// // Copyright 2020 Electronic Arts Inc. // // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free // software: you can redistribute it and/or modify it under the terms of // the GNU General Public License as published by the Free Software Foundation, // either version 3 of the License, or (at your option) any later version. // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed // in the hope that it will be useful, but with permitted additional restrictions // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT // distributed with this program. You should have received a copy of the // GNU General Public License along with permitted additional restrictions // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection /* $Header: F:\projects\c&c0\vcs\code\rand.cpv 4.35 04 Jul 1996 16:14:56 JOE_BOSTIC $ */ /*************************************************************************** * * * Project Name : Command & Conquer * * * * File Name : RAND.CPP * * * * Programmer : Bill R. Randolph * * * * Start Date : 04/25/95 * * * * Last Update : June 17, 1995 [JLB] * * * *-------------------------------------------------------------------------* * Functions: * * Sim_IRandom -- Returns minval to maxval, inclusive * * Sim_Random -- Returns 0 - 255 * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #include "function.h" #include "COORDA.h" int SimRandIndex = 0; /*************************************************************************** * Sim_Random -- Returns 0 - 255 * * * * INPUT: * * none. * * * * OUTPUT: * * 0 - 255, at random * * * * WARNINGS: * * none. * * * * HISTORY: * * 04/25/1995 BRR : Created. * * 06/17/1995 JLB : Takes advantage of character math wrap. * *=========================================================================*/ int Sim_Random(void) { static unsigned char _randvals[] = { 0x47, 0xce, 0xc6, 0x6e, 0xd7, 0x9f, 0x98, 0x29, 0x92, 0x0c, 0x74, 0xa2, 0x65, 0x20, 0x4b, 0x4f, 0x1e, 0xed, 0x3a, 0xdf, 0xa5, 0x7d, 0xb5, 0xc8, 0x86, 0x01, 0x81, 0xca, 0xf1, 0x17, 0xd6, 0x23, 0xe1, 0xbd, 0x0e, 0xe4, 0x62, 0xfa, 0xd9, 0x5c, 0x68, 0xf5, 0x7f, 0xdc, 0xe7, 0xb9, 0xc4, 0xb3, 0x7a, 0xd8, 0x06, 0x3e, 0xeb, 0x09, 0x1a, 0x31, 0x3f, 0x46, 0x28, 0x12, 0xf0, 0x10, 0x84, 0x76, 0x3b, 0xc5, 0x53, 0x18, 0x14, 0x73, 0x7e, 0x59, 0x48, 0x93, 0xaa, 0x1d, 0x5d, 0x79, 0x24, 0x61, 0x1b, 0xfd, 0x2b, 0xa8, 0xc2, 0xdb, 0xe8, 0x2a, 0xb0, 0x25, 0x95, 0xab, 0x96, 0x83, 0xfc, 0x5f, 0x9c, 0x32, 0x78, 0x9a, 0x9e, 0xe2, 0x8e, 0x35, 0x4c, 0x41, 0xa1, 0x69, 0x5a, 0xfe, 0xa7, 0xa4, 0xf6, 0x6d, 0xc1, 0x58, 0x0a, 0xcf, 0xea, 0xc3, 0xba, 0x85, 0x99, 0x8d, 0x36, 0xb6, 0xdd, 0xd3, 0x04, 0xe6, 0x45, 0x0d, 0x60, 0xae, 0xa3, 0x22, 0x4d, 0xe9, 0xc9, 0x9b, 0xb7, 0x0f, 0x02, 0x42, 0xf9, 0x0b, 0x8f, 0x43, 0x44, 0x87, 0x70, 0xbe, 0xe3, 0xf8, 0xee, 0xa9, 0xbc, 0xc0, 0x67, 0x33, 0x16, 0x37, 0x57, 0xad, 0x5e, 0x9d, 0x64, 0x40, 0x54, 0x05, 0x2c, 0xe0, 0xb2, 0x97, 0x08, 0xaf, 0x75, 0x8a, 0x5b, 0xfb, 0x4e, 0xbf, 0x91, 0xf3, 0xcb, 0x7c, 0x63, 0xef, 0x89, 0x52, 0x6c, 0x2f, 0x21, 0x4a, 0xf7, 0xcd, 0x2e, 0xf4, 0xc7, 0x6f, 0x19, 0xb1, 0x66, 0xcc, 0x90, 0x8c, 0x50, 0x51, 0x26, 0x7b, 0xda, 0x49, 0x80, 0x30, 0x55, 0x1f, 0xd2, 0xb4, 0xd1, 0xd5, 0x6b, 0xf2, 0x72, 0xbb, 0x13, 0x3d, 0xff, 0x15, 0x38, 0xe5, 0xd4, 0xde, 0x2d, 0x27, 0x94, 0xa0, 0xd0, 0x39, 0x82, 0x8b, 0x03, 0xac, 0x3c, 0x34, 0x77, 0xb8, 0xec, 0x00, 0x07, 0x1c, 0x88, 0xa6, 0x56, 0x11, 0x71, 0x6a, }; ((unsigned char&)SimRandIndex)++; // SimRandIndex &= 0xff; return(_randvals[SimRandIndex]); } /*************************************************************************** * Sim_IRandom -- returns minval to maxval, inclusive * * * * INPUT: * * minval,maxval range limits * * * * OUTPUT: * * random value * * * * WARNINGS: * * none. * * * * HISTORY: * * 04/25/1995 BRR : Created. * * 06/17/1995 JLB : Uses fixed point math helper routine. * *=========================================================================*/ int Sim_IRandom(int minval, int maxval) { return(Fixed_To_Cardinal((maxval-minval), Sim_Random()) + minval); } /* ** This routine can be used to create the _RandVals[] table. It will be ** different every time it's run. */ #if 0 #include #include #include #include void main(void); void main(void) { int i; FILE *fp; int r; char is_used[256]; char rand_val[256]; srand ( time ( NULL ) ) ; for (i = 0; i < 256; i++) { is_used[i] = 0; } /* ** Store the digits 0 to 255 in a random order within the 'rand_val' array ** This ensures our random number sequence represents every value. */ for (i = 0; i < 256; i++) { if (kbhit()!=0) { printf("ABORTED!\n"); break; } r = (rand() * 256) / RAND_MAX; // r is the index into array if (is_used[r]==0) { is_used[r] = 1; rand_val[r] = i; } else { i--; } } fp = fopen("rand.cpp","wt"); if (fp==NULL) { printf("File error\n"); exit(0); } fprintf(fp, "unsigned char _RandVals[] = {\n"); for (i = 0; i < 256; i++) { fprintf(fp,"0x%02x,\n",rand_val[i]); } fprintf(fp,"};\n"); fclose(fp); } #endif