// // Copyright 2020 Electronic Arts Inc. // // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free // software: you can redistribute it and/or modify it under the terms of // the GNU General Public License as published by the Free Software Foundation, // either version 3 of the License, or (at your option) any later version. // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed // in the hope that it will be useful, but with permitted additional restrictions // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT // distributed with this program. You should have received a copy of the // GNU General Public License along with permitted additional restrictions // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection /* $Header: /CounterStrike/KEY.H 1 3/03/97 10:25a Joe_bostic $ */ /*********************************************************************************************** * * * Project Name : Westwood Keyboard Library * * * * File Name : KEYBOARD.H * * * * Programmer : Philip W. Gorrow * * * * Start Date : 10/16/95 * * * * Last Update : October 16, 1995 [PWG] * * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef KEYBOARD_H #define KEYBOARD_H #ifndef WIN32 #include "..\wwflat32\include\keyboard.h" #else #include /* ** The "bool" integral type was defined by the C++ comittee in ** November of '94. Until the compiler supports this, use the following ** definition. */ #ifndef __BORLANDC__ #ifndef TRUE_FALSE_DEFINED #define TRUE_FALSE_DEFINED enum {false=0,true=1}; typedef int bool; #endif #endif typedef enum { WWKEY_SHIFT_BIT = 0x100, WWKEY_CTRL_BIT = 0x200, WWKEY_ALT_BIT = 0x400, WWKEY_RLS_BIT = 0x800, WWKEY_VK_BIT = 0x1000, WWKEY_DBL_BIT = 0x2000, WWKEY_BTN_BIT = 0x8000, } WWKey_Type; class WWKeyboardClass { public: /* Define the base constructor and destructors for the class */ WWKeyboardClass(); /* Define the functions which work with the Keyboard Class */ unsigned short Check(void) const; unsigned short Get(void); bool Put(unsigned short key); void Clear(void); char To_ASCII(unsigned short num); bool Down(unsigned short key); /* Define the main hook for the message processing loop. */ bool Message_Handler(HWND hwnd, UINT message, UINT wParam, LONG lParam); /* Define the public access variables which are used with the */ /* Keyboard Class. */ int MouseQX; int MouseQY; private: /* ** This is a keyboard state array that is used to aid in translating ** KN_ keys into KA_ keys. */ unsigned char KeyState[256]; /* ** This is the circular keyboard holding buffer. It holds the VK key and ** the current shift state at the time the key was added to the queue. */ unsigned short Buffer[256]; // buffer which holds actual keypresses unsigned short Buff_Get(void); unsigned short Fetch_Element(void); unsigned short Peek_Element(void) const; bool Put_Element(unsigned short val); bool Is_Buffer_Full(void) const; bool Is_Buffer_Empty(void) const; static bool Is_Mouse_Key(unsigned short key); void Fill_Buffer_From_System(void); bool Put_Key_Message(unsigned short vk_key, bool release = false); bool Put_Mouse_Message(unsigned short vk_key, int x, int y, bool release = false); int Available_Buffer_Room(void) const; /* ** These are the tracking pointers to maintain the ** circular keyboard list. */ int Head; int Tail; }; #define VK_NONE 0x00 #define VK_LBUTTON 0x01 #define VK_RBUTTON 0x02 #define VK_CANCEL 0x03 #define VK_MBUTTON 0x04 #define VK_NONE_05 0x05 #define VK_NONE_06 0x06 #define VK_NONE_07 0x07 #define VK_BACK 0x08 #define VK_TAB 0x09 #define VK_NONE_0A 0x0A #define VK_NONE_0B 0x0B #define VK_CLEAR 0x0C #define VK_RETURN 0x0D #define VK_NONE_0E 0x0E #define VK_NONE_0F 0x0F #define VK_SHIFT 0x10 #define VK_CONTROL 0x11 #define VK_MENU 0x12 #define VK_PAUSE 0x13 #define VK_CAPITAL 0x14 #define VK_NONE_15 0x15 #define VK_NONE_16 0x16 #define VK_NONE_17 0x17 #define VK_NONE_18 0x18 #define VK_NONE_19 0x19 #define VK_NONE_1A 0x1A #define VK_ESCAPE 0x1B #define VK_NONE_1C 0x1C #define VK_NONE_1D 0x1D #define VK_NONE_1E 0x1E #define VK_NONE_1F 0x1F #define VK_SPACE 0x20 #define VK_PRIOR 0x21 #define VK_NEXT 0x22 #define VK_END 0x23 #define VK_HOME 0x24 #define VK_LEFT 0x25 #define VK_UP 0x26 #define VK_RIGHT 0x27 #define VK_DOWN 0x28 #define VK_SELECT 0x29 #define VK_PRINT 0x2A #define VK_EXECUTE 0x2B #define VK_SNAPSHOT 0x2C #define VK_INSERT 0x2D #define VK_DELETE 0x2E #define VK_HELP 0x2F #define VK_0 0x30 #define VK_1 0x31 #define VK_2 0x32 #define VK_3 0x33 #define VK_4 0x34 #define VK_5 0x35 #define VK_6 0x36 #define VK_7 0x37 #define VK_8 0x38 #define VK_9 0x39 #define VK_NONE_3B 0x3B #define VK_NONE_3C 0x3C #define VK_NONE_3D 0x3D #define VK_NONE_3E 0x3E #define VK_NONE_3F 0x3F #define VK_NONE_40 0x40 #define VK_A 0x41 #define VK_B 0x42 #define VK_C 0x43 #define VK_D 0x44 #define VK_E 0x45 #define VK_F 0x46 #define VK_G 0x47 #define VK_H 0x48 #define VK_I 0x49 #define VK_J 0x4A #define VK_K 0x4B #define VK_L 0x4C #define VK_M 0x4D #define VK_N 0x4E #define VK_O 0x4F #define VK_P 0x50 #define VK_Q 0x51 #define VK_R 0x52 #define VK_S 0x53 #define VK_T 0x54 #define VK_U 0x55 #define VK_V 0x56 #define VK_W 0x57 #define VK_X 0x58 #define VK_Y 0x59 #define VK_Z 0x5A #define VK_NONE_5B 0x5B #define VK_NONE_5C 0x5C #define VK_NONE_5D 0x5D #define VK_NONE_5E 0x5E #define VK_NONE_5F 0x5F #define VK_NUMPAD0 0x60 #define VK_NUMPAD1 0x61 #define VK_NUMPAD2 0x62 #define VK_NUMPAD3 0x63 #define VK_NUMPAD4 0x64 #define VK_NUMPAD5 0x65 #define VK_NUMPAD6 0x66 #define VK_NUMPAD7 0x67 #define VK_NUMPAD8 0x68 #define VK_NUMPAD9 0x69 #define VK_MULTIPLY 0x6A #define VK_ADD 0x6B #define VK_SEPARATOR 0x6C #define VK_SUBTRACT 0x6D #define VK_DECIMAL 0x6E #define VK_DIVIDE 0x6F #define VK_F1 0x70 #define VK_F2 0x71 #define VK_F3 0x72 #define VK_F4 0x73 #define VK_F5 0x74 #define VK_F6 0x75 #define VK_F7 0x76 #define VK_F8 0x77 #define VK_F9 0x78 #define VK_F10 0x79 #define VK_F11 0x7A #define VK_F12 0x7B #define VK_F13 0x7C #define VK_F14 0x7D #define VK_F15 0x7E #define VK_F16 0x7F #define VK_F17 0x80 #define VK_F18 0x81 #define VK_F19 0x82 #define VK_F20 0x83 #define VK_F21 0x84 #define VK_F22 0x85 #define VK_F23 0x86 #define VK_F24 0x87 #define VK_NONE_88 0x88 #define VK_NONE_89 0x89 #define VK_NONE_8A 0x8A #define VK_NONE_8B 0x8B #define VK_NONE_8C 0x8C #define VK_NONE_8D 0x8D #define VK_NONE_8E 0x8E #define VK_NONE_8F 0x8F #define VK_NUMLOCK 0x90 #define VK_SCROLL 0x91 #define VK_NONE_92 0x92 #define VK_NONE_93 0x93 #define VK_NONE_94 0x94 #define VK_NONE_95 0x95 #define VK_NONE_96 0x96 #define VK_NONE_97 0x97 #define VK_NONE_98 0x98 #define VK_NONE_99 0x99 #define VK_NONE_9A 0x9A #define VK_NONE_9B 0x9B #define VK_NONE_9C 0x9C #define VK_NONE_9D 0x9D #define VK_NONE_9E 0x9E #define VK_NONE_9F 0x9F #define VK_NONE_A0 0xA0 #define VK_NONE_A1 0xA1 #define VK_NONE_A2 0xA2 #define VK_NONE_A3 0xA3 #define VK_NONE_A4 0xA4 #define VK_NONE_A5 0xA5 #define VK_NONE_A6 0xA6 #define VK_NONE_A7 0xA7 #define VK_NONE_A8 0xA8 #define VK_NONE_A9 0xA9 #define VK_NONE_AA 0xAA #define VK_NONE_AB 0xAB #define VK_NONE_AC 0xAC #define VK_NONE_AD 0xAD #define VK_NONE_AE 0xAE #define VK_NONE_AF 0xAF #define VK_NONE_B0 0xB0 #define VK_NONE_B1 0xB1 #define VK_NONE_B2 0xB2 #define VK_NONE_B3 0xB3 #define VK_NONE_B4 0xB4 #define VK_NONE_B5 0xB5 #define VK_NONE_B6 0xB6 #define VK_NONE_B7 0xB7 #define VK_NONE_B8 0xB8 #define VK_NONE_B9 0xB9 #define VK_NONE_BA 0xBA // ; #define VK_NONE_BB 0xBB // = #define VK_NONE_BC 0xBC // , #define VK_NONE_BD 0xBD // - #define VK_NONE_BE 0xBE // . #define VK_NONE_BF 0xBF // / #define VK_NONE_C0 0xC0 // ` #define VK_NONE_C1 0xC1 #define VK_NONE_C2 0xC2 #define VK_NONE_C3 0xC3 #define VK_NONE_C4 0xC4 #define VK_NONE_C5 0xC5 #define VK_NONE_C6 0xC6 #define VK_NONE_C7 0xC7 #define VK_NONE_C8 0xC8 #define VK_NONE_C9 0xC9 #define VK_NONE_CA 0xCA #define VK_NONE_CB 0xCB #define VK_NONE_CC 0xCC #define VK_NONE_CD 0xCD #define VK_NONE_CE 0xCE #define VK_NONE_CF 0xCF #define VK_NONE_D0 0xD0 #define VK_NONE_D1 0xD1 #define VK_NONE_D2 0xD2 #define VK_NONE_D3 0xD3 #define VK_NONE_D4 0xD4 #define VK_NONE_D5 0xD5 #define VK_NONE_D6 0xD6 #define VK_NONE_D7 0xD7 #define VK_NONE_D8 0xD8 #define VK_NONE_D9 0xD9 #define VK_NONE_DA 0xDA #define VK_NONE_DB 0xDB // [ #define VK_NONE_DC 0xDC // '\' #define VK_NONE_DD 0xDD // ] #define VK_NONE_DE 0xDE // ' #define VK_NONE_DF 0xDF #define VK_NONE_E0 0xE0 #define VK_NONE_E1 0xE1 #define VK_NONE_E2 0xE2 #define VK_NONE_E3 0xE3 #define VK_NONE_E4 0xE4 #define VK_NONE_E5 0xE5 #define VK_NONE_E6 0xE6 #define VK_NONE_E7 0xE7 #define VK_NONE_E8 0xE8 #define VK_NONE_E9 0xE9 #define VK_NONE_EA 0xEA #define VK_NONE_EB 0xEB #define VK_NONE_EC 0xEC #define VK_NONE_ED 0xED #define VK_NONE_EE 0xEE #define VK_NONE_EF 0xEF #define VK_NONE_F0 0xF0 #define VK_NONE_F1 0xF1 #define VK_NONE_F2 0xF2 #define VK_NONE_F3 0xF3 #define VK_NONE_F4 0xF4 #define VK_NONE_F5 0xF5 #define VK_NONE_F6 0xF6 #define VK_NONE_F7 0xF7 #define VK_NONE_F8 0xF8 #define VK_NONE_F9 0xF9 #define VK_NONE_FA 0xFA #define VK_NONE_FB 0xFB #define VK_NONE_FC 0xFC #define VK_NONE_FD 0xFD #define VK_NONE_FE 0xFE #define VK_NONE_FF 0xFF #define VK_UPLEFT VK_HOME #define VK_UPRIGHT VK_PRIOR #define VK_DOWNLEFT VK_END #define VK_DOWNRIGHT VK_NEXT #define VK_ALT VK_MENU typedef enum KeyASCIIType { // // Define all the KA types as variations of the VK types. This is // so the KA functions will work properly under windows 95. // KA_NONE = 0, KA_MORE = 1, KA_SETBKGDCOL = 2, KA_SETFORECOL = 6, KA_FORMFEED = 12, KA_SPCTAB = 20, KA_SETX = 25, KA_SETY = 26, KA_SPACE = 32, /* */ KA_EXCLAMATION, /* ! */ KA_DQUOTE, /* " */ KA_POUND, /* # */ KA_DOLLAR, /* $ */ KA_PERCENT, /* % */ KA_AMPER, /* & */ KA_SQUOTE, /* ' */ KA_LPAREN, /* ( */ KA_RPAREN, /* ) */ KA_ASTERISK, /* * */ KA_PLUS, /* + */ KA_COMMA, /* , */ KA_MINUS, /* - */ KA_PERIOD, /* . */ KA_SLASH, /* / */ KA_0, KA_1, KA_2, KA_3, KA_4, KA_5, KA_6, KA_7, KA_8, KA_9, KA_COLON, /* : */ KA_SEMICOLON, /* ; */ KA_LESS_THAN, /* < */ KA_EQUAL, /* = */ KA_GREATER_THAN, /* > */ KA_QUESTION, /* ? */ KA_AT, /* @ */ KA_A, /* A */ KA_B, /* B */ KA_C, /* C */ KA_D, /* D */ KA_E, /* E */ KA_F, /* F */ KA_G, /* G */ KA_H, /* H */ KA_I, /* I */ KA_J, /* J */ KA_K, /* K */ KA_L, /* L */ KA_M, /* M */ KA_N, /* N */ KA_O, /* O */ KA_P, /* P */ KA_Q, /* Q */ KA_R, /* R */ KA_S, /* S */ KA_T, /* T */ KA_U, /* U */ KA_V, /* V */ KA_W, /* W */ KA_X, /* X */ KA_Y, /* Y */ KA_Z, /* Z */ KA_LBRACKET, /* [ */ KA_BACKSLASH, /* \ */ KA_RBRACKET, /* ] */ KA_CARROT, /* ^ */ KA_UNDERLINE, /* _ */ KA_GRAVE, /* ` */ KA_a, /* a */ KA_b, /* b */ KA_c, /* c */ KA_d, /* d */ KA_e, /* e */ KA_f, /* f */ KA_g, /* g */ KA_h, /* h */ KA_i, /* i */ KA_j, /* j */ KA_k, /* k */ KA_l, /* l */ KA_m, /* m */ KA_n, /* n */ KA_o, /* o */ KA_p, /* p */ KA_q, /* q */ KA_r, /* r */ KA_s, /* s */ KA_t, /* t */ KA_u, /* u */ KA_v, /* v */ KA_w, /* w */ KA_x, /* x */ KA_y, /* y */ KA_z, /* z */ KA_LBRACE, /* { */ KA_BAR, /* | */ KA_RBRACE, /* ] */ KA_TILDA, /* ~ */ KA_ESC = VK_ESCAPE, KA_EXTEND = VK_ESCAPE, KA_RETURN = VK_RETURN, KA_BACKSPACE = VK_BACK, KA_TAB = VK_TAB , KA_DELETE = VK_DELETE, /* */ KA_INSERT = VK_INSERT, /* */ KA_PGDN = VK_NEXT, /* */ KA_DOWNRIGHT = VK_NEXT, KA_DOWN = VK_DOWN, /* */ KA_END = VK_END, /* */ KA_DOWNLEFT = VK_END, KA_RIGHT = VK_RIGHT, /* */ KA_KEYPAD5 = VK_SELECT, /* NUMERIC KEY PAD <5> */ KA_LEFT = VK_LEFT, /* */ KA_PGUP = VK_PRIOR, /* */ KA_UPRIGHT = VK_PRIOR, KA_UP = VK_UP, /* */ KA_HOME = VK_HOME, /* */ KA_UPLEFT = VK_HOME, KA_F12 = VK_F12, KA_F11 = VK_F11, KA_F10 = VK_F10, KA_F9 = VK_F9, KA_F8 = VK_F8, KA_F7 = VK_F7, KA_F6 = VK_F6, KA_F5 = VK_F5, KA_F4 = VK_F4, KA_F3 = VK_F3, KA_F2 = VK_F2, KA_F1 = VK_F1, KA_LMOUSE = VK_LBUTTON, KA_RMOUSE = VK_RBUTTON, KA_SHIFT_BIT = WWKEY_SHIFT_BIT, KA_CTRL_BIT = WWKEY_CTRL_BIT, KA_ALT_BIT = WWKEY_ALT_BIT, KA_RLSE_BIT = WWKEY_RLS_BIT, } KeyASCIIType; typedef enum KeyNumType { KN_NONE = 0, KN_0 = VK_0, KN_1 = VK_1, KN_2 = VK_2, KN_3 = VK_3, KN_4 = VK_4, KN_5 = VK_5, KN_6 = VK_6, KN_7 = VK_7, KN_8 = VK_8, KN_9 = VK_9, KN_A = VK_A, KN_B = VK_B, KN_BACKSLASH = VK_NONE_DC, KN_BACKSPACE = VK_BACK, KN_C = VK_C, KN_CAPSLOCK = VK_CAPITAL, KN_CENTER = VK_CLEAR, KN_COMMA = VK_NONE_BC, KN_D = VK_D, KN_DELETE = VK_DELETE, KN_DOWN = VK_DOWN, KN_DOWNLEFT = VK_END, KN_DOWNRIGHT = VK_NEXT, KN_E = VK_E, KN_END = VK_END, KN_EQUAL = VK_NONE_BB, KN_ESC = VK_ESCAPE, KN_E_DELETE = VK_DELETE, KN_E_DOWN = VK_NUMPAD2, KN_E_END = VK_NUMPAD1, KN_E_HOME = VK_NUMPAD7, KN_E_INSERT = VK_INSERT, KN_E_LEFT = VK_NUMPAD4, KN_E_PGDN = VK_NUMPAD3, KN_E_PGUP = VK_NUMPAD9, KN_E_RIGHT = VK_NUMPAD6, KN_E_UP = VK_NUMPAD8, KN_F = VK_F, KN_F1 = VK_F1, KN_F10 = VK_F10, KN_F11 = VK_F11, KN_F12 = VK_F12, KN_F2 = VK_F2, KN_F3 = VK_F3, KN_F4 = VK_F4, KN_F5 = VK_F5, KN_F6 = VK_F6, KN_F7 = VK_F7, KN_F8 = VK_F8, KN_F9 = VK_F9, KN_G = VK_G, KN_GRAVE = VK_NONE_C0, KN_H = VK_H, KN_HOME = VK_HOME, KN_I = VK_I, KN_INSERT = VK_INSERT, KN_J = VK_J, KN_K = VK_K, KN_KEYPAD_ASTERISK= VK_MULTIPLY, KN_KEYPAD_MINUS = VK_SUBTRACT, KN_KEYPAD_PLUS = VK_ADD, KN_KEYPAD_RETURN = VK_RETURN, KN_KEYPAD_SLASH = VK_DIVIDE, KN_L = VK_L, KN_LALT = VK_MENU, KN_LBRACKET = VK_NONE_DB, KN_LCTRL = VK_CONTROL, KN_LEFT = VK_LEFT, KN_LMOUSE = VK_LBUTTON, KN_LSHIFT = VK_SHIFT, KN_M = VK_M, KN_MINUS = VK_NONE_BD, KN_N = VK_N, KN_NUMLOCK = VK_NUMLOCK, KN_O = VK_O, KN_P = VK_P, KN_PAUSE = VK_PAUSE, KN_PERIOD = VK_NONE_BE, KN_PGDN = VK_NEXT, KN_PGUP = VK_PRIOR, KN_PRNTSCRN = VK_PRINT, KN_Q = VK_Q, KN_R = VK_R, KN_RALT = VK_MENU, KN_RBRACKET = VK_NONE_DD, KN_RCTRL = VK_CONTROL, KN_RETURN = VK_RETURN, KN_RIGHT = VK_RIGHT, KN_RMOUSE = VK_RBUTTON, KN_RSHIFT = VK_SHIFT, KN_S = VK_S, KN_SCROLLLOCK = VK_SCROLL, KN_SEMICOLON = VK_NONE_BA, KN_SLASH = VK_NONE_BF, KN_SPACE = VK_SPACE, KN_SQUOTE = VK_NONE_DE, KN_T = VK_T, KN_TAB = VK_TAB, KN_U = VK_U, KN_UP = VK_UP, KN_UPLEFT = VK_HOME, KN_UPRIGHT = VK_PRIOR, KN_V = VK_V, KN_W = VK_W, KN_X = VK_X, KN_Y = VK_Y, KN_Z = VK_Z, KN_SHIFT_BIT = WWKEY_SHIFT_BIT, KN_CTRL_BIT = WWKEY_CTRL_BIT, KN_ALT_BIT = WWKEY_ALT_BIT, KN_RLSE_BIT = WWKEY_RLS_BIT, KN_BUTTON = WWKEY_BTN_BIT, } KeyNumType; //extern WWKeyboardClass *_Kbd; #endif #endif