// // Copyright 2020 Electronic Arts Inc. // // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free // software: you can redistribute it and/or modify it under the terms of // the GNU General Public License as published by the Free Software Foundation, // either version 3 of the License, or (at your option) any later version. // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed // in the hope that it will be useful, but with permitted additional restrictions // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT // distributed with this program. You should have received a copy of the // GNU General Public License along with permitted additional restrictions // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection /* $Header: F:\projects\c&c0\vcs\code\dpmi.h_v 4.43 05 Jul 1996 17:58:40 JOE_BOSTIC $ */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : Command & Conquer * * * * File Name : DPMI.H * * * * Programmer : Joe L. Bostic * * * * Start Date : July 2, 1994 * * * * Last Update : July 2, 1994 [JLB] * * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef DPMI_Hx #define DPMI_Hx #include #include #include //#include extern void output(short port, short data); class DOSSegmentClass { /* ** This is the selector/segment value. In real mode it is the segment, in protected ** mode it is the selector (also 16 bits). This value is moved into DS or ES when ** accessing memory. ** Note: in Watcom flat addressing, Selector == Segment<<4 (ex: 0A0000h) */ unsigned int Selector; /* ** These are C equivalents for pushing and popping the DS segment register. By using ** these, it is possible to create very small code that uses a segment and ** offset without damaging the DS register. These are especially useful in protected ** mode, but they are legal in real mode as well. */ void Push_DS(void) {/*__emit__(0x1E);*/}; void Pop_DS(void) {/*__emit__(0x1F);*/}; public: DOSSegmentClass(void); ~DOSSegmentClass(void); DOSSegmentClass(unsigned short segment, long size=(1024L*64L)); unsigned int Get_Selector(void); /* ** This routine is used to assign where the descriptor actually points to in ** low DOS memory. In real mode, this is a simple segment assignment and the size ** is always 64K regardless of what is specified. In protected mode, the segment ** is used to update the selector and the size can be any length. ** In Watcom flat mode, it sets Selector == segment<<4 */ void Assign(unsigned short segment, long size=(1024L*64L)); /* ** These routines will move the data to/from regular memory and the segment/descriptor ** memory. */ void Copy_To(void *source, int dest, int size); void Copy_From(void *dest, int source, int size); void Copy_Word_To(short data, int dest); void Copy_Byte_To(char data, int dest); void Copy_DWord_To(long data, int dest); short Copy_Word_From(int source); char Copy_Byte_From(int source); long Copy_DWord_From(int source); /* ** These routines move data around between sections of segmented (descriptor) memory. ** Typically, this is used when accessing DOS memory in protected mode or when dealing ** with hard memory areas such as the screen. */ static void Copy(DOSSegmentClass &src, int soffset, DOSSegmentClass &dest, int doffset, int size); static void Swap(DOSSegmentClass &src, int soffset, DOSSegmentClass &dest, int doffset, int size); }; inline DOSSegmentClass::DOSSegmentClass(void) { Selector = 0xB0000; } inline DOSSegmentClass::~DOSSegmentClass(void) { } inline void DOSSegmentClass::Copy_Word_To(short data, int dest) { *(short *)(Selector+dest) = data; } inline void DOSSegmentClass::Copy_Byte_To(char data, int dest) { *(char *)(Selector+dest) = data; } inline void DOSSegmentClass::Copy_DWord_To(long data, int dest) { *(long *)(Selector+dest) = data; } inline void DOSSegmentClass::Assign(unsigned short segment, long) { Selector = (long)(segment)<<4L; } inline DOSSegmentClass::DOSSegmentClass(unsigned short segment, long) { Assign(segment); } inline void DOSSegmentClass::Copy_To(void *source, int dest, int size) { memmove((void*)(Selector+dest), source, (unsigned)size); } inline void DOSSegmentClass::Copy_From(void *dest, int source, int size) { memmove(dest, (void*)(Selector+source), (unsigned)size); } inline void DOSSegmentClass::Copy(DOSSegmentClass &src, int soffset, DOSSegmentClass &dest, int doffset, int size) { memmove((void*)(dest.Selector+doffset), (void*)(src.Selector+soffset), (unsigned)size); } inline short DOSSegmentClass::Copy_Word_From(int source) { return *(short*)(Selector+source); } inline char DOSSegmentClass::Copy_Byte_From(int source) { return *(char*)(Selector+source); } inline long DOSSegmentClass::Copy_DWord_From(int source) { return *(long*)(Selector+source); } inline unsigned int DOSSegmentClass::Get_Selector(void) { return Selector; } #endif