// // Copyright 2020 Electronic Arts Inc. // // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free // software: you can redistribute it and/or modify it under the terms of // the GNU General Public License as published by the Free Software Foundation, // either version 3 of the License, or (at your option) any later version. // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed // in the hope that it will be useful, but with permitted additional restrictions // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT // distributed with this program. You should have received a copy of the // GNU General Public License along with permitted additional restrictions // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection /* $Header: /CounterStrike/PKPIPE.H 1 3/03/97 10:25a Joe_bostic $ */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : Command & Conquer * * * * File Name : PKPIPE.H * * * * Programmer : Joe L. Bostic * * * * Start Date : 07/06/96 * * * * Last Update : July 6, 1996 [JLB] * * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef PKPIPE_H #define PKPIPE_H #include "pipe.h" #include "pk.h" #include "rndstraw.h" #include "blowpipe.h" /* ** This pipe will encrypt/decrypt the data stream. The data is encrypted by generating a ** symetric key that is then encrypted using the public key system. This symetric key is then ** used to encrypt the remaining data. */ class PKPipe : public Pipe { public: typedef enum CryptControl { ENCRYPT, DECRYPT } CryptControl; PKPipe(CryptControl control, RandomStraw & rnd); virtual void Put_To(Pipe * pipe); virtual void Put_To(Pipe & pipe) {Put_To(&pipe);} // Feed data through for processing. virtual int Put(void const * source, int length); // Submit key for encryption/decryption. void Key(PKey const * key); private: enum { BLOWFISH_KEY_SIZE=BlowfishEngine::MAX_KEY_LENGTH, MAX_KEY_BLOCK_SIZE=256 // Maximum size of pk encrypted blowfish key. }; /* ** This flag indicates whether the PK (fetch blowfish key) phase is ** in progress or not. */ bool IsGettingKey; /* ** This is the random straw that is needed to generate the ** blowfish key. */ RandomStraw & Rand; /* ** This is the attached blowfish pipe. After the blowfish key has been ** decrypted, then the PK processor goes dormant and the blowfish processor ** takes over the data flow. */ BlowPipe BF; /* ** Controls the method of processing the data stream. */ CryptControl Control; /* ** Pointer to the key to use for encryption/decryption. The actual process ** performed is controlled by the Control member. A key can be used for ** either encryption or decryption -- it makes no difference. However, whichever ** process is performed, the opposite process must be performed using the ** other key. */ PKey const * CipherKey; /* ** This is the staging buffer for the block of data. This block must be as large as ** the largest possible key size or the largest blowfish key (whichever is greater). */ char Buffer[MAX_KEY_BLOCK_SIZE]; /* ** The working counter that holds the number of bytes in the staging buffer. */ int Counter; /* ** This records the number of bytes remaining in the current block. This ** will be the number of bytes left to accumulate before the block can be ** processed either for encryption or decryption. */ int BytesLeft; int Encrypted_Key_Length(void) const; int Plain_Key_Length(void) const; PKPipe(PKPipe & rvalue); PKPipe & operator = (PKPipe const & pipe); }; #endif