOSED_LOCAL[] = "You have proposed that the game be declared a draw."; const char TXT_WOL_DRAW_PROPOSED_OTHER[] = "%s has proposed that the game be declared a draw."; const char TXT_WOL_DRAW_RETRACTED_LOCAL[] = "You have retracted your offer of a draw."; const char TXT_WOL_DRAW_RETRACTED_OTHER[] = "%s has retracted the offer of a draw."; // Message that appears in place of "Mission Accomplished" or "Mission Failed", when game is a draw. const char TXT_WOL_DRAW[] = "The Game is a Draw"; // Error message that appears when user's web browser can't be automatically launched. %s is a web site URL. const char TXT_WOL_CANTLAUNCHBROWSER[] = "Can't launch web browser to open %s!"; const char TXT_WOL_CHANNELFULL[] = "That chat/game channel is full."; const char TXT_WOL_CHANNELTYPE_TOP[] = " Doubleclick to go to the top level. "; const char TXT_WOL_CHANNELTYPE_OFFICIALCHAT[] = " Doubleclick to go to the official chat channels level. "; const char TXT_WOL_CHANNELTYPE_USERCHAT[] = " Doubleclick to go to the user chat channels level. "; const char TXT_WOL_CHANNELTYPE_GAMES[] = " Doubleclick to go to the game channels level. "; const char TXT_WOL_CHANNELTYPE_LOADING[] = " Loading list from Westwood Online, please wait... "; const char TXT_WOL_CHANNELTYPE_LOBBIES[] = " Doubleclick to go to the lobbies level. "; const char TXT_WOL_FINDINGLOBBY[] = "Connected - finding available lobby to enter..."; const char TXT_WOL_PRIVATETOMULTIPLE[] = ":"; const char TXT_WOL_PRIVATETO[] = "Private to"; const char TXT_WOL_CS_MISSIONS[] = "Counterstrike Missions"; const char TXT_WOL_AM_MISSIONS[] = "Aftermath Missions"; const char TXT_WOL_CANTSQUELCHSELF[] = "You cannot disable viewing of your own messages!"; // Title of the WW Online options dialog. const char TXT_WOL_OPTTITLE[] = "Westwood Online Options"; const char TXT_WOL_SLOWUNITBUILD[] = "Slow Unit Build"; const char TXT_WOL_THEGAMEHOST[] = "The game host"; const char TXT_WOL_TTIP_RANKRA[] = " Show Red Alert ladder rankings "; const char TXT_WOL_TTIP_RANKAM[] = " Show Aftermath ladder rankings "; const char TXT_WOL_OPTRANKAM[] = "Show Aftermath rankings (instead of Red Alert)"; const char TXT_WOL_CANCELMEANSFORFEIT[] = " (AND FORFEIT THE GAME)"; const char TXT_WOL_DLLERROR_GETIE3[] = "Your version of Windows is out of date. Please upgrade to Windows SP1, or install Internet Explorer 3.0 or higher."; const char TXT_WOL_DLLERROR_CALLUS[] = "An unexpected error has occurred. Please contact Westwood technical support."; const char TXT_WOL_PRIVATE[] = ""; #else #ifdef GERMAN #pragma message( "...Building German version..." ) // Replaced "á" with ascii 169 (in octal, 251) in cases where 8 point font is used (see 8point.lbm for why). const char TXT_WOL_INTERNETBUTTON[] = "Internet"; const char TXT_WOL_ERRORMESSAGE[] = "Unerwarteter Fehler trat bei der Kommunikation mit Westwood Online auf."; const char TXT_WOL_CONNECT[] = "Verbinden"; const char TXT_WOL_LOGINDIALOG[] = "Westwood-Online-Login"; const char TXT_WOL_NAME[] = "Spitzname"; const char TXT_WOL_PASSWORD[] = "Pa\251wort"; const char TXT_WOL_SAVELOGIN[] = "Speichern"; const char TXT_WOL_LOGINCANCEL[] = "Login abgebrochen."; const char TXT_WOL_MISSINGNAME[] = "Bitte geben Sie Ihren Login-Spitznamen ein."; const char TXT_WOL_MISSINGPASSWORD[] = "Bitte geben Sie Ihr Login-Pa\251wort ein."; const char TXT_WOL_CANTSAVENICK[] = "Fehler beim Speichern des Spitznamens/Pa\251worts"; const char TXT_WOL_NICKINUSE[] = "Dieser Spitzname wird bereits verwendet. Bitte w„hlen Sie einen anderen."; const char TXT_WOL_BADPASS[] = "Ungltiges Pa\251wort fr diesen Spitznamen"; const char TXT_WOL_TIMEOUT[] = "Verbindung zu Westwood Online unterbrochen"; const char TXT_WOL_CONNECTING[] = "Verbinde zu Westwood Online..."; const char TXT_WOL_CANTCONNECT[] = "Verbindung zu Westwood Online konnte nicht hergestellt werden."; const char TXT_WOL_ATTEMPTLOGIN[] = "Einloggen ... "; const char TXT_WOL_ATTEMPTLOGOUT[] = "Ausloggen ..."; const char TXT_WOL_ERRORLOGOUT[] = "Verbindung zu Westwood Online beenden ..."; const char TXT_WOL_WAIT[] = "Bitte warten ... Verbindung zu Westwood Online wird hergestellt ..."; const char TXT_WOL_TOPLEVELTITLE[] = "Westwood Online"; const char TXT_WOL_OFFICIALCHAT[] = "Offizieller Chat"; const char TXT_WOL_USERCHAT[] = "User-Chat"; const char TXT_WOL_GAMECHANNELS[] = "Game-Channels"; const char TXT_WOL_REDALERTLOBBIES[] = "Alarmstufe-Rot-Lobbies"; const char TXT_WOL_CHANNELLISTLOADING[] = "... Daten werden heruntergeladen ..."; const char TXT_WOL_YOURENOTINCHANNEL[] = "Sie befinden sich zur Zeit nicht in einem Chat-Channel."; const char TXT_WOL_ACTION[] = "Action"; const char TXT_WOL_JOIN[] = "Teilnehmen"; const char TXT_WOL_CANTCREATEINCHANNEL[] = "Sie k”nnen keinen neuen Channel erstellen, bevor Sie diesen Channel verlassen."; const char TXT_WOL_NEWSOMETHING[] = "Neu"; const char TXT_WOL_CREATECHANNELTITLE[] = "Channel erstellen"; const char TXT_WOL_CREATECHANNELPROMPT[] = "Channel-Name: "; const char TXT_WOL_PASSPROMPT[] = "Pa\251wort: "; const char TXT_WOL_OPTIONALPASSPROMPT[] = "Pa\251wort (optional): "; const char TXT_WOL_CHANNEL_TOP[] = ".. "; const char TXT_WOL_CHANNEL_BACK[] = ".. "; const char TXT_WOL_YOUJOINED[] = "Sie nehmen am %s-Channel teil."; const char TXT_WOL_YOUJOINEDGAME[] = "Sie nehmen an %ss Spiel teil."; const char TXT_WOL_YOUCREATEDGAME[] = "Neues Spiel erstellt."; const char TXT_WOL_YOUJOINEDLOBBY[] = "Sie haben die %s-Lobby betreten."; const char TXT_WOL_YOULEFT[] = "Sie haben den %s-Channel verlassen."; const char TXT_WOL_YOULEFTLOBBY[] = "Sie haben die %s-Lobby verlassen."; const char TXT_WOL_JOINPRIVATETITLE[] = "An privatem Channel teilnehmen"; const char TXT_WOL_JOINPRIVATEPROMPT[] = "Channel-Pa\251wort eingeben: "; const char TXT_WOL_BADCHANKEY[] = "Falsches Channel-Pa\251wort."; const char TXT_WOL_PAGELOCATE[] = "Senden/Suchen"; const char TXT_WOL_USERNAMEPROMPT[] = "User-Name: "; const char TXT_WOL_PAGE[] = "Senden"; const char TXT_WOL_LOCATE[] = "Suchen"; const char TXT_WOL_LOCATING[] = "Suche %s..."; const char TXT_WOL_FIND_NOTHERE[] = "Der gesuchte User-Name existiert nicht."; const char TXT_WOL_FIND_NOCHAN[] = "Der genannte User befindet sich zur Zeit nicht in einem Channel."; const char TXT_WOL_FIND_OFF[] = "Der genannte User hat die Suchfunktion ausgeschaltet."; const char TXT_WOL_FOUNDIN[] = "User wurde im %s-Channel gefunden."; const char TXT_WOL_PAGEMESSAGETITLE[] = "Sender"; const char TXT_WOL_PAGEMESSAGEPROMPT[] = "Zu sendende Nachricht: "; const char TXT_WOL_PAGING[] = "Sende an %s ..."; const char TXT_WOL_PAGE_NOTHERE[] = "Der genannte User ist nicht eingeloggt."; const char TXT_WOL_PAGE_OFF[] = "Der genannte User hat die Empfangsfunktion ausgeschaltet."; const char TXT_WOL_ONPAGE[] = "Sende von %s: %s"; const char TXT_WOL_WASPAGED[] = "Die Nachricht wurde %s erfolgreich zugestellt."; //const char TXT_WOL_USERISSQUELCHED[] = "%s ist zur Zeit nicht erreichbar."; //const char TXT_WOL_USERISNOTSQUELCHED[] = "%s ist jetzt wieder erreichbar."; const char TXT_WOL_ONLYOWNERCANKICK[] = "Nur der Channel-Besitzer kann andere User hinauswerfen."; const char TXT_WOL_USERKICKEDUSER[] = "%s hat %s aus dem Channel geworfen."; const char TXT_WOL_USERKICKEDYOU[] = "Sie wurden von %s aus dem Channel geworfen."; const char TXT_WOL_NOONETOKICK[] = "W„hlen Sie den/die User, die Sie hinauswerfen m”chten."; const char TXT_WOL_USERWASBANNED[] = "%s hat keinen Zutritt mehr zu diesem Channel."; const char TXT_WOL_CREATEPRIVGAMETITLE[] = "Privates Spiel erstellen"; const char TXT_WOL_YOUREBANNED[] = "Sie haben keinen Zutritt mehr zu diesem Channel."; const char TXT_WOL_PLAYERLEFTGAME[] = "%s hat das Spiel verlassen."; const char TXT_WOL_PLAYERJOINEDGAME[] = "%s hat an dem Spiel teilgenommen."; const char TXT_WOL_YOUWEREKICKEDFROMGAME[] = "Sie wurden aus dem Spiel geworfen."; const char TXT_WOL_PERSONALWINLOSSRECORD[] = "%s. Alarmstufe Rot: Pl %u. Siege %u. Niederl %u. Pkte %u."; const char TXT_WOL_PERSONALWINLOSSRECORDAM[]= "%s. Vergeltungsschlag: Pl %u. Siege %u. Niederl %u. Pkte %u."; const char TXT_WOL_USERRANK[] = "%s (Platz %u)"; const char TXT_WOL_USERHOUSE[] = "%s <%s>"; const char TXT_WOL_USERRANKHOUSE[] = "%s (Platz %u) <%s>"; const char TXT_WOL_STARTBUTTON[] = "Start"; const char TXT_WOL_ACCEPTBUTTON[] = "Best„tigen"; const char TXT_WOL_HOSTLEFTGAME[] = "%s hat das Spiel abgebrochen."; const char TXT_WOL_WAITINGTOSTART[] = "Spiel wird gestartet ..."; const char TXT_WOL_TTIP_DISCON[] = " Westwood Online verlassen"; const char TXT_WOL_TTIP_LEAVE[] = " Derzeitigen Channel verlassen "; const char TXT_WOL_TTIP_REFRESH[] = " Channel-Liste aktualisieren "; const char TXT_WOL_TTIP_SQUELCH[] = " Nachrichteneingang von User(n) ein/ausschalten"; const char TXT_WOL_TTIP_BAN[] = " User(n) Zutritt zum Channel verwehren "; const char TXT_WOL_TTIP_KICK[] = " User aus dem Channel werfen "; const char TXT_WOL_TTIP_FINDPAGE[] = " User suchen oder an User senden "; const char TXT_WOL_TTIP_OPTIONS[] = " Westwood-Online-Optionen einstellen "; const char TXT_WOL_TTIP_LADDER[] = " Alarmstufe-Rot-Tabelle durchsuchen "; const char TXT_WOL_TTIP_HELP[] = " Westwood-Online-Hilfe anzeigen "; const char TXT_WOL_TTIP_START[] = " Spiel starten "; const char TXT_WOL_TTIP_ACCEPT[] = " Aktuelle Spieleinstellungen best„tigen "; const char TXT_WOL_TTIP_EXPANDLIST[] = " Listen erweitern/verkleinern "; const char TXT_WOL_TTIP_CANCELGAME[] = " Einen Level zurck "; const char TXT_WOL_TTIP_JOIN[] = " An Chat- oder Game-Channel teilnehmen "; const char TXT_WOL_TTIP_BACK[] = " Einen Level zurck "; const char TXT_WOL_TTIP_CREATE[] = " Neuen Chat- oder Game-Level erstellen "; const char TXT_WOL_TTIP_ACTION[] = " Action-Nachricht "; const char TXT_WOL_OPTFIND[] = "Lassen Sie zu, da\251 andere Sie FINDEN."; const char TXT_WOL_OPTPAGE[] = "Lassen Sie zu, da\251 andere Ihnen Nachrichten SENDEN."; const char TXT_WOL_OPTLANGUAGE[] = "Unangemessene Sprache herausfiltern."; const char TXT_WOL_OPTGAMESCOPE[] = "Nur lokale Spiel-Lobby anzeigen."; //const char TXT_WOL_OPTTITLE[] = "Optionen"; const char TXT_WOL_CHANNELGONE[] = "Channel existiert nicht mehr."; const char TXT_WOL_CG_TITLE[] = "Spiel erstellen"; const char TXT_WOL_CG_PLAYERS[] = "Spieler: %i"; const char TXT_WOL_CG_TOURNAMENT[] = "Turnier"; const char TXT_WOL_CG_PRIVACY[] = "Privat"; const char TXT_WOL_CG_RAGAME[] = "Alarmstufe-Rot-Spiel"; const char TXT_WOL_CG_CSGAME[] = "Gegenangriff-Spiel"; const char TXT_WOL_CG_AMGAME[] = "Vergeltungsschlag-Spiel"; const char TXT_WOL_NEEDCOUNTERSTRIKE[] = "Sie mssen 'Gegenangriff' installiert haben, um dieses Spiel spielen zu k”nnen."; const char TXT_WOL_NEEDAFTERMATH[] = "Sie mssen 'Vergeltungsschlag' installiert haben, um dieses Spiel spielen zu k”nnen."; const char TXT_WOL_TTIP_CHANLIST_CHAT[] = " Doppelklick zur Teilnahme am '%s'-Channel (z.Z. %i User). "; const char TXT_WOL_TTIP_CHANLIST_LOBBY[] = " Doppelklick zur Teilnahme an der '%s'-Lobby (z.Z. %i User). "; const char TXT_WOL_TTIP_REDALERT[] = "Alarmstufe Rot"; const char TXT_WOL_TTIP_COUNTERSTRIKE[] = "Gegenangriff"; const char TXT_WOL_TTIP_AFTERMATH[] = "Vergeltungsschlag"; const char TXT_WOL_TTIP_CHANLIST_RAGAME[] = " %s-Spiel (%i Spieler von maximal %i). "; const char TXT_WOL_TTIP_CHANLIST_GAME[] = " %s-Spiel (%i Spieler). "; const char TXT_WOL_TTIP_PRIVATEGAME[] = "(Privat) "; const char TXT_WOL_TTIP_TOURNAMENTGAME[] = "(Turnier) "; const char TXT_WOL_TTIP_CHANNELTYPE_GAMESOFTYPE[] = " Doppelklicken Sie, um %s-Spiele anzusehen. "; const char TXT_WOL_TOURNAMENTPLAYERLIMIT[] = "Turnierspiele mssen von zwei Spieler gespielt werden."; const char TXT_WOL_PRIVATEPASSWORD[] = "Pa\251wort: %s"; const char TXT_WOL_RULESMISMATCH[] = "Ihr Spiel ist mit dem des Host nicht kompatibel!"; const char TXT_WOL_STARTTIMEOUT[] = "Keine Antworten von G„sten! Spielstart abgebrochen."; const char TXT_WOL_STARTCANCELLED[] = "Spielstart abgebrochen."; const char TXT_WOL_CANCELGAME[] = "Zurck"; const char TXT_WOL_PATCHQUESTION[] = "Ein Update-Patch wird fr Internet-Spiele ben”tigt. M”chten Sie es jetzt herunterladen?"; const char TXT_WOL_DOWNLOADING[] = "Datei %i von %i herunterladen"; const char TXT_WOL_DOWNLOADERROR[] = "Ein Fehler trat beim Herunterladen der Dateien auf."; const char TXT_WOL_DOWNLOADBYTES[] = "%i Bytes von %i erhalten. (%i%%%%)"; const char TXT_WOL_DOWNLOADTIME[] = "Verbleibende Zeit: %i Min. %i Sek."; const char TXT_WOL_DOWNLOADRESUMED[] = "%s (Nach Unterbrechung wiederaufgenommen.)"; const char TXT_WOL_DOWNLOADCONNECTING[] = "Status: Verbinde ..."; const char TXT_WOL_DOWNLOADLOCATING[] = "Status: Suche Datei ..."; const char TXT_WOL_DOWNLOADDOWNLOADING[] = "Status: Lade herunter ..."; const char TXT_WOL_DOWNLOADEXITWARNING[] = "Herunterladen abgeschlossen! Alarmstufe Rot wird jetzt neugestartet, damit das Update-Patch angewendet werden kann."; const char TXT_WOL_HELPSHELL[] = "Sind Sie sicher, da\251 Sie den Internet-Browser fr die Westwood-Online-Hilfe starten m”chten?"; const char TXT_WOL_LADDERSHELL[] = "Sind Sie sicher, da\251 Sie den Internet-Browser fr die Alarmstufe-Rot-Tabellen starten m”chten?"; const char TXT_WOL_WEBREGISTRATIONSHELL[] = "Keine gespeicherten User-Namen gefunden. M”chten Sie einen neuen User-Namen fr Westwood Online eintragen?"; const char TXT_WOL_GAMEADVERTSHELL[] = "Sind Sie sicher, da\251 Sie den Internet-Browser fr Informationen ber %s starten m”chten?"; const char TXT_WOL_USERLIST[] = "User: %i"; const char TXT_WOL_NOUSERLIST[] = "(nicht in einem Channel)"; const char TXT_WOL_CANTCREATEHERE[] = "Um ein Spiel zu starten, mssen Sie in der Lobby Alarmstufe Rot sein."; const char TXT_WOL_WOLAPIGONE[] = "Verbindung zu Westwood Online verloren!"; const char TXT_WOL_WOLAPIREINIT[] = "Verbindung zu Westwood Online verloren. Verbinde erneut ..."; const char TXT_WOL_NOTPAGED[] = "Kann keine Antwort senden, niemand hat Ihnen geschrieben."; const char TXT_WOL_SCENARIONAMEWAIT[] = "Warte auf Szenario ..."; const char TXT_WOL_BACK[] = "Zurck"; const char TXT_WOL_AMDISCNEEDED[] = "Die CD 'Vergeltungsschlag' wird fr dieses Spiel ben”tigt, bitte legen Sie sie jetzt ein."; const char TXT_WOL_CONFIRMLOGOUT[] = "Sind Sie sicher, da\251 Sie Westwood Online verlassen m”chten?"; const char TXT_WOL_PROPOSE_DRAW[] = "Unentschieden vorschlagen"; const char TXT_WOL_RETRACT_DRAW[] = "Unentschieden-Vorschlag zurckziehen"; const char TXT_WOL_ACCEPT_DRAW[] = "Unentschieden-Vorschlag akzeptieren"; const char TXT_WOL_PROPOSE_DRAW_CONFIRM[] = "Sind Sie sicher, da\251 Sie ein Unentschieden vorschlagen m”chten?"; const char TXT_WOL_ACCEPT_DRAW_CONFIRM[] = "Sind Sie sicher, da\251 Sie ein Unentschieden akzeptieren m”chten?"; const char TXT_WOL_DRAW_PROPOSED_LOCAL[] = "Sie haben vorgeschlagen, da\251 das Spiel fr unentschieden erkl„rt wird."; const char TXT_WOL_DRAW_PROPOSED_OTHER[] = "%s hat vorgeschlagen, da\251 das Spiel fr unentschieden erkl„rt wird."; const char TXT_WOL_DRAW_RETRACTED_LOCAL[] = "Sie haben Ihr Unentschieden-Angebot zurckgezogen."; const char TXT_WOL_DRAW_RETRACTED_OTHER[] = "%s hat das Unentschieden-Angebot zurckgezogen."; const char TXT_WOL_DRAW[] = "Das Spiel ist unentschieden"; const char TXT_WOL_CANTLAUNCHBROWSER[] = "Web-Browser kann %s nicht ”ffnen!"; const char TXT_WOL_CHANNELFULL[] = "Dieser Chat-/Game-Channel ist voll."; const char TXT_WOL_CHANNELTYPE_TOP[] = " Doppelklicken Sie, um zum obersten Level zu gelangen. "; const char TXT_WOL_CHANNELTYPE_OFFICIALCHAT[] = " Doppelklicken Sie, um zum offiziellen Chat-Channel-Level zu gelangen. "; const char TXT_WOL_CHANNELTYPE_USERCHAT[] = " Doppelklicken Sie, um zum User-Chat-Channel-Level zu gelangen. "; const char TXT_WOL_CHANNELTYPE_GAMES[] = " Doppelklicken Sie, um zum Game-Channel-Level zu gelangen. "; const char TXT_WOL_CHANNELTYPE_LOADING[] = " Liste von Westwood Online wird geladen, bitte warten... "; const char TXT_WOL_CHANNELTYPE_LOBBIES[] = " Doppelklicken Sie, um zum Lobby-Level zu gelangen. "; const char TXT_WOL_FINDINGLOBBY[] = "Verbunden - suche verfgbare Lobby..."; const char TXT_WOL_PRIVATETOMULTIPLE[] = ":"; const char TXT_WOL_PRIVATETO[] = "Privat an"; const char TXT_WOL_CS_MISSIONS[] = "Gegenangriff-Missionen"; const char TXT_WOL_AM_MISSIONS[] = "Vergeltungsschlag-Missionen"; const char TXT_WOL_CANTSQUELCHSELF[] = "Sie k”nnen die Option zum Lesen Ihrer eigenen Nachrichten nicht ausschalten!"; const char TXT_WOL_OPTTITLE[] = "Westwood Online-Optionen"; const char TXT_WOL_SLOWUNITBUILD[] = "Einheitenbau verlangsamen"; const char TXT_WOL_THEGAMEHOST[] = "Der Spiel-Host"; const char TXT_WOL_TTIP_RANKRA[] = " Alarmstufe-Rot-Platz anzeigen "; const char TXT_WOL_TTIP_RANKAM[] = " Vergeltungsschlag-Platz anzeigen "; const char TXT_WOL_OPTRANKAM[] = "Vergeltungsschlag-Platz anzeigen."; const char TXT_WOL_CANCELMEANSFORFEIT[] = " (UND BSSEN SIE DAS SPIEL EIN)"; const char TXT_WOL_DLLERROR_GETIE3[] = "Ihre Version der Windows ist veraltet. Bauen Sie bitte zu den Windows SP1, aus oder installieren Sie Internet Explorer 3,0 oder h”heres."; const char TXT_WOL_DLLERROR_CALLUS[] = "Ein unerwarteter Fehler ist aufgetreten. Bitte wenden Sie sich an den Technischen Kundendienst."; const char TXT_WOL_PRIVATE[] = ""; #else // FRENCH #pragma message( "...Building French version..." ) const char TXT_WOL_INTERNETBUTTON[] = "Internet"; const char TXT_WOL_ERRORMESSAGE[] = "Erreur inattendue lors de la connexion … Westwood Online."; const char TXT_WOL_CONNECT[] = "Se connecter"; const char TXT_WOL_LOGINDIALOG[] = "Identifiant … Westwood Online"; const char TXT_WOL_NAME[] = "Pseudo"; const char TXT_WOL_PASSWORD[] = "Mot de passe"; const char TXT_WOL_SAVELOGIN[] = "Sauvegarder"; const char TXT_WOL_LOGINCANCEL[] = "Ouverture de session annul‚e."; const char TXT_WOL_MISSINGNAME[] = "Veuillez entrer l'identifiant pour votre pseudo."; const char TXT_WOL_MISSINGPASSWORD[] = "Veuillez entrer l'identifiant pour votre mot de passe."; const char TXT_WOL_CANTSAVENICK[] = "Erreur lors de la sauvegarde du pseudo/mot de passe."; const char TXT_WOL_NICKINUSE[] = "Ce pseudo est d‚j… utilis‚. S‚lectionnez-en un autre."; const char TXT_WOL_BADPASS[] = "Mot de passe invalide pour ce pseudo."; const char TXT_WOL_TIMEOUT[] = "Expiration du temps de connexion … Westwood Online."; const char TXT_WOL_CONNECTING[] = "Connexion … Westwood Online..."; const char TXT_WOL_CANTCONNECT[] = "Impossible d'‚tablir la connexion … Westwood Online."; const char TXT_WOL_ATTEMPTLOGIN[] = "Ouverture de la session en cours..."; const char TXT_WOL_ATTEMPTLOGOUT[] = "Fermeture de la session en cours..."; const char TXT_WOL_ERRORLOGOUT[] = "Fin de connexion avec Westwood Online..."; const char TXT_WOL_WAIT[] = "Attendez svp, en communication … Westwood Online..."; const char TXT_WOL_TOPLEVELTITLE[] = "Westwood Online"; const char TXT_WOL_OFFICIALCHAT[] = "Conversation officielle"; const char TXT_WOL_USERCHAT[] = "Conversation utilisateur"; const char TXT_WOL_GAMECHANNELS[] = "Canaux de jeu"; const char TXT_WOL_REDALERTLOBBIES[] = "Salons d'Alerte Rouge"; const char TXT_WOL_CHANNELLISTLOADING[] = "...En cours de t‚l‚chargement..."; const char TXT_WOL_YOURENOTINCHANNEL[] = "Vous n'ˆtes pas dans un canal de conversation."; const char TXT_WOL_ACTION[] = "Action"; const char TXT_WOL_JOIN[] = "Rejoindre"; const char TXT_WOL_CANTCREATEINCHANNEL[] = "Cr‚ation d'un nouveau canal impossible tant que vous ne quittez pas ce canal."; const char TXT_WOL_NEWSOMETHING[] = "Nouveau"; const char TXT_WOL_CREATECHANNELTITLE[] = "Cr‚er un canal"; const char TXT_WOL_CREATECHANNELPROMPT[] = "Nom du canal : "; const char TXT_WOL_PASSPROMPT[] = "Mot de passe : "; const char TXT_WOL_OPTIONALPASSPROMPT[] = "Mot de passe (en option): "; const char TXT_WOL_CHANNEL_TOP[] = ".. "; const char TXT_WOL_CHANNEL_BACK[] = ".. "; const char TXT_WOL_YOUJOINED[] = "Vous avez rejoint le canal %s."; const char TXT_WOL_YOUJOINEDGAME[] = "Vous rejoignez la partie de %s."; const char TXT_WOL_YOUCREATEDGAME[] = "Cr‚ation d'une nouvelle partie."; const char TXT_WOL_YOUJOINEDLOBBY[] = "Vous ˆtes entr‚ dans le salon %s."; const char TXT_WOL_YOULEFT[] = "Vous avez quitt‚ le canal %s."; const char TXT_WOL_YOULEFTLOBBY[] = "Vous avez quitt‚ le salon %s."; const char TXT_WOL_JOINPRIVATETITLE[] = "Rejoindre un canal priv‚"; const char TXT_WOL_JOINPRIVATEPROMPT[] = "Entrer le mot de passe du canal : "; const char TXT_WOL_BADCHANKEY[] = "Mot de passe du canal incorrect."; const char TXT_WOL_PAGELOCATE[] = "Envoyer/Rechercher"; const char TXT_WOL_USERNAMEPROMPT[] = "Nom de l'utilisateur : "; const char TXT_WOL_PAGE[] = "Envoyer"; const char TXT_WOL_LOCATE[] = "Rechercher"; const char TXT_WOL_LOCATING[] = "Recherche de %s en cours ..."; const char TXT_WOL_FIND_NOTHERE[] = "Le nom de l'utilisateur sp‚cifi‚ n'existe pas."; const char TXT_WOL_FIND_NOCHAN[] = "L'utilisateur sp‚cifi‚ n'est pas sur le canal pour le moment."; const char TXT_WOL_FIND_OFF[] = "L'utilisateur sp‚cifi‚ a d‚sactiv‚ la fonction de recherche."; const char TXT_WOL_FOUNDIN[] = "Utilisateur trouv‚ dans le canal %s."; const char TXT_WOL_PAGEMESSAGETITLE[] = "Envoyer … l'utilisateur"; const char TXT_WOL_PAGEMESSAGEPROMPT[] = "Message … envoyer : "; const char TXT_WOL_PAGING[] = "Envoi … %s en cours..."; const char TXT_WOL_PAGE_NOTHERE[] = "L'utilisateur sp‚cifi‚ n'a pas ouvert la session."; const char TXT_WOL_PAGE_OFF[] = "L'utilisateur sp‚cifi‚ a d‚sactiv‚ la fonction d'envoi de messages."; const char TXT_WOL_ONPAGE[] = "Envoi de %s : %s"; const char TXT_WOL_WASPAGED[] = "Envoi … %s r‚ussi."; //const char TXT_WOL_USERISSQUELCHED[] = "%s a ‚t‚ rejet‚."; // ajw rejete really means squelched? //const char TXT_WOL_USERISNOTSQUELCHED[] = "%s n'est plus rejet‚."; const char TXT_WOL_ONLYOWNERCANKICK[] = "Seul le responsable du canal peut expulser des utilisateurs."; const char TXT_WOL_USERKICKEDUSER[] = "%s expulse %s du canal."; const char TXT_WOL_USERKICKEDYOU[] = "Vous ˆtes expuls‚ du canal par %s."; const char TXT_WOL_NOONETOKICK[] = "S‚lectionnez l'(les) utilisateur(s) que vous voulez expulser."; const char TXT_WOL_USERWASBANNED[] = "%s est exclu du canal."; const char TXT_WOL_CREATEPRIVGAMETITLE[] = "Cr‚er une partie priv‚e"; const char TXT_WOL_YOUREBANNED[] = "Vous n'ˆtes pas autoris‚ … entrer dans ce canal."; const char TXT_WOL_PLAYERLEFTGAME[] = "%s a quitt‚ la partie."; const char TXT_WOL_PLAYERJOINEDGAME[] = "%s a rejoint la partie."; const char TXT_WOL_YOUWEREKICKEDFROMGAME[] = "Vous avez ‚t‚ expuls‚ de la partie."; const char TXT_WOL_PERSONALWINLOSSRECORD[] = "%s. Alerte Rouge: position %u. Vict. %u. D‚f. %u. Pts. %u."; const char TXT_WOL_PERSONALWINLOSSRECORDAM[]= "%s. Missions M.A.D.: position %u. Vict. %u. D‚f. %u. Pts. %u."; const char TXT_WOL_USERRANK[] = "%s (Position %u)"; const char TXT_WOL_USERHOUSE[] = "%s <%s>"; const char TXT_WOL_USERRANKHOUSE[] = "%s (Position %u) <%s>"; const char TXT_WOL_STARTBUTTON[] = "D‚marrer"; const char TXT_WOL_ACCEPTBUTTON[] = "Accepter"; const char TXT_WOL_HOSTLEFTGAME[] = "%s a annul‚ la partie."; const char TXT_WOL_WAITINGTOSTART[] = "Lancement de la partie..."; const char TXT_WOL_TTIP_DISCON[] = " Quitter Westwood Online "; const char TXT_WOL_TTIP_LEAVE[] = " Quitter le canal o— vous vous trouvez "; const char TXT_WOL_TTIP_REFRESH[] = " RafraŒchir la liste du canal "; const char TXT_WOL_TTIP_SQUELCH[] = " Activer/d‚sactiver les messages en provenance de(s) l'utilisateur(s) "; const char TXT_WOL_TTIP_BAN[] = " Exclure l'/les utilisateur(s)du canal "; const char TXT_WOL_TTIP_KICK[] = " Expulser l'/les utilisateurs du canal "; const char TXT_WOL_TTIP_FINDPAGE[] = " Rechercher ou envoyer un message … un utilisateur "; const char TXT_WOL_TTIP_OPTIONS[] = " R‚gler les options de Westwood Online "; const char TXT_WOL_TTIP_LADDER[] = " Parcourir les hi‚rarchies d'Alerte Rouge "; const char TXT_WOL_TTIP_HELP[] = " Afficher l'aide de Westwood Online "; const char TXT_WOL_TTIP_START[] = " D‚marrer le jeu "; const char TXT_WOL_TTIP_ACCEPT[] = " Valider les paramŠtres actuels du jeu "; const char TXT_WOL_TTIP_EXPANDLIST[] = " Compl‚ter/r‚duire la liste "; const char TXT_WOL_TTIP_CANCELGAME[] = " Retour au niveau pr‚c‚dent "; const char TXT_WOL_TTIP_JOIN[] = " Rejoindre un canal de conversation/jeu "; const char TXT_WOL_TTIP_BACK[] = " Retour au niveau pr‚c‚dent "; const char TXT_WOL_TTIP_CREATE[] = " Cr‚er un nouveau canal de conversation/jeu "; const char TXT_WOL_TTIP_ACTION[] = " Message d'action "; const char TXT_WOL_OPTFIND[] = "Laisser les autres vous RECHERCHER."; const char TXT_WOL_OPTPAGE[] = "Laisser les autres vous ENVOYER des messages."; const char TXT_WOL_OPTLANGUAGE[] = "Filtrer les vulgarit‚s."; const char TXT_WOL_OPTGAMESCOPE[] = "Afficher seulement les parties en salons locaux."; //const char TXT_WOL_OPTTITLE[] = "Options"; const char TXT_WOL_CHANNELGONE[] = "Ce canal n'existe plus."; const char TXT_WOL_CG_TITLE[] = "Cr‚er une partie"; const char TXT_WOL_CG_PLAYERS[] = "Joueurs : %i"; const char TXT_WOL_CG_TOURNAMENT[] = "Tournoi"; const char TXT_WOL_CG_PRIVACY[] = "Priv‚e"; const char TXT_WOL_CG_RAGAME[] = "Partie Alerte Rouge"; const char TXT_WOL_CG_CSGAME[] = "Partie Missions Ta‹ga"; const char TXT_WOL_CG_AMGAME[] = "Partie Missions M.A.D."; const char TXT_WOL_NEEDCOUNTERSTRIKE[] = "D‚sol‚, vous devez installer Missions Ta‹ga pour jouer cette partie."; const char TXT_WOL_NEEDAFTERMATH[] = "D‚sol‚, vous devez installer Missions M.A.D. pour jouer cette partie."; const char TXT_WOL_TTIP_CHANLIST_CHAT[] = " Double-clic pour rejoindre canal %s (%i utilisateurs). "; const char TXT_WOL_TTIP_CHANLIST_LOBBY[] = " Double-clic pour rejoindre salon %s (%i utilisateurs). "; const char TXT_WOL_TTIP_REDALERT[] = "Alerte Rouge"; const char TXT_WOL_TTIP_COUNTERSTRIKE[] = "Missions Ta‹ga"; const char TXT_WOL_TTIP_AFTERMATH[] = "Missions M.A.D."; const char TXT_WOL_TTIP_CHANLIST_RAGAME[] = " Partie de %s (%i joueurs pour un max. de %i). "; const char TXT_WOL_TTIP_CHANLIST_GAME[] = " Partie de %s (%i joueurs). "; const char TXT_WOL_TTIP_PRIVATEGAME[] = "(Priv‚e) "; const char TXT_WOL_TTIP_TOURNAMENTGAME[] = "(Tournoi) "; const char TXT_WOL_TTIP_CHANNELTYPE_GAMESOFTYPE[] = " Double-clic pour afficher les parties %s. "; const char TXT_WOL_TOURNAMENTPLAYERLIMIT[] = "Les parties en tournoi doivent rassembler deux joueurs."; const char TXT_WOL_PRIVATEPASSWORD[] = "Mot de passe : %s"; const char TXT_WOL_RULESMISMATCH[] = "Votre partie n'est pas compatible avec celle du serveur !"; const char TXT_WOL_STARTTIMEOUT[] = "Expiration du temps de r‚ponse des clients ! D‚marrage du jeu annul‚."; const char TXT_WOL_STARTCANCELLED[] = "D‚marrage du jeu annul‚."; const char TXT_WOL_CANCELGAME[] = "Retour"; const char TXT_WOL_PATCHQUESTION[] = "Un patch mis … jour est n‚cessaire pour le jeu sur Internet. Voulez-vous le t‚l‚charger maintenant ?"; const char TXT_WOL_DOWNLOADING[] = "T‚l‚charger %i fichier(s) sur %i."; const char TXT_WOL_DOWNLOADERROR[] = "Erreur lors du t‚l‚chargement du fichier."; const char TXT_WOL_DOWNLOADBYTES[] = "R‚ception de %i octets sur %i. (%i%%%%)."; const char TXT_WOL_DOWNLOADTIME[] = "Temps restant : %i min. %i secs."; const char TXT_WOL_DOWNLOADRESUMED[] = "%s (reprise aprŠs interruption.)"; const char TXT_WOL_DOWNLOADCONNECTING[] = "Etat : en cours de connexion..."; const char TXT_WOL_DOWNLOADLOCATING[] = "Etat : recherche du fichier..."; const char TXT_WOL_DOWNLOADDOWNLOADING[] = "Etat : en cours de t‚l‚chargement..."; const char TXT_WOL_DOWNLOADEXITWARNING[] = "T‚l‚chargement termin‚ ! Alerte Rouge est relanc‚ pour que le nouveau patch soit pris en compte."; const char TXT_WOL_HELPSHELL[] = "Voulez-vous vraiment lancer le navigateur Internet pour obtenir l'aide Westwood Online ?"; const char TXT_WOL_LADDERSHELL[] = "Voulez-vous vraiment lancer le navigateur Internet pour les hi‚rarchies d'Alerte Rouge ?"; const char TXT_WOL_WEBREGISTRATIONSHELL[] = "Aucun nom d'utilisateur sauvegard‚. Voulez-vous enregistrer un nouveau nom d'utilisateur pour Westwood Online ?"; const char TXT_WOL_GAMEADVERTSHELL[] = "Voulez-vous vraiment lancer le navigateur Internet pour obtenir des informations sur %s ?"; const char TXT_WOL_USERLIST[] = "Utilisateurs %i"; const char TXT_WOL_NOUSERLIST[] = "(absent du canal)"; const char TXT_WOL_CANTCREATEHERE[] = "Pour commencer une partie, vous devez ˆtre dans un salon d'Alerte Rouge."; const char TXT_WOL_WOLAPIGONE[] = "Perte de connexion avec Westwood Online !"; const char TXT_WOL_WOLAPIREINIT[] = "Perte de connexion avec Westwood Online. R‚initialisation en cours..."; const char TXT_WOL_NOTPAGED[] = "Impossible de r‚pondre au message ; personne ne vous en a envoy‚."; const char TXT_WOL_SCENARIONAMEWAIT[] = "En attente du sc‚nario..."; const char TXT_WOL_BACK[] = "Retour"; const char TXT_WOL_AMDISCNEEDED[] = "Le CD de Missions M.A.D. est n‚cessaire pour cette partie ; ins‚rez-le maintenant."; const char TXT_WOL_CONFIRMLOGOUT[] = "Voulez-vous vraiment quitter Westwood Online ?"; const char TXT_WOL_PROPOSE_DRAW[] = "Proposer une fin avec ‚galit‚"; const char TXT_WOL_RETRACT_DRAW[] = "Annuler la proposition de fin avec ‚galit‚"; const char TXT_WOL_ACCEPT_DRAW[] = "Accepter la proposition de fin avec ‚galit‚"; const char TXT_WOL_PROPOSE_DRAW_CONFIRM[] = "Voulez-vous vraiment proposer une fin avec ‚galit‚ ?"; const char TXT_WOL_ACCEPT_DRAW_CONFIRM[] = "Voulez-vous vraiment accepter une fin avec ‚galit‚ ?" ; const char TXT_WOL_DRAW_PROPOSED_LOCAL[] = "Vous proposez de terminer la partie sans vainqueur ni perdant."; const char TXT_WOL_DRAW_PROPOSED_OTHER[] = "%s a propos‚ de terminer la partie sans vainqueur ni perdant."; const char TXT_WOL_DRAW_RETRACTED_LOCAL[] = "Vous avez annul‚ votre proposition de terminer la partie sans vainqueur ni perdant."; const char TXT_WOL_DRAW_RETRACTED_OTHER[] = "%s a annul‚ sa proposition de terminer la partie sans vainqueur ni perdant."; const char TXT_WOL_DRAW[] = "Match nul"; const char TXT_WOL_CANTLAUNCHBROWSER[] = "Impossible de lancer le navigateur web pour ouvrir %s !"; const char TXT_WOL_CHANNELFULL[] = "Ce canal de jeu/conversation est satur‚."; const char TXT_WOL_CHANNELTYPE_TOP[] = " Double-clic pour retourner au premier niveau. "; const char TXT_WOL_CHANNELTYPE_OFFICIALCHAT[] = " Double-clic pour les canaux de conversation officiels. "; const char TXT_WOL_CHANNELTYPE_USERCHAT[] = " Double-clic pour les canaux d' utilisateur. "; const char TXT_WOL_CHANNELTYPE_GAMES[] = " Double-clic pour acc‚der au niveau des canaux de jeu. "; const char TXT_WOL_CHANNELTYPE_LOADING[] = " Chargement de la liste depuis Westwood Online, veuillez patienter..."; const char TXT_WOL_CHANNELTYPE_LOBBIES[] = " Double-clic pour acc‚der au niveau des salons. "; const char TXT_WOL_FINDINGLOBBY[] = "Connection : recherche de salons disponibles..."; const char TXT_WOL_PRIVATETOMULTIPLE[] = " :"; const char TXT_WOL_PRIVATETO[] = "Message personnel …"; const char TXT_WOL_CS_MISSIONS[] = "Missions extraites de Missions Ta‹ga"; const char TXT_WOL_AM_MISSIONS[] = "Missions extraites de Missions M.A.D."; const char TXT_WOL_CANTSQUELCHSELF[] = "Vous ne pouvez pas d‚sactiver vos propres messages!"; const char TXT_WOL_OPTTITLE[] = "Options de Westwood Online"; const char TXT_WOL_SLOWUNITBUILD[] = "Ralentir la Construction"; const char TXT_WOL_THEGAMEHOST[] = "Le serveur"; const char TXT_WOL_TTIP_RANKRA[] = " Afficher les positions d'Alerte Rouge "; const char TXT_WOL_TTIP_RANKAM[] = " Afficher les positions de Missions M.A.D. "; const char TXT_WOL_OPTRANKAM[] = "Afficher les positions de Missions M.A.D."; const char TXT_WOL_CANCELMEANSFORFEIT[] = " (ET RENONCER AU JEU)"; const char TXT_WOL_DLLERROR_GETIE3[] = "Votre version des Windows est d‚mod‚e. Am‚liorez s'il vous plait aux Windows SP1, ou installez l'Internet Explorer 3,0 ou plus haut."; const char TXT_WOL_DLLERROR_CALLUS[] = "Une erreur inattendue s'est produite. Veuillez contacter l'assistance technique de Electronic Arts."; const char TXT_WOL_PRIVATE[] = ""; #endif #endif //#endif