// // Copyright 2020 Electronic Arts Inc. // // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free // software: you can redistribute it and/or modify it under the terms of // the GNU General Public License as published by the Free Software Foundation, // either version 3 of the License, or (at your option) any later version. // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed // in the hope that it will be useful, but with permitted additional restrictions // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT // distributed with this program. You should have received a copy of the // GNU General Public License along with permitted additional restrictions // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection /* $Header: /CounterStrike/LCWSTRAW.H 1 3/03/97 10:25a Joe_bostic $ */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : Command & Conquer * * * * File Name : LCWSTRAW.H * * * * Programmer : Joe L. Bostic * * * * Start Date : 07/02/96 * * * * Last Update : July 2, 1996 [JLB] * * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef LCWSTRAW_H #define LCWSTRAW_H #include "straw.h" /* ** This class handles LCW compression/decompression to the data stream that is drawn through ** this class. Note that for compression, two internal buffers are required. For decompression ** only one buffer is required. This changes the memory footprint of this class depending on ** the process desired. */ class LCWStraw : public Straw { public: typedef enum CompControl { COMPRESS, DECOMPRESS } CompControl; LCWStraw(CompControl control, int blocksize=1024*8); virtual ~LCWStraw(void); virtual int Get(void * source, int slen); private: /* ** This tells the pipe if it should be decompressing or compressing the data stream. */ CompControl Control; /* ** The number of bytes accumulated into the staging buffer. */ int Counter; /* ** Pointer to the working buffer that compression/decompression will use. */ char * Buffer; char * Buffer2; /* ** The working block size. Data will be compressed in chunks of this size. */ int BlockSize; /* ** LCW compression requires a safety margin when decompressing over itself. This ** margin is only for the worst case situation (very rare). */ int SafetyMargin; /* ** Each block has a header of this format. */ struct { unsigned short CompCount; // Size of data block (compressed). unsigned short UncompCount; // Bytes of uncompressed data it represents. } BlockHeader; LCWStraw(LCWStraw & rvalue); LCWStraw & operator = (LCWStraw const & pipe); }; #endif