// // Copyright 2020 Electronic Arts Inc. // // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free // software: you can redistribute it and/or modify it under the terms of // the GNU General Public License as published by the Free Software Foundation, // either version 3 of the License, or (at your option) any later version. // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed // in the hope that it will be useful, but with permitted additional restrictions // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT // distributed with this program. You should have received a copy of the // GNU General Public License along with permitted additional restrictions // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection /* $Header: /CounterStrike/CSTRAW.CPP 1 3/03/97 10:24a Joe_bostic $ */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : Command & Conquer * * * * File Name : CSTRAW.CPP * * * * Programmer : Joe L. Bostic * * * * Start Date : 11/10/96 * * * * Last Update : November 10, 1996 [JLB] * * * *---------------------------------------------------------------------------------------------* * Functions: * * CacheStraw::Get -- Fetch data from the data source. * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #include "cstraw.h" #include /*********************************************************************************************** * CacheStraw::Get -- Fetch data from the data source. * * * * This will supply the data quantity requested. It performs a regulating influence on the * * data requests passed through it. The data is requested from the next straw in the * * chain such that the data stream is requested in chunks. This serves to lessen the * * impact of multiple small data requests. * * * * INPUT: source -- Pointer to the buffer to hold the data. * * * * slen -- The number of data bytes requested. * * * * OUTPUT: Returns with the number of data bytes stored into the buffer specified. If this * * number is less than that requested, it indicates that the data source has been * * exhausted. * * * * WARNINGS: none * * * * HISTORY: * * 11/10/1996 JLB : Created. * *=============================================================================================*/ int CacheStraw::Get(void * source, int slen) { int total = 0; if (Is_Valid() && source != NULL && slen > 0) { /* ** Keep processing the data request until there is no more data to supply or the request ** has been fulfilled. */ while (slen > 0) { /* ** First try to fetch the data from data previously loaded into the buffer. */ if (Length > 0) { int tocopy = (Length < slen) ? Length : slen; memmove(source, ((char *)BufferPtr.Get_Buffer()) + Index, tocopy); slen -= tocopy; Index += tocopy; total += tocopy; Length -= tocopy; source = (char*)source + tocopy; } if (slen == 0) break; /* ** Since there is more to be fulfilled yet the holding buffer is empty, ** refill the buffer with a fresh block of data from the source. */ Length = Straw::Get(BufferPtr, BufferPtr.Get_Size()); Index = 0; if (Length == 0) break; } } return(total); }