// // Copyright 2020 Electronic Arts Inc. // // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free // software: you can redistribute it and/or modify it under the terms of // the GNU General Public License as published by the Free Software Foundation, // either version 3 of the License, or (at your option) any later version. // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed // in the hope that it will be useful, but with permitted additional restrictions // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT // distributed with this program. You should have received a copy of the // GNU General Public License along with permitted additional restrictions // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection /* $Header: /CounterStrike/CSTRAW.H 1 3/03/97 10:24a Joe_bostic $ */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : Command & Conquer * * * * File Name : CSTRAW.H * * * * Programmer : Joe L. Bostic * * * * Start Date : 11/10/96 * * * * Last Update : November 10, 1996 [JLB] * * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef CSTRAW_H #define CSTRAW_H #include "straw.h" #include "buff.h" /* ** This class handles transfer of data by perform regulated requests for data from the next ** class in the chain. It performs no translation on the data. By using this segment in a ** straw chain, data throughput can be regulated. This can yield great performance increases ** when dealing with a file source. */ class CacheStraw : public Straw { public: CacheStraw(Buffer const & buffer) : BufferPtr(buffer), Index(0), Length(0) {} CacheStraw(int length=4096) : BufferPtr(length), Index(0), Length(0) {} virtual int Get(void * source, int slen); private: Buffer BufferPtr; int Index; int Length; bool Is_Valid(void) {return(BufferPtr.Is_Valid());} CacheStraw(CacheStraw & rvalue); CacheStraw & operator = (CacheStraw const & pipe); }; #endif