// // Copyright 2020 Electronic Arts Inc. // // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free // software: you can redistribute it and/or modify it under the terms of // the GNU General Public License as published by the Free Software Foundation, // either version 3 of the License, or (at your option) any later version. // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed // in the hope that it will be useful, but with permitted additional restrictions // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT // distributed with this program. You should have received a copy of the // GNU General Public License along with permitted additional restrictions // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection /* $Header: /CounterStrike/LOGIC.H 1 3/03/97 10:25a Joe_bostic $ */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : Command & Conquer * * * * File Name : LOGIC.H * * * * Programmer : Joe L. Bostic * * * * Start Date : May 29, 1994 * * * * Last Update : May 29, 1994 [JLB] * * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef LOGIC_H #define LOGIC_H #include "layer.h" /*********************************************************************************************** ** Game logic processing is controlled by this class. The graphic and AI logic is handled ** separately so that on slower machines, the graphic display is least affected. */ class LogicClass : public LayerClass { public: void AI(void); void Detach(TARGET target, bool all=true); #ifdef CHEAT_KEYS void Debug_Dump(MonoClass *mono) const; #endif /* ** Added. ST - 8/19/2019 5:46PM */ void Clear_Recently_Created_Bits(void); }; #endif