// // Copyright 2020 Electronic Arts Inc. // // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free // software: you can redistribute it and/or modify it under the terms of // the GNU General Public License as published by the Free Software Foundation, // either version 3 of the License, or (at your option) any later version. // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed // in the hope that it will be useful, but with permitted additional restrictions // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT // distributed with this program. You should have received a copy of the // GNU General Public License along with permitted additional restrictions // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection /* $Header: /CounterStrike/DIAL8.H 1 3/03/97 10:24a Joe_bostic $ */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : Command & Conquer * * * * File Name : DIAL8.H * * * * Programmer : Bill Randolph * * * * Start Date : 02/06/95 * * * * Last Update : February 6, 1995 [BR] * * * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef DIAL8_H #define DIAL8_H class Dial8Class : public ControlClass { public: /* ** Constructor/Destructor */ Dial8Class(int id, int x, int y, int w, int h, DirType dir); /* ** Get/Set the direction the dial is currently pointing */ DirType Get_Direction(void) const; void Set_Direction(DirType dir); /* ** Overloaded draw routine */ virtual int Draw_Me(int forced = false); protected: /* ** Overloaded event processing routine */ virtual int Action(unsigned flags, KeyNumType &key); private: int FaceX; // x-coord of center of face int FaceY; // y-coord of center of face int FacePoint[8][2]; // coords of the little dial decorations int FaceLine[8][2]; // coords for drawing the dial hand DirType Direction; // 0-255 numerical direction of dial FacingType Facing; // numerical facing direction of dial (0 - 7) FacingType OldFacing; // previous Facing value }; #endif